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Wraith Development Update

Hello everyone,

It’s time to give you all a well-overdue update on the development of Project Wraith!

[h2]Things to know:[/h2]

  • Project Wraith is still in development and making strong progress
  • We’ve partnered with Team17 to get boots on the ground
  • We’re targeting a 2025 release for Project Wraith


You can get ready with our partnership announcement trailer here:
[previewyoutube][/previewyoutube]

[h2]What is Project Wraith?[/h2]

This game is a love letter to the glory days of first-person shooters, predicated on slick, snappy and fun gameplay. When conceptualising Wraith we wanted to recapture the fast-paced action and satisfying gunplay of the FPS golden-age that made us fall in love with the genre.

To that end, we set out to develop a game boasting satisfying multiplayer gameplay – focusing on infantry combat with a back-to-basics style.

We want to fill this void with a pro-consumer approach. This is the FPS to fill the void.

With Wraith you can expect constant action as we head black to the roots of what made games fun in the first place.

[h2]Features[/h2]

  • Great PVP Experience: Fast-paced, back-to-basics gameplay
  • An array of Game modes: Team Deathmatch, Area Defense, Hostage Extraction, Capture The Flag, Search and Destroy, Domination & more.
  • Arsenal: Over 60 weapons to choose from
  • Customization: Variety of gear, clothing and camo to build your perfect Operator.
  • Visual Fidelity: Gritty, atmospheric and as authentic as possible with great animations to make you feel immersed.
  • Level Design: Immersive, well-thought-out maps with no unnecessary chokepoints, focus on fast-paced objective-oriented PVP experience
  • Damage Model: Realistic damage model; accuracy is rewarded
  • Smooth Experience: Solid netcode, offering up to 90 tick rate.
  • Audio: Immersive, easy-to-pinpoint sound design. Satisfying gun sounds, loud and clear footsteps, focus on the sounds that matter.
  • No Loot Boxes: Zero pay-to-win or aggressive, anti-player monetisation.


We appreciate going dark hasn’t been ideal. The radio silence over the past year is a byproduct of game development; perpetually intricate and unpredictable, and we want to take the time to ensure we get this right.

[h2]What’s next?[/h2]

We’re well underway with our mission in development, fine-tuning Wraith and holding internal playtests to gather feedback and improve the game.

The team is also working on a rebrand for Wraith, and when we’re ready – we’ll share it with you! Alongside the new lick of paint, we’ll showcase an updated look at the game with some long-awaited gameplay…. With more than two guys on a map.

Thanks for your patience over the past year, and a huge thank you to our Kickstarter backers who helped make all of this possible.

We’ll see you soon!

[h2]Wishlist Wraith[/h2]
https://store.steampowered.com/app/950660/PROJECT_WRAITH/