Playtest | New Build Live!
[p]Hello everyone![/p][p][/p][p]Thank you for participating in the playtest this week! We've already received an abundance of useful feedback that we'll work to address for future playtests. It's been an absolute pleasure and incredibly humbling to see you all jumping into Wraith Ops. Thank you again! [/p][p]We're currently showcasing Wraith Ops at gamescom - so you may be facing off against various players. straight from the showfloor here in Cologne! [/p][p]We've just pushed a new build live, focused on addressing various gameplay elements thanks to your insight and valuable feedback so far. Please see below for the full changelog.[/p][p][/p][h2]New Build Changelog [/h2][p][/p][h3]General [/h3]
- [p]Grenade throws reworked – more accurate & satisfying[/p]
- [p]Faster tablet + smoother input[/p]
- [p]Buyback bug squashed[/p]
- [p]Audio optimizations (weapons, tails, mixing & more)[/p]
- [p]New keybind options: crouch hold/toggle, run modes, invert mouse[/p]
- [p]Character audio & animation polish[/p]