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  3. Wraith Ops Public Playtest is LIVE

Wraith Ops Public Playtest is LIVE

[p]Hello everyone! [/p][p][/p][p]Wraith Ops Public Playtest is LIVE and ready for boots on the ground. This playtest will run until Monday, November 3rd — and is the first in a series of playtests that will run throughout the rest of the year and into 2026. ❗This is a pre-beta test.[/p][p][/p][p][/p][p]The team has been working diligently since August, collating your feedback and implementing a vast array of improvements to the game. This playtest features four game modes and six maps – including a training ground to practise your aim. We've also made significant backend upgrades, updated visuals, fixed many bugs and introduced a new vaulting system. [/p][p][/p][p][/p][p][/p][p]Feedback[/p][p]Please use the bug report and feedback form located in-game in the bottom right on start up.[/p][p][/p][p]Simply click 'Join Playtest' on the store page to play ✅[/p][p] [/p][h2]Public Playtest Contents [/h2][p][/p][h3]Maps[/h3]
  • [p]Airfield  (Completely overhauled since the last PT for better flow and performance)[/p]
  • [p]Steelworks [/p]
  • [p]Complex[/p]
  • [p]Mall [/p]
  • [p]Submarine [/p]
  • [p]Arena [/p]
  • [p]Training Ground (Reworked shooting range with new reactive hit system and mannequin targets)[/p][p][/p]
[h3]Game Modes[/h3]
  • [p]Team Deathmatch (8v8)[/p]
  • [p]Arena (6v6)[/p]
  • [p]Gun Game (10 players)[/p]
  • [p]Overlord (8v8)[/p]
[p] [/p][h3]Classes[/h3]
  • [p]Specialist [/p]
  • [p]Assault [/p]
  • [p]Heavy [/p]
    • [p]Tactical Sprint removed for a more grounded movement system[/p][p][/p]
[h3]Class Gadgets[/h3]
  • [p]Specialist x2 [/p]
  • [p]Assault x2 [/p]
  • [p]Heavy x2 [/p][p][/p]
[h3]Weapons[/h3][p]Assault Rifles[/p][p]AK74, MK47, MALYUK 5, RD70, 416H, L85A3, MK47L, MALYUK 7, MK19H, ASH12, M4A1,[/p][p]DMRs[/p][p]MK18, 416L, SPEAR 308, MK11, R11, VINTOREZ[/p][p]SMGs[/p][p]PP-19-01, UMP45, MP7A1, AK74U, EVO-3, MP7A2[/p][p]Sniper[/p][p]BM82[/p][p]Shotgun[/p][p]M590[/p][p]LMG[/p][p]PECHENEG[/p][p] [/p][h3]Additional Improvements and Updates[/h3]
  • [p]Overhauled parts of the backend for better reliability and customizability[/p]
  • [p]Updated Character Customisation visuals[/p]
  • [p]Started tracking a lot of new data[/p]
  • [p]Updated Quest system and quests preview[/p]
  • [p]Added some key binds to the loading screens[/p]
  • [p]Moved item locking and levelling database to the cloud[/p]
  • [p]Implemented an overhauled Airfield[/p]
  • [p]Added a new tablet for the Volga faction in the Waiting To Start section[/p]
  • [p]Added force inspect when players are waiting for the match start[/p]
  • [p]Added more info about the mode in the Waiting for Players section[/p]
  • [p]Added an always visible objective tracker to the UI[/p]
  • [p]Implemented better interaction progress bar[/p]
  • [p]Removed loading bar from the tablet during objective interaction[/p]
  • [p]Updated shooting range level, replaced mannequin target and added a reactive hit screen system[/p]
  • [p]Improved visuals across all the maps[/p]
  • [p]Updated Main Menu Scene[/p]
  • [p]Improved and updated all weather states [/p]
  • [p]Extended spectate camera distance (still WIP)[/p]
  • [p]Added “Look in the killer's direction” post-death[/p]
  • [p]Variety of updated weapons sounds[/p]
  • [p]Variety of improved materials[/p]
  • [p]Tons of small bug fixes and improvements[/p]
  • [p]Removed the switch team button for game modes with no teams.[/p]
  • [p]Improved Tablet UI for single team modes[/p]
  • [p]Improved some parts of the UI[/p][p][/p]
[p][/p][p]Thanks again for playing! Please note that everything is a work in progress. [/p][p][/p][h3]Wraith Ops Launches 2026 [/h3][p][dynamiclink][/dynamiclink][/p]