Wraith Ops Public Playtest is LIVE | Full Details and Changelog
[p]Hello again, everyone! [/p][p][/p][h3]Wraith Ops Public Playtest is now LIVE on Steam for boots on the ground![/h3][p][/p][p]
[/p][p][/p][p]This Playtest will run until Monday, December 1st and will be the second in the series of monthly playtests we are running through to early 2026.[/p][p]WRAITH OPS delivers snappy gunplay, fast movement, and objective-based combat with a focus on teamwork and skill. No grind, no gimmicks. Just pure infantry action where every fight matters. Get in, squad up, and take control. [/p][p][/p][h3]Existing Players[/h3][p]Please clear your save files if you have participated in a previous Wraith Ops Playtest.[/p][p]Head to: \\AppData\\Local\\Wraith\\Saved[/p][p][/p][h3]How to join the playtest (new players only): [/h3]
- [p]Head to the Wraith Ops Steam Store Page [/p]
- [p]Click 'Request Access' [/p]
- [p]Check your Steam Notifications and/or Email for access instructions [/p]
- [p]Install the 'Wraith Ops Playtest' in your Steam Library [/p]
- [p]7 Maps — Airfield has been overhauled since August — including Training Grounds (Reworked shooting range); [/p]
- [p]4 Game Modes; Team Deathmatch (8v8); Arena (6v6); Overlord (8v8); and Gun Game (Solo, 10 players); [/p]
- [p]3 Classes; Specialist; Assault; and Heavy (Tactical Sprint removed for a more grounded movement system); [/p]
- [p]3 Class Gadgets; Specialist x2; Assault x2; Heavy x2; [/p]
- [p]26 Weapons; Assault Rifles; DMRs; SMGs; Sniper; Shotgun; and LMG; [/p]
- [p]System Improvements and Updates; Vaulting Mechanic; Quests; Map Visuals; Weather States; and more; [/p]
- [p]Core system improvements; Lean Mechanic; Firearms; Dynamic Weather; Interactable Doors; Ping & Spotting; Revised EXP level curve; [/p]
- [p]Major sound overhaul across the board, for a variety of weapons, gameplay actions, and improved directional sounds; [/p]
- [p]Improved and expanded weapon roster across 7 weapon packs — Including new sights, weapon camo, and updates to the recoil, material and handling of each weapon; [/p]
- [p]All progression systems have been updated and improved for a better player experience; [/p]
- [p]Dress your soldier your way with 25 clothing camos, 35 weapon camos, and 15 hand gestures — Give the middle finger to the enemy team!; [/p]
- [p]Improved ean system[/p]
- [p]Updated firearms system[/p]
- [p]Dynamic Weather System [/p]
- [p]Interactable doors[/p]
- [p]Updated Ping + Spotting systems[/p]
- [p]EXP gain feedback improvements[/p]
- [p]Revised EXP level curve[/p]
- [p]Recoil and scoped-weapon improvements[/p]
- [p]Major sound overhaul[/p]
- [p]All 3 classes and abilities improved[/p]
- [p]Improved and expanded weapon roster across 7 weapon packs [/p]
- [p]Can provide exact weapons if needed, but its a lot of numbers![/p]
- [p]Additional weapon improvements include:[/p]
- [p]New sights[/p]
- [p]New weapon camo[/p]
- [p]Recoil, material, handling updates[/p]
- [p]Player progression & levelling[/p]
- [p]Weapon progression[/p]
- [p]Replay system[/p]
- [p]Preset customisation[/p]
- [p]Preset perks[/p]
- [p]Quest system (updated lines + unlocks)[/p]
- [p]Steam achievements[/p]
- [p]Colour filters[/p]
- [p]DLSS / Reflex / FSR[/p]
- [p]QuickMatch[/p]
- [p]Session join/leave[/p]
- [p]Steam invites[/p]
- [p]Deployable servers[/p]
- [p]Stat tracking + metrics[/p]
- [p]P2P session creation (password option included)[/p]
- [p]15 hand gestures[/p]
- [p]35 weapon camos[/p]
- [p]25 clothing camo presets[/p]
- [p]Gameplay UI improvements[/p]
- [p]Map improvements (multiple locations)[/p]
- [p]Fixed ragdoll spin issues[/p]
- [p]Fixed tree branch collision[/p]
- [p]Backend stability & security updates[/p]
- [p]Lean rework to prevent wall clipping[/p]
- [p]Various polish/fixes[/p]
- [p]Submarine performance drops on High Shadows (occasional on Medium)[/p]
- [p]This will be resolved soon[/p]
- [p]Combat Zone indicator inaccurate or missing (WIP)[/p]
- [p]Melee/Gadget/Throwable preview rotation issues[/p]
- [p]Ammo perks currently have no gameplay effect[/p]
- [p]Vaulting animations not final[/p]
- [p]Some weapons show incorrect magazine visuals[/p]
- [p]Certain stats not fully tracked yet[/p]
- [p]Additional bugs/QIs expected in a pre-beta build[/p][p][/p]