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  3. Wraith Ops Public Playtest is LIVE | Full Details and Changelog

Wraith Ops Public Playtest is LIVE | Full Details and Changelog

[p]Hello again, everyone! [/p][p][/p][h3]Wraith Ops Public Playtest is now LIVE on Steam for boots on the ground![/h3][p][/p][p][/p][p][/p][p]This Playtest will run until Monday, December 1st and will be the second in the series of monthly playtests we are running through to early 2026.[/p][p]WRAITH OPS delivers snappy gunplay, fast movement, and objective-based combat with a focus on teamwork and skill. No grind, no gimmicks. Just pure infantry action where every fight matters. Get in, squad up, and take control. [/p][p][/p][h3]Existing Players[/h3][p]Please clear your save files if you have participated in a previous Wraith Ops Playtest.[/p][p]Head to: \\AppData\\Local\\Wraith\\Saved[/p][p][/p][h3]How to join the playtest (new players only): [/h3]
  1. [p]Head to the Wraith Ops Steam Store Page [/p]
  2. [p]Click 'Request Access' [/p]
  3. [p]Check your Steam Notifications and/or Email for access instructions [/p]
  4. [p]Install the 'Wraith Ops Playtest' in your Steam Library [/p]
[p][dynamiclink][/dynamiclink][/p][p]If you played any of the previous Playtest, you should have access in your Steam Library as of right now. There is also no limit on the number of Steam friends you can invite to this series of monthly playtests. [/p][p]For any and all feedback on the Playtest, please use the form located in the main menu — bottom right on start-up — of the game so we can process it accordingly. [/p][p]Thank you again for playing! Please note that this is a pre-beta test and everything is a work in progress.[/p][p] [/p][h3]Playtest Contents[/h3]
  • [p]7 Maps — Airfield has been overhauled since August — including Training Grounds (Reworked shooting range); [/p]
  • [p]4 Game Modes; Team Deathmatch (8v8); Arena (6v6); Overlord (8v8); and Gun Game (Solo, 10 players); [/p]
  • [p]3 Classes; Specialist; Assault; and Heavy (Tactical Sprint removed for a more grounded movement system); [/p]
  • [p]3 Class Gadgets; Specialist x2; Assault x2; Heavy x2; [/p]
  • [p]26 Weapons; Assault Rifles; DMRs; SMGs; Sniper; Shotgun; and LMG; [/p]
  • [p]System Improvements and Updates; Vaulting Mechanic; Quests; Map Visuals; Weather States; and more; [/p]
  • [p]Core system improvements; Lean Mechanic; Firearms; Dynamic Weather; Interactable Doors; Ping & Spotting; Revised EXP level curve; [/p]
  • [p]Major sound overhaul across the board, for a variety of weapons, gameplay actions, and improved directional sounds; [/p]
  • [p]Improved and expanded weapon roster across 7 weapon packs — Including new sights, weapon camo, and updates to the recoil, material and handling of each weapon; [/p]
  • [p]All progression systems have been updated and improved for a better player experience; [/p]
  • [p]Dress your soldier your way with 25 clothing camos, 35 weapon camos, and 15 hand gestures — Give the middle finger to the enemy team!; [/p]
[p] [/p][p]❗Note: Change your shadow settings to Low, because Medium and High can cause performance drops on the Submarine map only – a fix is in the works and will be resolved soon. [/p][p] [/p][p][/p][h2]Changelog[/h2][p][/p][h3]Key Features:[/h3]
  • [p]Improved ean system[/p]
  • [p]Updated firearms system[/p]
  • [p]Dynamic Weather System [/p]
  • [p]Interactable doors[/p]
  • [p]Updated Ping + Spotting systems[/p]
  • [p]EXP gain feedback improvements[/p]
  • [p]Revised EXP level curve[/p]
  • [p]Recoil and scoped-weapon improvements[/p]
  • [p]Major sound overhaul[/p]
  • [p]All 3 classes and abilities improved[/p]
  • [p]Improved and expanded weapon roster across 7 weapon packs [/p]
    • [p]Can provide exact weapons if needed, but its a lot of numbers![/p]
  • [p]Additional weapon improvements include:[/p]
    • [p]New sights[/p]
    • [p]New weapon camo[/p]
    • [p]Recoil, material, handling updates[/p]
[h3]Networking & Systems:[/h3]
  • [p]Player progression & levelling[/p]
  • [p]Weapon progression[/p]
  • [p]Replay system[/p]
  • [p]Preset customisation[/p]
  • [p]Preset perks[/p]
  • [p]Quest system (updated lines + unlocks)[/p]
  • [p]Steam achievements[/p]
  • [p]Colour filters[/p]
  • [p]DLSS / Reflex / FSR[/p]
  • [p]QuickMatch[/p]
  • [p]Session join/leave[/p]
  • [p]Steam invites[/p]
  • [p]Deployable servers[/p]
  • [p]Stat tracking + metrics[/p]
  • [p]P2P session creation (password option included)[/p]
[h3]Cosmetics[/h3]
  • [p]15 hand gestures[/p]
  • [p]35 weapon camos[/p]
  • [p]25 clothing camo presets[/p]
[h3]Other Improvements[/h3]
  • [p]Gameplay UI improvements[/p]
  • [p]Map improvements (multiple locations)[/p]
  • [p]Fixed ragdoll spin issues[/p]
  • [p]Fixed tree branch collision[/p]
  • [p]Backend stability & security updates[/p]
  • [p]Lean rework to prevent wall clipping[/p]
  • [p]Various polish/fixes[/p]
[h3]Known Issues:[/h3]
  • [p]Submarine performance drops on High Shadows (occasional on Medium)[/p]
    • [p]This will be resolved soon[/p]
  • [p]Combat Zone indicator inaccurate or missing (WIP)[/p]
  • [p]Melee/Gadget/Throwable preview rotation issues[/p]
  • [p]Ammo perks currently have no gameplay effect[/p]
  • [p]Vaulting animations not final[/p]
  • [p]Some weapons show incorrect magazine visuals[/p]
  • [p]Certain stats not fully tracked yet[/p]
  • [p]Additional bugs/QIs expected in a pre-beta build[/p][p][/p]
[h3]Feedback[/h3][p]For any and all feedback on the Playtest, please use the form located in the main menu — bottom right on start-up — of the game so we can process it accordingly. [/p][p]You can also Join us on Discord to chat with us and share your thoughts![/p][p][/p][p]See you out there on the field![/p]