New Playtest Build Live | Server Crashing Fix
[p]Hello everyone,[/p][p]We’ve just pushed a new Playtest build live with a fix to curb the server crashing issue that’s persisted since we went live on Thursday.[/p][p][/p][p] When X amount of stats eventually got queued up, the server would see that its getting busy and then attempt to do a flush of data, thus flushing the stat requests with it.