Play Wraith Ops Demo NOW for Steam Next Fest
[p]Hello everyone,[/p][p]We’re thrilled to share that Wraith Ops now has a playable demo as part of Steam Next Fest![/p][p]We’re opening access slightly early to ensure a smooth experience as players jump in throughout the week.[/p][p][/p][p]
[/p][p][/p][h2]What is Wraith Ops?[/h2][p][/p][p]Our philosophy for Wraith Ops is all about gunplay and gameplay first. Pure FPS action, no fluff. No battle passes, no immersion-breaking cosmetics, no FOMO, no Gacha, no silly killstreaks and most importantly...no bullshit. Get in, play with your friends, level up, and grind. Fun is the foundation of everything we've built here[/p][p][/p][h2]Demo Contents [/h2][p]Game Mode:[/p]
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- [p]Arena: 6v6 round-based one-life mode. [/p]
- [p]Airfield (new and improved)[/p]
- [p]Mall (change of pace)[/p]
- [p]Submarine[/p]
- [p]Improved lighting and visual fidelity[/p]
- [p]Performance improvements and optimisations[/p][p][/p]
- [p]Added Teamkill Protection System — Teammates take 50% reduced damage, with damage reflecting back to the player after 3 team kills[/p]
- [p]Added vaulting mechanic[/p]
- [p]Improved lean mechanic[/p]
- [p]Improved weapon switching[/p]
- [p]Added spotting mechanic[/p]
- [p]Improved ping mechanic[/p]
- [p]Added better map bounds protection[/p]
- [p]Improved and better-balanced weather states[/p]
- [p]Improved body, limbs, and head damage zone mechanics[/p]
- [p]Reduced ADS sway while moving [/p][p][/p]
- [p]New weapons[/p]
- [p]New melee weapons[/p]
- [p]New muzzle devices[/p]
- [p]New sights and scopes[/p]
- [p]Weapon parts now apply buffs and debuffs[/p]
- [p]Added Weapon Tier Progression[/p]
- [p]Added Weapon Major, Minor, and Ammo perks[/p]
- [p]Improved visual recoil and felt recoil across the board[/p]
- [p]Improved visual fidelity of weapon camouflage [/p][p][/p]
- [p]New gadgets[/p]
- [p]New weapon camos and clothing camos[/p]
- [p]New gear and clothing [/p][p][/p]
- [p]P2P “Host Your Match” section (No progression)[/p]
- [p]Improved Shooting Range[/p][p][/p]
- [p]Removed Tactical Sprint from Heavy and Assault[/p]
- [p]Removed Impact Grenade class ability[/p]
- [p]Added Passive Jammer class ability[/p]
- [p]Moved 9Banger ability from Specialist to Assault[/p]
- [p]Improved the Stalker Drone [/p][p][/p]
- [p]Reworked backend infrastructure and stat tracking[/p]
- [p]Quest system added[/p]
- [p]New achievements[/p][p][/p]
- [p]Improved HUD objective tracking and gameplay signposting[/p]
- [p]Variety of UI and quality-of-life improvements[/p]
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