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WRAITH OPS News

Release update and information!



Click on image for link to said Tweet:
https://twitter.com/GrassrootzGames/status/1501561788118274049?s=20&t=wVhvcIFddHlSqKC6bnvuZA

Patch Note: Mega Demo Update 0.2

We dropped a massive 1v1 update recently, and it came with some very annoying bugs. We've fixed a majority of them. Big thanks to our programmers, Jacob and Tare for doing an all-nighter to fix these issues.


Changelog:
  1. Recoil would not replicate on non-host players, thereby giving an advantage. We have now removed this issue.
  2. Sometimes the player would get stuck with input from a previous match, making the game unplayable. This was a very critical bug and we've fixed it.
  3. Weapon damage has been adjusted across the board.
  4. You can now connect without being booted to hosts with over 200ms latency.
  5. UI has been adjusted on end-game screen.


Added:
  1. 2 new arenas for the 1v1 mode.
  2. 1v1 mode is now a best of 8, not a best of 7.


Enjoy, and remember to back us on Kickstarter!

Patch Note: Demo Update 0.11a

Good evening, tonight will be releasing another small update for the demo soon so make sure to update on Steam.

Change Log : Showcase 0.11a

- To change things up we've slightly updated the layout of the Shooting Range location (results will go to to range-scores-v2)

- Target Dummies are no longer fully wireframe
- Few visual changes to the Shooting Range location
- Update to Landscape Material for Zhelezniki and Shooting Range Location
- Some scopes showed wrong textures in gunsmith
- Laser now does not show when you switch to secondary or grenade
- Sprint speed has been adjusted for some weapons
- Bullet impact decals have been partially fixed
- Fixed doorways not having collision in the top section
- Amended collision on cargo containers
- Fixed missing collision from Military Truck
- A bug causing one shots and too fast kills on dummies has been fixed.
- Negative FOV on one of the sidearms has been fixed
- Adaptive crosshair UI size decreased and opacity increased for better visibility
- Kill pop ups now show in the right top corner to be less distracting

We will let you know when the update is live on Steam

Patch Note: Demo Update 0.1

Change Log : Showcase 0.1

- Fixed a few bugs on the Shooting Range location
- Few visual changes to the Shooting Range location

- Transition to ADS should now feel smoother and more natural on all weapons
- Fixed bug that allowed players to use a grenade to bypass shooting range
- Fixed missing texture from AS Val Magazine
- FOV zoom on some sights slightly decreased
- Badges with names and patches now show on target kill
- Spawn FX and blur now disappear faster

- Recoil and other values have been adjusted on some weapons