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Update 0.1.5


(Minitrains not yet included)

Hey!

It's time to update Open Sewer once again.
This update is rather large, so i'll post short summary instead of full change log:

  • Added rats
  • Added conclusion to the intro
  • Added detail to Rob-In shop.
  • Added detail to Osmo Olut factory lobby.
  • Added detail to Deekula apartments
  • Added a police station
  • Added "areaportals"
  • Added name and look randomization
  • Added conclusion to the bathroom event
  • Lighting optimization.
  • Texture improvements
  • Bugfixes


Full change log can be accessed here: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Naturally this update may mess up saves, so you can stay in older version by signing to 0.1.4 branch via Steam library/Open Sewer/options/betas

Next, I think, we will work on the upcoming "mine" level and tenement upgrades.