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Obenseuer News

Update 0.1.5


(Minitrains not yet included)

Hey!

It's time to update Open Sewer once again.
This update is rather large, so i'll post short summary instead of full change log:

  • Added rats
  • Added conclusion to the intro
  • Added detail to Rob-In shop.
  • Added detail to Osmo Olut factory lobby.
  • Added detail to Deekula apartments
  • Added a police station
  • Added "areaportals"
  • Added name and look randomization
  • Added conclusion to the bathroom event
  • Lighting optimization.
  • Texture improvements
  • Bugfixes


Full change log can be accessed here: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Naturally this update may mess up saves, so you can stay in older version by signing to 0.1.4 branch via Steam library/Open Sewer/options/betas

Next, I think, we will work on the upcoming "mine" level and tenement upgrades.

Update and new video



Hey!

Some of you may have already noticed that we have updated the game earlier today, fixing some of the bugs reported after previous update.

Also this update has enabled on certain location...
https://www.youtube.com/watch?v=LyyLrgBI3O4

Full changelog here:
https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Update 21.2.2019 (0.1.3)



Hey!

We have just given a pretty sizeable update for Open Sewer. Here's the main points, as it's not very suitable to cram entire changelog here.

  • Changed use and item collection system (items are now collected manually).
  • Improved first person movement (less janky).
  • Improved many textures (less pixely).
  • Added a new quest.
  • Added 5 rentable characters.
  • Improved apartment renting.
  • Shadowed lights now turn off automatically after certain distance. This saves FPS.
  • Added detail to some interiors.
  • Bug fixes.


Full changelog: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

So, whats next?

  • After this we'll focus on continuing graphical improvements.
  • Tasks tab.
  • Free form apartment decoration.
  • More quests and story.
  • Bug fixes and intro improvements.

Update 6.1.2019 (0.1.2-a)

Hello there,

We have published an update what fixes a fair amount of issues.
If you wish to stay on previous version, you may select 0.1.2 from available betas.

general

  • Added quality menu
  • Added more item sounds
  • Added apartment quality to affect rent amount
  • Added 1st person crosshair
  • Added locks to indicate their difficulty when wearing a lockpick
  • Changed hold walk to toggle walk
  • Fixed not being able to rent apartment to Pera Harju
  • Fixed resolution settings
  • Fixed invert mouse settings
  • Fixed 1st person crouching (issue #197)
  • Fixed white dots on the pause menu (issue #323)
  • Fixed menu not showing right key binding after relaunch (issue #331)
  • Fixed apartment furniture storage data not loading (issue #338)
  • Fixed trade exploit (issue #341)
  • Improved some textures
  • Fixed oven extraction issues (issue #346)


quests

  • Fixed being able to give moonshine several times to Pate Rantanen
  • Fixed not being able to tell Pentti about Max
  • Changed Pentti to give mash buckets back


level

  • Fixed border inspection door showing wrong use message (issue #332)
  • Fixed a culling issue (issue #343)
  • Added a seasonal decorated tree

Update 16.12.2018 (0.1.2)

Hello!

We pushed an update to Open Sewer, which unfortunately is uncompatible with saves from previous versions, therefore we added public branch of the game for 0.1.0, if you wish to keep your saves and continue playing on older version.

Changelog:
https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

general

  • Added a watch
  • Fixed mouse sensitivity slider (issue #279)
  • Fixed pause menu bug (issue #295)
  • Fixed rent apartment save bug (issue #319)
  • Traders now notify you when they're out of money.
  • Ethanol now recues SMV progression rate by 0.125%.
  • Increased methanol SMV reduction to 5%.
  • Bank now has surplus income of RM.
  • Fixed saving and loading during dream, forcing player in the dreaworld for eternity. (issue #307)
  • Added emptyable "bucket toilets". These will also give a hint wether player has SMV.
  • Fixed cup of coffee missing an icon (issue #324)
  • Fixed a bug in trader money amount.
  • Fixed apartment bed not being safe after renovation.
  • Fixed player apartment furniture not saving.
  • Fixed owner of items in traders inventory resetting upon item respawn.


quests


  • Fixed empty Max Masher dialogue line.
  • Fixed not being able to sell mash to Pentti


level

  • Fixed overlapping use zones in a brewery tent.
  • Adjusted item respawn times (issue #294)
  • Fixed couple of locations to get stuck.
  • Fixed a wall missing collisions (issue #299)
  • Fixed disparancy between general trader opening hours and door lock states.