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Obenseuer News

Main level will be redesigned

We're not very happy right now how Open Sewer currently plays and looks, so we will redesign the main level and split it into smaller more manageable zones with more detail and content.

There will be small patch to the current version fixing few bugs and improving FPS, before starting the redesign process. Then there'll be quite a delay before next update.

0.1.6 And Mayday sale!

Prrrrkl!

It's Mayday, so Open Sewer and it's parent game, INFRA are now both on sale with record high discount percentage!

https://store.steampowered.com/app/951240/Open_Sewer/
https://store.steampowered.com/app/251110/INFRA/



Also we did push 0.1.6 update out few days ago, which improves FPS and fixes some major game breaking bugs.


Full changelist can be seen here:
https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Update 0.1.5


(Minitrains not yet included)

Hey!

It's time to update Open Sewer once again.
This update is rather large, so i'll post short summary instead of full change log:

  • Added rats
  • Added conclusion to the intro
  • Added detail to Rob-In shop.
  • Added detail to Osmo Olut factory lobby.
  • Added detail to Deekula apartments
  • Added a police station
  • Added "areaportals"
  • Added name and look randomization
  • Added conclusion to the bathroom event
  • Lighting optimization.
  • Texture improvements
  • Bugfixes


Full change log can be accessed here: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Naturally this update may mess up saves, so you can stay in older version by signing to 0.1.4 branch via Steam library/Open Sewer/options/betas

Next, I think, we will work on the upcoming "mine" level and tenement upgrades.

Update and new video



Hey!

Some of you may have already noticed that we have updated the game earlier today, fixing some of the bugs reported after previous update.

Also this update has enabled on certain location...
https://www.youtube.com/watch?v=LyyLrgBI3O4

Full changelog here:
https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

Update 21.2.2019 (0.1.3)



Hey!

We have just given a pretty sizeable update for Open Sewer. Here's the main points, as it's not very suitable to cram entire changelog here.

  • Changed use and item collection system (items are now collected manually).
  • Improved first person movement (less janky).
  • Improved many textures (less pixely).
  • Added a new quest.
  • Added 5 rentable characters.
  • Improved apartment renting.
  • Shadowed lights now turn off automatically after certain distance. This saves FPS.
  • Added detail to some interiors.
  • Bug fixes.


Full changelog: https://github.com/loiste-interactive/Open-Sewer-Issues/blob/master/CHANGES.md

So, whats next?

  • After this we'll focus on continuing graphical improvements.
  • Tasks tab.
  • Free form apartment decoration.
  • More quests and story.
  • Bug fixes and intro improvements.