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State of Dev and More Island Leaks

Wanted to take a little break from all the teasers and actually go over the state of dev right now so everybody is on the same page.

And also show you some new stuff.

So we are currently really close to the upcoming update release.

As mentioned in the 2023 wrap up post, it will be focused on the performance issues, but you can also expect some QoL improvements, and a bunch of changes to the quest system.

And one tiny but fun feature that was teased here.

We were planning for a February release for this update but had to postpone it due to some hurdles.

Once this update is out, the entire team will go full throttle on the first chapter of the new island (right now only a part of it has been working on it).

There's no ETA for the update but hopefully it will be ready sometime during summer for y'all.

Now, with that out of the way, here comes the good stuff.

First off, we have a new landmark that might look familiar.

[previewyoutube][/previewyoutube]

Next we have a look at one of the new cities.

Everything is a placeholder as we're prioritizing the layout of everything before we start making our own models.

Focusing on tons of verticality, tons of cover, and tons of ways to get around.

[previewyoutube][/previewyoutube]

And then there's some experimental stuff I think you're really gonna dig.

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Let us know what you think in the comments and see y'all soon!

- Rich


PS: How freaking good is Helldivers?

https://store.steampowered.com/app/951440/Volcanoids/

Small Token Of Appreciation

2023 Wrap Up

As the year slowly comes to an end, I wanted to give you guys sort of a state of dev update.

We were hoping to release one more update this year but we ran into some hurdles…

The upcoming update is going to focus almost solely on improving performance and the quest systems and it’s taking a lot longer than we expected.

We really want to get it right since the next update after that is going to be the first chapter of the NEW ISLAND

And when that launches, it’s going to be like a second release for the game so we really want to take care of anything that could seriously hurt it.

So right now, the technical side of the team is going deep on all the stuff that’s causing the performance to nose-dive like a drillship before an eruption...

And in their spare time, they are working on improvements to the quest system.

(We also got 2 new programmers on board to help with this)

Meanwhile, the artist team is hammering away at the new island getting ready as much as possible.

Currently, our estimate is that the performance/tutorial update will be released sometime in Q1 next year.

And then it’s going to be full steam ahead at the first chapter of the new island!

So to prove that we’re not pulling a “Day Before” on y’all...

Here are some fresh teasers:

(As always, keep in mind that everything you see is a work in progress and that if something looks like a placeholder, it probably is)

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

[previewyoutube][/previewyoutube]

Alright everyone, thank you so much for your patience and support, have amazing holidays, and I will see you all in 2024!

- Rich