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Customization Update Coldfix & Workshop Announcement

[h3]Hey everyone![/h3]

Got a new dev log for you with bug fixes that went live today and more importantly, our plans for the next major update that revolve heavily around workshop! Let's take a look, shall we?

Coldfix Patch Notes
Version 1.25.338.0

The main fixes were focused on issues with turrets not being able to counter COG attack waves. It got solved by increasing loaded ammo for each turret type, meaning the turrets spend more time shooting and less reloading. Next to that, all COGs with mortars have lowered range by 50% meaning that every turret except shotgun can now reach a unit shooting mortars at it.

The second major issue reported by the community was being stuck in the spectator view above the harbor. It was caused by an issue in save files that were created in the previous version.

[h3]Fixes[/h3]
  • Fixed issue where players got stuck in spectator view above submarine after load
  • Fixed issue where drillship in save files created in 1.24 did not have the default paint jobs applied
  • Fixed issue with copy-pasting color values and settings
  • Fixed missing scrap recipe for the Dispenser device
  • Fixed scrap recipe for Saw Gauntlet

[h3]Changes[/h3]
  • COG mortar weapons range lowered by 50%
  • Increased HP of all default modules by 80%
  • Increased amount of loaded ammo in all turrets, meaning they can shoot longer before reloading is needed
Workshop is in the works!


Together with the coldfix update, we would like to announce that we're working on Steam Workshop support!

Development started in parallel with the recent Customization Update, and we got to a point where in order to progress with final implementations, it had to go public on Steam. By announcing the development, we want to avoid confusion where players see it on the Steam page but it has nothing in it yet.

Even tho there is already a lot done, it is still not ready to be fully released. If all goes well, it will be released in the next update as one of the main features.

[h3]Mod Examples[/h3]

To give you an idea of what you can expect from the Workshop, please see the following examples that are already done and being tested. Huge thanks to Alex and Greg from the community for creating them!

Passive Health Regen
- with this mod, your health will passively regenerate at all times (but very slowly)

No Stamina
- there's no stamina, so you can sprint without having to take breaks

Unlimited Core Slots
- your drillship will have unlimited core slots which will allow you to open all your modules at once

The community has often requested a way to remove the core slots and allow to have all modules opened. While we can't officially add it due to performance reasons, with the mod above it will be possible!



The mods will allow you to make minor adjustments to game-play or adding completely new devices, modules, weapons, etc. The decision is up to you!

[h3]Modding Support Assets[/h3]

But this is not all! The goal is to give modders the best tools possible so that they can tweak the game in any way they want. We are still working on guides, example mods, and support game assets to make it as easy as possible for anyone to mod the game.

To again give you an example, see the following pictures that represent shape galleries for weapons. These files will be publicly available, and anyone can use them to create new assets for the game. This way, you don't need to be a professional artist yet still achieve designs that fit the game visual.



By combining the shapes, you can quickly and easily create many cool weapons! The goal is to make modding as easy as possible for anyone interested.



And here are pictures from the game, as seen by the player. Behold the four-barrel shotgun!!! Again, all put together from the shape gallery. The same process will be applicable to other things like cosmetic interior devices (not just weapons).



We are still working on Unity engine support so that you can create mods in the same environment as game developers. That should make a lot of things much easier for everyone.

Once the Workshop is out, we will provide several example mods of weapons, devices, modules, and pretty much anything that needs to cover an area of the game. You will be able to use them as a starting point for your mods and get them up and running much faster than if you had to build everything from scratch.

[h3]Sharing Drillship Paintjobs[/h3]

Together with all the above, the drillship customization will also get an update. Based on all the awesome designs you did and shared on Steam and Discord, there will be an option to share anything you create with the community. You will be able to publish your design ideas to Steam workshop, where anyone will be able to download them and use them in their game.

Many new decals are already in production based on community concept art. Such as the dragon and skeleton decals that look super awesome!

Dragon paintjob art creds to Qwasich





Skeleton paint job art creds to lucyrocketdog





That's it for this dev log. As always if you have any questions, feedback, or ideas, let us know below. And stay tuned on our socials for more sneak peeks!

Take care everybody,

- Rich and the team

Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

The customization update for drilling-survival game Volcanoids looks magnificent

Volcanoids is like a dream game for steampunk base-building fans that blends in survival shooter game mechanics and now there's a whole lot more to do in it.

Read the full article here: https://www.gamingonlinux.com/2021/06/the-customization-update-for-drilling-survival-game-volcanoids-looks-magnificent

Customization Update is OUT NOW!

[previewyoutube][/previewyoutube]

[h3]The time has come...[/h3]

The Customization Update is now live and to celebrate the release Volcanoids is 20% OFF!

Let's take a look at what the update brought this time!

What's new?


[h3]Color Customization [/h3]

This feature has been requested for a very long time and we're really excited to finally add it! With the addition of paint tool, you can now change the color of the drillship to ANY color you want! Don't want to have the entire drillship in one color? That's cool too, you can change the color of each part (drill, wings, etc.) separately. Or have a blend between two or more colors horizontally or vertically. You can even go as far as having each module in a different color (you lunatic).





Oh, and you can even paint the interior if you want.



[h3]DECALS[/h3]

But wait there's more! Along with colors, you can also add decals with the paint tool and place pretty much anywhere. The decal library offers everything from simple shapes to a freaking steampunk octopus.







[h3]New Drills[/h3]

From now on, each time you install a new drill upgrade, the drill is going to completely change its visual. The laser drill is the tier 4.



And here's the tier 2 (left) and 3 (right).



[h3]Melee Weapons[/h3]

The first two of many melee weapons have been added: The Saw Gauntlet and the COG Pickaxe!





[h3]Gunner Seat[/h3]

This one's reeeeally fun! Just build it anywhere in your drillship and take manual control of any of your turrets. You can easily switch between them with the scroll wheel, close them, open them and even choose which one should be accessed first when you use the gunner seat.



The UI inside the turret gives you all the info you could possibly need such as reload cooldown, turret health, ammo, and a small guide in the top left corner.



[h3]Lingering Fog[/h3]

After the eruptions, the island is now going to be covered in a thick fog for some time reducing your vision significantly.



And for that occasion, we also added the shoulder light that you can deploy with the "N" key.



[h3]New Devices[/h3]

3 new devices will be making it in this update that you can build in the interior as well as on the exterior of the ship.

The dispenser spews out 3 items of your choice from the ship's inventory so you can just quickly grab them on the go.



The medic and armor station will replenish your health/armor instantly after using it. You can use each one 4 times before there's a cooldown.



[h3]Item Dropping[/h3]

Finally, you will be able to drop stuff on the ground. Not a big deal for singleplayer players, huge deal for co-op players!



[h3]Additional Patch Notes[/h3]

  • Damaging modules from the inside is going to deal much more damage than from the outside
  • Shoulder light and drillship remote call hotkeys next to the toolbar - many players has no idea they can call their drillships to nearby landing sites remotely
  • Remaining module marker - marks the remaining modules on almost destroyed drillships, making it easier to spot that one roof module that is overlooked
  • Backpack above soil - backpacks now get pushed up, it should no longer get stuck under soil hills when ship leaves a landing site
  • Water damage over time - water will no longer instakill you, instead will deal low damage


Paint Tool Guides


I would highly recommend you to consider checking out one of the two paint tool guides below. Even if you just want to learn the basics.

Since we wanted to give you the freedom to create pretty much any paint job you want, the system can seem complex at first. But once you get the hang of it, it's really straight forward and these guides are going to massively help you with that.

Here's a video guide from Tomas with timestamps going from basic to advanced stuff:
[previewyoutube][/previewyoutube]

And here's a written guide from TheFireDragon:
https://steamcommunity.com/sharedfiles/filedetails/?id=2489200340

Really hope you enjoy the new stuff! As always, if you got any questions, feedback or suggestions, don't hesitate to let us know in the comments or on our socials.

Have a blast y'all!

- Rich and the team

Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

UPDATE IS COMING

[h3]Hello![/h3]

As the title suggests, the next major update is getting dangerously close to its release. So let's take a look at all the new features this update will bring!

What's coming


[h3]New Drills[/h3]

The OG drill is going to have some competition. Each drill upgrade is now going to have its own visual.





[h3]Color customization [/h3]

Highly requested feature for a long time. You will be able to change the color of the entire drillship as well as just individual parts (wings, roof, one module, etc.).

What colors are going to be available you ask? All of them.



[h3]Decals[/h3]

Along with colors we also added decals that you can place pretty much anywhere. The decal library offers everything from simple shapes to a freaking steampunk octopus.



[h3]Melee weapon[/h3]

Since it's the first-ever melee weapon that we are going to add, we wanted to start with a bang! So let me introduce you The Saw Gauntlet:



[h3]Gunner Seat[/h3]

This one's reeeeally fun! Just build it anywhere in your drillship and take manual control of any of your turrets.



[h3]Lingering Fog[/h3]

The eruptions are now going to cause a longer-lasting fog that will last for quite some time reducing your vision significantly.

did you notice the COG?

[h3]New Devices[/h3]

3 new devices will be making it in this update that you can build in the interior as well as on the exterior of the ship.

The dispenser spews out 3 items of your choice from the ship's inventory so you can just quickly grab them.



The medic and armor station will replenish your health/armor after using it.



[h3]Item Dropping[/h3]

This one's been long overdue.



Available now on the Preview Branch


This update is now available for testing on the Preview Branch if you want to hop in early! Just keep in mind that some stuff might not be 100% yet. Full patch notes are available in the preview branch section in our Discord as always.

If you already know what the Preview Branch is then you can skip the faq section below. If you don't know but you're interested, keep reading.

[h3]Preview Branch FAQ[/h3]

Q: What's the Preview Branch?
A: The "Preview Branch" is where we will post upcoming updates (like this one) before they get officially released on the "Main Branch" so you can help us test the new features if you want to.

Q: Where can I find patch notes for the Preview Branch?
A: They are available in the preview branch category in our Discord server.



Q: How do I switch to Preview Branch?
A: It's really simple actually, here's how:



UPDATE WHEN?


If things don't go horribly wrong, you guys can expect the official release of this update in the second half of this month. Will make another announcement as soon as I'll have an exact date.

Thanks for the support and take care y'all!

- Rich

Join the community on Discord
Follow us on Twitter and/or Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/

Next Update Sneak Peeks

Hey y'all!

I'd say it's about time to start sharing some sneak peeks from the next update! So here's the first batch but stay tuned for more as we get closer to the release.

(our Twitter, IG and Discord got to see some of these early)

[h2]Alright, here's the confirmed stuff so far[/h2]

[h3]New Drills[/h3]

Drill upgrades are finally going to change the actual look of the drill as well. Check out the T3 and T2 drills!





[h3]Gunner Seat[/h3]

Will let you take full control of your drillship turrets one at a time but with the ability to switch between them easily.



[h3]Melee Attack[/h3]

At first, the plan was to add an actual melee weapon but then the team and I have collectively agreed that this capoeira kick will fit the game better.

still a work in progress tho

[h3]Armor and Health Restoring Devices[/h3]

When used, this device will instantly restore your armor (there's going to be the same exact device but for health as well). There are 4 charges, after that, you will have to wait for cooldown. This will give you a big advantage when defending your drillship.



[h3]Upgraded Pickaxe[/h3]

Like the default pickaxe but better.



[h3]Item Dropping[/h3]

Let's have a moment of silence for all the items that were accidentally destroyed while people were attempting to drop them on the ground.

But no more. From the next update on, you will be actually able to drop them. And when you do, one of these boxes will fly out of you with the item in it so somebody else can pick it up.



[h3]Basic Steam Workshop integration[/h3]

By basic, we really mean only being able to download/upload basic mods that can change values such as health, damage, speed, etc. Bigger and better integration will come in a future update later on. With this, we're just trying to set the modding foundation.

[h2]Something that won't be in the next update but I still wanted to show you[/h2]

Got some new concept art for how the male character could possibly look in the future.



[h2]More sneak peeks are coming[/h2]

Have a great Easter everyone and thank you so much for the support!

- Rich


Join the community on Discord
Follow us on Twitter and Instagram for more sneak peeks and updates

https://store.steampowered.com/app/951440/Volcanoids/