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Precipice News

Precipice 2.4.4 (Brezhnev) HOTFIX

Fixed potential empty world event crash in tutorial.

Precipice 2.4.3 Update (Brezhnev)

Added more colors when using the elections lens to indicate how much time remains before the next election:
  1. Red if 7 to 10 turns.
  2. Orange if 4 to 6 turns.
  3. Yellow if 1 to 3 turns.
  4. Green, Elections are active.

Fixed elections countdown bar not hiding when switching between countries.
Fixed USSR "Iron Curtain" perk to work as described.
Adjusted Venezuelan leader's text bubble.
Fixed empty country requirements in certain world events.
Fixed agent bonus display not updating if perming action on adjacent country.
Adjusted the quantity in country demands event to scale with the game's length.
Send back stationed troops on country allegiance change.
Added striped Victory Points to fix visibility/count issue.
Added tooltip to hotseat button in main menu.
Moved country particles behind icons/text for better visibility.
Added option to enable/disable 2D Batching in game settings.

Precipice 2.4.2 (Brezhnev) HOTFIX

Patch Notes

  1. Added a patch check. (This will hopefully fix 2.4.0+ issues until a new engine build comes in a week or two.)
  2. Added rendering settings (This will hopefully help anyone with flickering/jitter issues)

Precipice 2.4.1 (Brezhnev) HOTFIX

Patch Notes

  1. Fixed a crash in multiplayer.
  2. Fixed being able to rig elections in neutral countries.


Also, if you are experiencing a crash as a result of this new patch, we've identified the issue which lies with the game engine. A solution is coming soon, but in the meantime we've put in place a very simple fix:
Exit the game using the "Exit" button in the main menu.

That will trigger a needed repair.

Precipice Update 2.4.0 (Brezhnev)

We've got some big news to share with you soon about Precipice, and in preparation for that, we're happy to roll out the Brezhnev Update. Note that this is a significant new update that is going to demand players revisit their old tried and true strategies.

The biggest new addition is safeguarding and rigging democratic elections. You get the credit for this one. It was a great idea, and we couldn't bear to see it not implemented in your favorite Cold War diplomatic simulation. (insert bear pun of choice here)

RIG ELECTIONS

Every ten years a "democratic" (we've been pretty generous here) country opens up a window of opportunity where an adjacent or present spy can flip the loyalties of a a country that slightly-favors your rival. This cannot be challenged by your rival, and costs 3 AP (but no resources). The window of opportunity is limited to two years, and then closes for another ten.

SAFEGUARD ELECTIONS

For 2 AP you can protect a country's elections from being rigged, completely negating the effects of the action. This does not require a friendly spy to be deployed in the area.

Other Patch Notes

  • Agents can no longer be deployed to a country at war.
  • Agents must leave a country when it goes to war.
  • Changes to the tutorial.
  • Glitch repaired when counterspying in Canada.
  • Updated match log with color coordination for allegiance changes.
  • Prevented a potential crash on game boot.
  • AI no longer counterspies the same country multiple times.
  • Additional MP stability enhancements.