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Precipice News

Precipice Update 2.4.0 (Brezhnev)

We've got some big news to share with you soon about Precipice, and in preparation for that, we're happy to roll out the Brezhnev Update. Note that this is a significant new update that is going to demand players revisit their old tried and true strategies.

The biggest new addition is safeguarding and rigging democratic elections. You get the credit for this one. It was a great idea, and we couldn't bear to see it not implemented in your favorite Cold War diplomatic simulation. (insert bear pun of choice here)

RIG ELECTIONS

Every ten years a "democratic" (we've been pretty generous here) country opens up a window of opportunity where an adjacent or present spy can flip the loyalties of a a country that slightly-favors your rival. This cannot be challenged by your rival, and costs 3 AP (but no resources). The window of opportunity is limited to two years, and then closes for another ten.

SAFEGUARD ELECTIONS

For 2 AP you can protect a country's elections from being rigged, completely negating the effects of the action. This does not require a friendly spy to be deployed in the area.

Other Patch Notes

  • Agents can no longer be deployed to a country at war.
  • Agents must leave a country when it goes to war.
  • Changes to the tutorial.
  • Glitch repaired when counterspying in Canada.
  • Updated match log with color coordination for allegiance changes.
  • Prevented a potential crash on game boot.
  • AI no longer counterspies the same country multiple times.
  • Additional MP stability enhancements.

Precipice 2.3.0

Players who are removed from power now experience the appropriate end screen, and not the nuclear holocaust that ensued previously.
Added potential fix to a rendering bug for country actions.
Fixed perk de-selection.
Small improvement to AI.

Precipice Update 2.2.2

  • Added hide network address toggle button. Active by default.

Precipice Update 2.2.1 (Kennedy)

  1. Fixed a crash on multiplayer when a player selected the Laika perk.
  2. "Columbia" now correctly reads as "Colombia".
  3. Fixed a crash when attempting to load a game save without selection.
  4. Fixed player stats showing incorrectly.
  5. Fixed achievements "I AM BECOME DEATH" and "TWO MINUTES TO MIDNIGHT"..
  6. Fixed bug creating issues for online ranks.
  7. Toned down AI escalations slightly.

Precipice Update 2.2.0 (Kennedy)

  • Fixed: Turkey not being in NATO on Land Rush.
  • Fixed: Not being able to select Venezuela during the Tutorial.
  • Civil unrest now increases at a faster rate.
  • AI made a little bolder -- less likely to back-down.
  • Players now can select the agent that is being deployed. Tutorial updated to explain this.
  • Bugfix: AI more willing to nuke the player than before.
  • Bugfix: Ability to win by your opponent being removed from power while attempting to launch WMDs upon your nation restored to the game. The likelihood of this event is known to your rival and is randomly generated to be between 0 and 35%. Players can choose to leverage this information however they please :-)
  • Single-player turn-limit now can be raised to 200 turns.
  • Added: Input of network address & opting-out of "pairing". This is for a small minority of users. Game settings are saved only after hosting/joining a match and they will be lost when the game closes. It is not suggested that players make this setting persistent due to some users having dynamic IPs.