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First Class Trouble News

Merry Christmas and a slight delay

[p]
Hello Residents!
[/p][p]We wanted to share a quick status update on the next First Class Trouble patch.[/p][p]We’re currently getting everything into certification and making sure we’re ready to ship as soon as we possibly can. This has taken a bit longer than expected, which means we’re now aiming to release the update in January 2026 - sorry for being a bit too optimistic.[/p][p]This first update is primarily a technical upgrade, focused on making sure the foundation of the game is solid before we build on top of it - as it has not been updated by the former license rights owners for a few years.

The main goals of this update are:[/p]
  • [p]Upgrading First Class Trouble to Unreal Engine 5[/p]
  • [p]Migrating all player accounts away from the old backend environment previously operated by Versus Evil / tinyBuild[/p]
  • [p]Ensuring accounts, progression, and unlocks continue to work exactly as intended[/p]
[p]Because of this, the first update won’t include a lot of brand-new content. This step is all about stability and longevity — once everything is running smoothly, we’ll be in a much better position to roll out new content and improvements not long after.

Here is a little peak at a new model to symbolize the new update that is to come modelled by Rosa and textured by Kasper:

[/p][p]On the bright side, this means we don’t have to tear down the Christmas decorations on the ISS Alithea just yet 🎄✨ The halls stay festive a little longer: Altihea will continue for a bit in perpetual Christmas ;)
[/p][p]Here at Invisible Walls, the team is working hard to get this update ready, while also pushing forward on Neighbors: Suburban Warfare as it heads toward its 1.0 release and developing an awesome Season 6 for Deep Rock Galactic. It’s a busy time for the studio, but First Class Trouble remains very close to our hearts - it is after all our firstborn baby.
[/p][p]We’ll also be celebrating the season with holiday events hosted by our awesome moderators over on Discord! Make sure to join and follow along if you want to take part, you’ll be able to earn exclusive holiday-themed skins during these events. Moreover, we have a little holiday channel where you can share pictures of your holidays.[/p][p]As a side note then all of Invisible Walls game will go on Discount during Steams winter sale - so look out for that very soon - we are also going to try to bundle them together for some more holiday discount :)

[dynamiclink][/dynamiclink][dynamiclink][/dynamiclink]Finally, we want to wish all of you a Merry Christmas and Happy Holidays, wherever you are in the world. Thank you for sticking with us and for continuing to make the ISS Alithea such a lively (and occasionally suspicious) place.
[/p][p]See you aboard very soon 🚀
- David
INVISIBLE WALLS
[/p]

The Future of First Class Trouble

[p][/p]
[p][/p]
[h3]Invisible Walls has reacquired the rights to First Class Trouble.
[/h3][p][c]Hi all residents - we’ve missed you![/c][/p][p][/p][p]Amazing news on the way up the elevator![/p][p]After almost four years of uncertainty, we can finally share the good news: Invisible Walls has regained the rights to First Class Trouble and we’re once again in full control of the game’s future.

We know many of you have wondered what happened behind the scenes and why the game stopped receiving updates. Perhaps one day I will be able to tell the full story of it all, but the short version is simple: after our original release, a long series of publisher issues and financial complications left us unable to continue developing the game; even though the community remained strong, and us never losing our passion for it - the game was taken out of our hands.

Like many small indie studios, we were learning as we went, sometimes naïve, always optimistic, and doing our best to keep the lights on. We built First Class Trouble from nothing - from a few people on welfare trying to make a multiplayer game that nobody thought would work - into something played by millions around the world. [/p][p]When ownership and publishing rights later shifted hands, payments were delayed and our creative control became limited. Eventually, we had to make the difficult choice to pause development to protect the studio and its people. It was heartbreaking - but necessary to survive; and in the end our decisions are based on protecting the studio and its amazing employees.

Those years were incredibly difficult for us. We poured everything we had into First Class Trouble - time, money, and heart - only to find ourselves in a frustrating situation where our baby was forcefully taken out of our hands. Payments were delayed (or most often never came), communication broke down, and we often felt powerless watching our own creation slip out of our hands by publishers with more leverage and power than us. It’s hard to describe how disheartening it is to fight for something you love while feeling taken advantage of by people who should’ve been your partners. Yet, through all of that, we never stopped believing that one day the game would come home again.

In 2025, the situation finally changed. Our former publishing partners returned the rights to us out of the blue, and we immediately began rebuilding the game’s systems to keep it alive. [/p][p]This was needed as the state of the game, when we were returned the rights, where that the game had just 3 weeks left before servers were shut down due to mismanagement from the previous rights-holder, but thanks to the incredible support of our backend partner, AccelByte, we have managed to save the servers and ensure that First Class Trouble could live on and we have started restructuring and refactoring a lot of the back-end code base.[/p][p][/p][p][/p][p][/p][p][/p][p]So that was a little bit of backstory, without diving too deep into the specifics, but let's instead talk about some more cool stuff![/p][p]

We’re back baby![/p]
  • [p]First Class Trouble is once again being maintained and updated by the original team. We’re currently upgrading the game from Unreal Engine 4 to Unreal Engine 5, improving performance, stability, and compatibility for future platforms - ensuring that the game has a long life and continues to be playable.[/p]
  • [p]Super exciting is also that new content is also in the works - including a new map that we think is super cool! It is still in the early stages, but it will have everything you could expect from our previous maps.[/p][p][/p]
  • [p]We are also working on various quality-of-life updates that will improve the game in different ways. Some we think could drastically change how the game is played and we believe this will open up the game for a lot more people.[/p][p][/p]
  • [p]We can’t give an exact date yet, but expect news way before 2026.[/p][p][/p]
[p]It is important to let everyone know that no matter how excited we are to have the title back, then we might not be working on the game forever, but our goal is to ensure that First Class Trouble remains playable and enjoyable for as long as possible - and maybe even pave the way for what comes next after this.
[/p][h3]Thank You!
[/h3][p]Thank you for sticking with us through the highs and lows. Your support and love for the game have meant everything. We’re proud to finally say:

First Class Trouble is home again - where it belongs.

– David
CEO, Invisible Walls[/p][p]
[/p]

Versus Evil Winter Sale Going on Now!

The Versus Evil Winter Sale is now live on Steam! Get up to 90% off!



As we head into 2024, let's have a bit of a retrospective, shall we? 2023 marks 10 years since Versus Evil was founded, and we've built quite the portfolio over the last decade. We look back on early titles such as Yaga, Cardpocalypse, and Pillars of Eternity II: Deadfire; we look back on recent notable titles such as First Class Trouble, Eville, and UnMetal; and now, we look forward to our upcoming slate of new releases such as Lil' Guardsman, Tamarak Trail, and Broken Roads. Whether you've been playing our games the day we started or are now just joining the fun, thank you for being on this journey with us. We're forever grateful.

https://store.steampowered.com/app/1403440/Broken_Roads/

https://store.steampowered.com/app/1924360/Lil_Guardsman/

https://store.steampowered.com/app/1591220/Tamarak_Trail/

https://store.steampowered.com/app/1989320/Monolith_Requiem_of_the_Ancients/

https://store.steampowered.com/app/1220170/Eville/

https://store.steampowered.com/app/953880/First_Class_Trouble/

https://store.steampowered.com/app/560130/Pillars_of_Eternity_II_Deadfire/

https://store.steampowered.com/app/1203710/UnMetal/

Versus Evil Autumn Sale Going on Now!

The Versus Evil Autumn Sale is now live on Steam! Get up to 90% off!



While you're browsing our catalog, why not check out our slate of upcoming titles if you haven't already:

Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting.

In Lil' Guardsman, imagine you're a 12-year-old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.

Tamarak Trail is a deck-building roguelike where you'll use a customizable dice set as you battle through randomly generated trails full of loot, mysteries, and danger to protect inhabitants from the evil that has corrupted the trail.

Last, but certainly not least, introducing our most recently announced title, Monolith: Requiem of the Ancients! Journey across Gliese, a mystical world under threat by dark forces in this vibrant, action RPG. With the power of the Runic Swarm in your hands, crush the minions of evil on your path to fulfill your destiny and become the planet's savior.

If you're discovering our games for the first time or missed past sales, now's the perfect time to get in!

https://store.steampowered.com/app/1403440/Broken_Roads/

https://store.steampowered.com/app/1924360/Lil_Guardsman/

https://store.steampowered.com/app/1591220/Tamarak_Trail/

https://store.steampowered.com/app/1989320/Monolith_Requiem_of_the_Ancients/

https://store.steampowered.com/app/1220170/Eville/

https://store.steampowered.com/app/953880/First_Class_Trouble/

https://store.steampowered.com/app/560130/Pillars_of_Eternity_II_Deadfire/

https://store.steampowered.com/app/1203710/UnMetal/

Versus Evil Summer Sale Going on Now!



Hello, everyone!

We hope the beginning of summer has been off to a great start for you all!

Our annual Steam Summer Sale is going on right now where you can get up to 90% off, but we also want to mention Steam Next Fest where we debuted demos for several of our upcoming titles!

We had not one, not 2, not even 3, but 4 demos to show off, and we thank each and every one of you who played them and spread the word.

For those unaware, here's a short summary of what each title is about:

Tamarak Trail is a deck-building roguelike where you'll use a customizable dice set as you battle through randomly generated trails full of loot, mysteries, and danger to protect inhabitants from the evil that has corrupted the trail.

In Lil' Guardsman, imagine you're a 12-year-old, suddenly in charge of the guard shed at the castle gate, where you decide if elves, goblins and 100+ other characters should be admitted. It's a wonderful combination of deduction, narrative and puzzle games.

Broken Roads is a narrative-driven RPG that brings exploration, strategic turn-based combat and meaningful philosophical choices to an all-new Australian post-apocalyptic setting.

Finally, in Stray Souls, enter a world of nightmares in this third person, action-horror, inspired by the classics of the genre. Fight terrifying creatures, solve mind-bending puzzles, and unravel a horrid family secret to expose the chilling truth behind your existence.

If any or all of them pique your interest, add them to your wishlist now! And don't forget to check out our catalog of existing titles for those glorious Summer Sale discounts!

https://store.steampowered.com/app/1807210/Stray_Souls/

https://store.steampowered.com/app/1403440/Broken_Roads/

https://store.steampowered.com/app/1924360/Lil_Guardsman/

https://store.steampowered.com/app/1591220/Tamarak_Trail/

https://store.steampowered.com/app/1220170/Eville/

https://store.steampowered.com/app/953880/First_Class_Trouble/

https://store.steampowered.com/app/560130/Pillars_of_Eternity_II_Deadfire/

https://store.steampowered.com/app/1203710/UnMetal/