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First Class Trouble News

Versus Evil Lunar New Year Sale Going on Now!

Hello, everyone!

Happy Lunar New Year! As with every special occasion, we have many special deals to offer!

First Class Trouble is celebrating Lunar New Year with the Lunar New Year Pack! Take part in the festivities aboard the Alithea with all-new Lunar New Year-themed cosmetics including hand fans, masks, and updates to your Vruumba!

If you can't get enough social deduction mayhem, then wishlist our latest upcoming title, Eville!

Eville pits Villagers against Conspirators in a medieval setting with character roles and individualized motives. No matter which side of the law you fall upon, you'll need your savvy social deduction skills to stay alive!

We hope everyone's year has started off strong, and we can't wait to share more with you all in the coming months!

https://store.steampowered.com/app/1220170/Eville/

https://store.steampowered.com/app/953880/First_Class_Trouble/

https://store.steampowered.com/app/1203710/UnMetal/

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

https://store.steampowered.com/app/1206600/Almighty_Kill_Your_Gods/

https://store.steampowered.com/app/1222340/Sockventure/

https://store.steampowered.com/app/888530/Yaga/

https://store.steampowered.com/app/904400/Cardpocalypse/

Patch 1.3.5 - A little for the cold days


Dear all,

Here is a little patch to keep you going through January. Stay warm everyone!

- Invisible Walls


  • Reworked the Keycard Triangulator: The display now changes color to the closest key card and it no longer forces the player to walk while using it. Hopefully, it will feel like a better item to pick.
  • Added 2 more hair options - light blue and pink.


  • Removed all Christmas Decorations in preparation for the next event coming up very soon.
  • Added translations to the language restricted party messaging.
  • Scaled some input boxes to better ensure a fit for all languages.
  • Adjusted the LOD on the bottles on the bar in the main menu.
  • Adjusted the maps in the map voting menu so all maps appear more equally (everything has the same percentage chance).
  • Change to the equipped equipment so it is visible in your hand for the other players (except the overdose syringes, which is still not visible to other players).
  • Adjusted the colliders on the Ski Resort buildings so it is harder to walk around and glitch them.


  • Fixed a glitch that allowed players to skip skill checks all together.
  • Fixed the backdoor in the toilet on the restaurant not being able to be opened from the inside.
  • Fixed it so the Escape Pod no longer teleports the player and appears buggy.
  • Fixed an issue where if the player emoted in the elevator they were not able to vote for a map.
  • Fixed an issue where snowballs would hot the equipment a player was wearing and would not ragdoll them.
  • Fixed an issue where icicles dropping killed players on top of the bridge that was not in harm's way.
    Removed a white cube in the Gardens museum.
  • Fixed the Vruumba in the main menu having 2 fans in it.
  • Fixed some spawn locations in the starting area where bottles would clip through the refrigerator.
  • Fixed an issue where jumping and grabbing a player would cause the player to move around in a “grapped” state.
  • Fixed that when you sabotage a door the override button on the inside is disabled until the door is closed to prevent people accidentally locking themselves in.
  • Fixed the death collider behind C.A.I.N. in the server room so you no longer can survive being pushed to your death.
  • Fixed some localization issues on the keybindings.
  • Fixed some localization issues on the quit to menu button.
  • Fixed some localization issues on the user ranking and total ranking tabs..
  • Fixed some localization issues on the filter options for the friends list.
  • Fixed that you could fall through the floor on the Resort.


Versus Evil Winter Sale Going on Now!

Hello, everyone!

The holidays have arrived at last, and do you know what that means? Discounts, discounts, discounts!

Our favorite wacky 1950s-inspired social deduction game, First Class Trouble, recently released a plethora of cosmetic DLC packs! Now you can assist (or viciously betray) your fellow ISS Alithea residents in style!

Get into the Christmas spirit with the Christmas Pack, which includes outfits inspired by Santa Claus, his helpers, and Rudolph!

Feeling cold? The Winter Pack includes warm and cozy options such as sweaters, ponchos, scarves, and even a penguin outfit!

Additional outfits and other cosmetics are also available in the New Years Pack, Runway Pack, Supporter Pack, Vruumba Pack, and Wedding Pack.

Happy Holidays from all of us at Versus Evil! We'll see you all in 2022!

https://store.steampowered.com/app/953880/First_Class_Trouble/

https://store.steampowered.com/app/1203710/UnMetal/

https://store.steampowered.com/app/600610/The_Hand_of_Merlin/

https://store.steampowered.com/app/1206600/Almighty_Kill_Your_Gods/

https://store.steampowered.com/app/1222340/Sockventure/

https://store.steampowered.com/app/888530/Yaga/

https://store.steampowered.com/app/904400/Cardpocalypse/

https://store.steampowered.com/app/1003120/Hitchhiker__A_Mystery_Game/

Patch 1.3.1 - Grooming the Slopes



Since our crews finish setting up the Ski Resort and we've opened the gates, we've gotten a lot of great feedback and we've noticed some bugs that people are running into. So today we're putting out a patch to address some of those issues.

We've also taken the time to implement a much requested feature:


Now you can select your preferred language that you would like to be matched with. However you should be aware that by using this feature you are making the pool of players that you can be grouped with smaller. Therefore, using this feature will lead to longer queue times.

You'll find the full list of features, tweaks, and fixes below. We'll continue to monitor for anything else that needs to be changed or fixed.

Thanks for reading, and Happy Holidays!
- Invisible Walls


  • New Matchmaking Feature: Language-preferred matchmaking option added in game settings
  • Removed Unreal Engines default highlight method for buttons and implemented our own button states.


  • Water gun has slightly less chance of spawning in ski resort


  • Fixed that the player should no longer be able to see themselves vote for a map multiple times.
  • Removed some geometry from the Escape Pod in Ski Resort.
  • Moved the Preview Customization button so it does not overlap the party.
  • Fixed the Stop Preview Customization so it now has a sound cue.
  • Fixed it so the player can only pick up a single fire extinguisher/water gun.
  • Fixed some collisions on pillars knocking the players out of the lift gondola in Ski Resort.
  • Fixed draw distance on crushing mall doors and single doors in Ski Resort
  • Fixed an issue with buttons on doors allowing players to be stuck in the in the Ski Resort cabins
  • Fixed a flag on the Ski Resort being stuck in geometry.
  • Fixed baked light build in Ski Resort.
  • Fixed the score entries so they do not extend over the border on the score screen.
  • Fixed unreal orange highlight to no longer be visible after map voting has ended.
  • Fixed a floating light in the Casino.
  • Fixed a case where the Vruumba Race would show best time as 0.00.00 if you died when a record was set.
  • Fixed that you can no longer endlessly tab on the friend menu.
  • Fixed a too low LOD setting for the bottles on the main menu.
  • Fixed the Vruumba having two fans on the main menu.


  • Sometimes when you exit together as a party it may appear as if you are not in a party despite being in one. When you search you are together anyway. We are working on a fix which will arrive in the new year.
  • Tab/Escape menu can appear over map voting

SKI RESORT UPDATE



The holidays are nearing and we wanted to give you all something very special. That is why we are delighted to welcome you all to the Alithea SKI RESORT. We have worked hard on getting this level ready for you.
It has been busy with the launch of 1.0, but we love to create stuff, the holidays are nearing and therefore we are so happy we made it in time for all of you to enjoy.

We have strived to put as many goodies as humanly possible into this patch and we hope you will enjoy it as much as we have had making it.

The team is slowly gearing up for the Holidays so expect that we will monitor the arrival of this patch - probably submit a final patch, but then the team will be off for a well earned Christmas Break.

Everyone at Invisible Walls & Versus Evil wish you a “Glædelig Jul” as we say in Denmark!



What respectable Cruise Ship does not have an indoor ski resort? Certainly not Alithea! A multitude of apartments, bars and activities litter this environment.
At the Ski Resort you can jump on a pair of skis and carve the mountain as much as you want thanks to the inbuilt ski lifts that ferry Residents up and down (not Personoids - those filthy robots should stay out in the cold and clean up).
In this wintery map we celebrate the leisurely life in the mountains - never forgetting to chill with some warm liquor at the after ski lounges.



Do you think that it is sometimes too hard to get away with murder? Now it is much easier to kill unexpected Residents. The Ski Resort is filled with Snow Blowers that make the whole environment filled with snow - maybe a bit too much if you want to be able to see where your friends are. They are only able to be activated by Personoids.


Snow is here, there and everywhere. Why not roll it up into a ball and throw it into your friend's face? The snow on Alithea is a little different with a hit causing the victim to go tumbling a great distance.



A butterfly flapping its wings may cause a typhoon across the world. Likewise, touching an innocent snowball on the top of a mountain may lead to a Resident having a very bad day at the morgue.


The Personoids have been slacking off and dangerous icicles are building up on the ceilings in the ski resort. You better be careful as they randomly fall and it would not take more than a well placed snowball to make them drop on an unexpected resident.



The kitchen left out some delicious Tiramisu for everyone to enjoy. However, be careful someone may have soaked them a bit too much in alcohol. This cake would not be ideal to throw in a fire that someone is trying to extinguish.



  • NEW LEVEL: Ski Resort
  • NEW FEATURE: Blizzard
  • NEW PICKUP: Snowballs
  • NEW LEVEL HAZARD: Huge Rolling Snowballs
  • NEW LEVEL HAZARD: Falling Icicles
  • NEW PICKUP: Rum Soaked Tiramisu


  • Removed the initial Voice Settings splash screen as it is not present on PS4/PS5 anyway. With the microphone disclaimer on the start screen then we think it is fine with just having the options in the settings menu.
  • Tweaked the FCT Post Process.
  • Adjusted the amount of information available for the players in the Server Room before C.A.I.N. Now it will be more random the amount of information you will receive.
  • Updated the settings menu to have a more sleek look and feel.
  • Tweaked how data is streamed in on the end screen.
  • Reduced the Biovision Cooldown to 3.5 seconds.
  • Reduced the amount of computers that needs to be fixed in the Personoid Quarters.
  • You are now able to carry both a Fire Extinguisher and the Water Pistol.
  • Reworked and added back the boost on the Vruumbas.


  • Changed the way that we handle cloud data for users that have many friends. It should now behave more as it was intended, however this is a process so you might run into a snag or two.
  • Fixed additional cases that could potentially crash the game.
  • Fixed smoke and fire particles going through roofs.
  • Fixed additional localization issues - this will be an ongoing process.
  • Fixed players occasionally not receiving any experience after an end match.
  • Fixed the sound on the Oxygen Hand in action.
  • Fixed the sound on the Find Game in progress.
  • Fixed the Hazmat Suit disappearing from players.
  • Fixed the friends highlight of the players on the social menu.
  • Fixed the Push-To-Talk keybind not being saved.
  • Fixed various keybindings not being saved.
  • Fixed some issues with highlights and transparency.
  • Fixed the blocking on recently played with having no feedback.
  • Fixed when you grab someone who disconnects you will no longer continue to grab nothing.
  • Fixed it so you are able to interact with players straight after an Airlock Meeting.
  • Fixed light map on the Ship in the Starting Area.
  • Fixed Vruumba keybindings not changing in the UI.
  • Fixed the Shadow on the Bar in the main menu.
  • Fixed the objective wording in the Personoid Quarters to be less confusing.
  • Fixed the Vruumba Flag holder so it is hidden when first loading in your Vruumba.
  • Fixed the glass shader on the Vruumba being almost invisible.
  • Fixed the Welcome Aboard trophy not unlocking.
  • Fixed the Welcome to the Jungle trophy not unlocking.
  • Fixed the Free Sandwich when you get 10 trophy not unlocking.
  • Fixed the Welcome Aboard trophy not unlocking.


  • Map Voting: If you emote during map voting you can run into a situation where you will not be able to take part of the map vote.
    Fix: Do not emote if you want to vote :)


Thanks so much for reading!
Join the discussion on our discord here and of course... add the game to your library, or wishlist, right now!
[h3]Get the game here right now![/h3]

https://store.steampowered.com/app/953880/First_Class_Trouble