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First Class Trouble News

PC Free Weekend!

Over a million people have boarded the Alithea on PlayStation. SIIC will be handing out complementary PC boarding passes this weekend to celebrate. So spread the word to your PC owning friends who haven't been to space or met CAIN yet - because this weekend First Class Trouble is free.

That's right, the First Class experience onboard the ISS Alithea is going to be open to everyone FREE OF CHARGE this weekend. Starting today, November 18th, at 10:00 AM PST everyone on PC will be able to download First Class Trouble and play for free until Monday, November 22nd, at 10:00 AM PST. Bring your friends and family aboard for some First Class fun, but be careful who you trust, because cocktails last longer than friendships here.

During this time, the Camouflage Beekeeper's Hat will continue to be available as a Twitch Drop. After playing at least one match, link your account at https://drops.firstclasstrouble.com/. Then watch anyone streaming First Class Trouble on Twitch with Drops Enabled for 30 minutes to earn the hat, and after claiming it on Twitch go back to https://drops.firstclasstrouble.com/ and click the claim button there to get it in game. Free players are eligible to earn the hat as well and will keep it should they purchase the game.

Full Date Information:
Free Weekend Starts November 18th 2021 10:00 AM PST (1:00 PM EST/18:00 UTC/19.00 CET)
Free Weekend Ends November 22nd 2021 10:00 AM PST (1:00 PM EST/18:00 UTC/19.00 CET)

Hotfix 1.0.2


Hi Residents of Alithea!

We have been hard at work fixing the things that pop up with the servers. This also means that you will not see many of the fixes that we have added. The aim for this is to provide a more stable experience.

A major thing that slipped through the cracks here is that we should have fixed the issue with Asian controller region settings swapping X & O on a gamepad.

This might not seem like an exciting update, BUT very soon we will show off what we have on the way for all of you, which we think is quite coooool ;)

- Invisible Walls


  • Added a function to preview customization through a button press or hover.
  • Added a series of server side optimization.
  • Reduced the amount of calls that the customization calls on the back-end servers.
  • Added implementation to alleviate the servers not dequeuing properly.


  • Fixed the amount of spam certain particle systems could induce on the server logs.
  • Fixed some issues with the keybindings
  • Fix the colors assigned to the players being shuffled when someone leaves in the pre lobby
  • Fixed a memory leak found within the customization system.
  • Fixed the ingame friends list system not portraying all your friends correctly.
  • Fixed an issue with the “snowman” hat causing the player body to be masked away on masculine.
  • Fixed an issue with the New Years Eve - white tuxedo shoes not having the appropriate icon.
  • Fixed the “magic” particle effect not properly being visible when unlocked.
  • Fixed the look sensity correctly applying.
  • Fixed the keybindings when you are a spectator.
  • Fixed Asian control settings swapping and not correctly setting their bindings on the quit to menu buttons.


Thanks so much for reading!
Join the discussion on our discord here and of course... add the game to your library, or wishlist, right now!
[h3]Get the game here right now![/h3]

https://store.steampowered.com/app/953880/First_Class_Trouble

WE ARE LAUNCHING! - 1.0 HERE WE GO!


Hi Residents of Alithea!

The sticky carpets have been changed, all the beach balls have been inflated, syringes have been refilled with medicine and the mini bar has been restocked with Champagne. We are ready for another trip around the solar system as First Class Trouble enters into version 1.0 today.

November (more precise November 17.) marks the 4th anniversary of First Class Trouble. In 2017 a small team of 4 people started the first prototype of the project. It was radically different and we could not have dreamt that First Class Trouble would have such a vibrant and dedicated community. Since we launched in Early Access in April, thousands of games have been played. The reception has been beyond our expectation, and we have learned so much. Getting to where we are today with First Class Trouble would not have been possible without the huge support this community has given First Class Trouble. From the bottom of our hearts: Thank you


As you may have heard First Class Trouble is also coming to PlayStation and PlayStation Plus today as well – meaning thousands of people will be added to the player base. With crossplay you should have no problem finding new fun people to play with regardless of which platform you are playing on.
The focus of version 1 has been on improving the overall experience of the game, and getting it ready for the journey ahead. We have built a great foundation to bring you more content in the future.

WE ARE F'ING EXCITED! WOOOO!
- Invisible Walls


Thanks so much for reading!
Join the discussion on our discord here and of course... add the game to your library, or wishlist, right now!
[h3]Get the game here right now![/h3]

https://store.steampowered.com/app/953880/First_Class_Trouble

Grab a bucket - The PS Plus line-up for November has been leaked

According to a post on Dealabs, a community forum where information is posted and verified by dedicated moderators, has posted leaked details of November’s PlayStation Plus line-up. According to this leak, the four of the six games included are as follows:



  • The Walking Dead: Saints and Sinners (PlayStation VR)

  • Kingdoms of Amalur: Re-Reckoning (PS4)

  • First Class Trouble (PS4 / PS5)

  • Knockout City (PS4 / PS5)


First Class Trouble has been available on Steam in Early Access since April 8 2021, and an announcement trailer for the PS4 and PS5 versions was released only a month ago. The game has yet to have a full release date, but if these leaks are true it would mean that the complete game must be available sometime between now and November 2.

Read more

Hotfix 0.9.1.0


Hi Residents of Alithea!

Thank you so much for the awesome reception of Update 14 , which has brought a lot of under the hood features and things to make the game so much better.

We are actively monitoring our Discord to see the reports coming in of the bugs that people experience. We have changed A LOT of stuff that you might not realize so things were bound to break down.

We have seen the biggest problems being with our new keybinding system that we have overhauled. The goal of this small hot fix is to address as much as possible and as fast as possible. We hope this will alleviate a lot of your issues that you are experiencing.

Happy Spooktober!
- Invisible Walls


  • Added a button to clear keybindings on the keybind menu, which will clear previous entries from when we saved data differently - should allow you to rebind keys correctly again.


  • Added an entrance sign to the Personoid Quarters level.
  • Adjusted some clipping glasses and added a little cute baby statue on the Backfill area.
  • Set the default platform icon to be a mouse if it is empty on the friends list menu.


  • Fixed a collision error on the doorway on the Casino level.
  • Removed collision on some door elements on the Resort level.
  • Removed collision on some door elements on the Restaurant level.
  • Fixed the spelling of “Deutsch” in the language selection.
  • Fixed Arabic translation overlapping on the controller scheme.
  • Fixed localization for Invert camera X on the controller settings menu.
  • Fixed localization for Invert camera Y on the controller settings menu.
  • Fixed localization for Look Sensitivity on the controller settings menu.
  • Fixed localization for the Video submenu header in the video settings menu.
  • Fixed the “Golf Hat” for feminine so it is properly attached to the correct joint.
  • Fixed localization of “block”.
  • Fixed the icon for the umbrella hat so it has the correct icon.
  • Fixed some of the halloween drop items maybe being influenced by hair color.
  • Fixed the alignment of extravagant items.
  • Fixed some sound queues on the Join Game button not being played correctly upon cancel.
  • Fixed an issue that would allow you to move if being teleported to the elevator while being electrocuted.


  • Disconnected players from the backfill lobby remain in the game throughout.
    We are working on a fix.
  • The Push-to-Talk button cannot be rebound.
    We are working on a fix.
  • The Look Sensitivity slider does not apply your selection.
    We are working on a fix. In the meantime if you enable/disable the Invert Camera X or Invert Camera Y options. Then when you adjust the look sensitivity then the setting will be applied correctly.


Thanks so much for reading!
Join the discussion on our discord here and of course... add the game to your library, or wishlist, right now!
[h3]Get the game here right now![/h3]

https://store.steampowered.com/app/953880/First_Class_Trouble