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Level Editor Beta Update 2

Hello!

The beta version of the level editor for Definitely Sneaky But Not Sneaky has just been updated again! To use it, opt-in to the beta version of the game in the game's Steam settings.

The level editor and Steam Workshop integration features are all still, as stressed by the branch name, in beta. So there's been a bunch of ugly menus added which will hopefully make sense to you all. And there are bugs of various sizes that will be getting patched out as they're found.

This update comes with a bunch of bug fixes and QOL features for the editor.

Features added:
  • New level editor object: Chasing enemy
  • Download a level from a Steam Workshop subscribed level pack to your local editor
  • Set/change the level theme of a level in the level pack editor
  • Open workshop button in level pack menu
  • Select an individual level to start on from a Steam Workshop subscribed level pack
  • Pause during editing / testing a level so you can switch/edit loadouts

Bugs fixes:
  • When playing, if your loadout's utilities were the same and could be picked up (ex: using shurikens as both utilities) - the right utility could not be picked up and refreshed
  • When pausing and unpausing in the level editor, the level editor UIs would not reappear unless you used the "resume" option in the pause menu.
  • Hard-setting loadouts in the level pack editor was bugged- when setting the loadout, the loadout UI would not update- giving the notion the level's loadout was not updated
  • Level packs of length 0 could be uploaded
  • Incorrectly loaded levels from a level pack would softlock the game
  • When linking enemy(s) to a door, the links' UIs would not appear until map editor reload- they now appear as they should
  • When linking enemy(s) to a door and switching to testing, sometimes the link UI would not disappear

Features to be added:
  • A quick and dirty "how to use" menu in the level editor main menu
  • Better feedback for uploading workshop items
  • Level editor enemy object: enable armor
  • Multiple player spawns so more than once player can spawn in different locations
  • Create survival mode levels (depending on feedback)

These were bugs I've noticed while creating and using the editor (as well as a bug found by a user and reported to the Steam Community Hub- thanks!). I feel like many of the larger/more obvious bugs have been ironed out as well as many of the features I've been wanting have been added. I pushed out a level pack to the Steam Workshop the other day "Silenced Pistol combo pack 1"- but for now it only includes one level. More levels will be uploaded soon as I can finally stop focusing as much on adding features and squashing bugs as I can on creating some new content!

Please post all questions, ideas, bugs, or general feedback to Steam community hub! Also join the boxedworks Discord server!

Thanks for reading