Changelog for Definitely Sneaky But Not Sneaky 1.4.6
Hello, I'm here to drop another small update that fixes a few bugs and adds a feature or two.
Check out the video below for a brief overview of the new features. It's pretty short:
[previewyoutube][/previewyoutube]
Features:
Small Changes:
Bugs fixed:
Thanks,
Thomas
boxedworks
Check out the video below for a brief overview of the new features. It's pretty short:
[previewyoutube][/previewyoutube]
Features:
- New Utility: Mirror -> Throw this object like a shuriken, and stick it to walls (or people). Shooting this utility will reflect your bullets toward the nearest enemy! Use this to kill enemies from behind corners, or chain them together to make a crazy shot. (Try pairing this with Smart Bullets)
- New smoke FX: now shooting a gun or killing someone will leave behind some subtle smoke. Gun and blood smoke! You can find a game option to disable this new FX in the menus.
Small Changes:
- Enemies killed by knife or rapier now have a small force applied to ragdoll.
- Upgraded to Unity 6 -> Removed the Unity splash screen + small performance boosts!
Bugs fixed:
- Versus mode: Tactical Bullet utility and Smart Bullets mod did not target players properly.
- Versus mode: If all players died simultaneously, time slowed so much that the next round never begins.
- Versus mode: "Cyan" text color was not displaying properly.
- Golden cube you pick up was not moving smoothly in slow-mo.
Thanks,
Thomas
boxedworks