Patch 0.4.0g
Patch 0.4.0g has been pushed, patch notes below
===Bosses====
- Adjusted guardians' strength
- Adjusted Infinite Corridor boss room strength and normal room strength
- Sargaris' Channel Heal no longer heals other monsters in depth
- Sargaris' Channel Heal will now be removed when Sargaris dies in depth
===Artifacts/Crafting===
- Divine Sword of the Sun and Moon no longer has a downside
===Talents/Skills===
- Soul Conduit now deals Ice damage based on the healed target's maximum health instead of healpower
==QoL===
==Bug Fixes===
- Fixed Enigma still increasing Shadow Ripple effect instead of Ample Heal
- Fixed achievements are not displaying the count properly
- Fixed Sedok's Silencing Strike not applying properly
- Fixed various texts/copies
==Miscellaneous=
===Bosses====
- Adjusted guardians' strength
- Adjusted Infinite Corridor boss room strength and normal room strength
- Sargaris' Channel Heal no longer heals other monsters in depth
- Sargaris' Channel Heal will now be removed when Sargaris dies in depth
===Artifacts/Crafting===
- Divine Sword of the Sun and Moon no longer has a downside
===Talents/Skills===
- Soul Conduit now deals Ice damage based on the healed target's maximum health instead of healpower
==QoL===
==Bug Fixes===
- Fixed Enigma still increasing Shadow Ripple effect instead of Ample Heal
- Fixed achievements are not displaying the count properly
- Fixed Sedok's Silencing Strike not applying properly
- Fixed various texts/copies
==Miscellaneous=