+ Level selection screen now shows correct difficulty for completed levels + Chinese translation fixes + Longbow no longer has too many drones in PvP + SeaFactory has clearer UI sprite
Battlecruisers 6.3.86 Patch Notes
Fixed
Level selection screen now shows correct difficulty for completed levels
Chinese translation fixes
Battlecruisers 6.3.85 Patch Notes
Added
Bodykit preview in shop
Music when finding an opponent in PvP
Balancing
ShipTurret:
increased damage: 10 -> 40
increased reload time: 1s -> 4s
Ultra CIWS:
increased build time: 1000 -> 1200
increased required drones: 10 -> 12
GunBoat:
increased speed: 2 -> 2.25
Changed
Reduced load times
Updated PvP loading screen visuals
Improved CoastGuard effects
Reduced audio memory usage
Improved quality of some level backgrounds
Improved post battle screen background quality
Many minor localisation changes and fixes
Fixed
Levels + SideQuests now always unlock properly
Cruiser deaths no longer look weird
Premium edition button in Bodykits shop no longer has artifacts
A minor cloud load issue no longer occurs
Battlecruisers 6.3.81 Patch Notes
Added
3 new languages: Thai, Indonesian, Italian
Button for purchasing Bodykits in loadout
Balancing
Increased all building health by 50%
GrapheneBarrier, Nuke Launcher, Ultralisk, Broadside Cannon, Nova Artillery and Ultra CIWS are unchanged
other exceptions:
SAMSite health: 450 -> 720 (would have been 675)
MLRS health: 400 -> 480 (would have been 600)
IonCannon health: 400 -> 540 (would have been 600)
DeckShield health: 50 -> 70 (would have been 75)
LocalBooster health: 150 -> 240 (would have been 225)
StealthGenerator health: 150 -> 240 (would have been 225)
Orbital Laser health: 500 -> 520 (would have been 750)
Kamikaze Signal health: 1000 -> 1200 (would have been 1500)
GlobeShield health: 1000 -> 1080 (would have been 1500)
Reduced Robust variant building health multiplier: 5x -> 4x
Increased Robust variant unit health multiplier: 1.66x -> 1.75x
CIWS:
increased burst fire rate: 48 -> 50
increased projectiles per burst: 48 -> 50
Frigate + Destroyer:
increased mortar damage: 120 -> 150
increased mortar aoe radius: 0.75 -> 1
AttackRib
reduced reload: 5s -> 4s
SteamCopter
reduced build time: 50 -> 40
Broadsword
increased missiles per burst: 3 -> 4
Changed
Too many texture changes, fixes and improvements to list
Minor visual enhancements and fixes in loadout screen
Fixed
A lot of incorrect variant stats have been corrected
Cruiser damage indicators no longer flash permanently in PvE
Price label and buy button are now hidden when changing shop category
BattleScene HUD bottom panel no longer has colour banding