[p]This is enough to destroy a Frigate in one burst QuickBuild CoastGuard only gets 80 -> 81.6 Damage (not enough to destroy a Frigate in one burst)[/p]
[p]CIWS[/p]
[p]Burst Reload: 3.33s -> 2.86s[/p]
[p]GatlingMortar[/p]
[p]Health: 600 -> 540[/p]
[p]Build Time: 600 -> 540[/p]
[p]SiegeDestroyer[/p]
[p]Range: 38 -> 40[/p]
[p]Burst Projectiles: 12 -> 13[/p]
[p]Intra-Burst Reload: 0.2s -> 0.1s[/p]
[p]Projectile Gravity Scale: 1 -> 0.25[/p]
[p]Projectile Speed: 24 -> 13[/p]
[p]Target Priority:[/p]
[p]Ships -> Ships[/p]
[p]Buildings -> Cruiser[/p]
[p]Cruiser -> Buildings[/p]
[p]DPS: 49.18 -> 58.04 This should reduce the amount of projectiles that just hit the sea when attacking the enemy cruiser The [c]Projectile Gravity Scale[/c] and [c]Projectile Speed[/c] changes are mostly for cosmetic reasons[/p]
Battlecruisers 6.4.101 Patch Notes
[p]Fixed[/p]
[p]PvPMegalith Building Health Boost works now[/p]
Battlecruisers 6.4.100 Patch Notes
[p]Balancing[/p]
[p]Hammerhead[/p]
[p]Ship Build Rate: 1.66x -> 1.67x[/p][p]this is more of a rounding fix[/p]
[p]GunBoat[/p]
[p]Projectile Gravity Scale: 1 -> 0.9[/p]
[p]Target Range: 14.8 -> 13.9[/p][p]this means it can now properly attack enemy units at its maximum range[/p]
[p]SiegeDestroyer[/p]
[p]Range: 37 -> 38[/p]
[p]Target Range: 36.8 -> 36.9[/p][p]this should also improve targeting behaviour[/p][p][/p]
[p]Note: [c]Target Range[/c] refers to the range to a target a unit aims to be at for engagements[/p]
[p][/p][p]Changed[/p]
[p]Updated save format for better future compatibility[/p]
[p]Fixed[/p]
[p]PvPLongbow now has the same stats as in PvE[/p]
[p]AirFactory Build Rate: 1.4x -> 1.5x[/p]
[p]Aircraft Build Rate: 1.4x -> 1.35x[/p]
Battlecruisers 6.4.98 Patch Nodes
[p]Fixed[/p]
[p]Adjusted profile panel exo selector scrolling so the [c]Select[/c] button no longer blocks interactions[/p]
[p]Name input panel rules text is no longer cut off[/p]
[p][/p]
Battlecruisers 6.4.97 Patch Notes
[h3]Balancing[/h3]
[p]CoastGuard[/p]
[p]reduced damage: 120 -> 80[/p]
[p]RocketTurtle[/p]
[p]increased targeting distance: 17 -> 20[/p]
[p]increased range: 19 -> 22[/p]
[p]increased rocket damage: 75 -> 100[/p]
[h3]Changed[/h3]
[p]Cloud save will now better restore game progress[/p]
[p]Updated Ship DPS to star conversion[/p]
[p]☆☆☆☆★: 1 (unchanged)[/p]
[p]☆☆☆★★: 24 -> 20[/p]
[p]☆☆★★★: 50 -> 40[/p]
[p]☆★★★★: 87 -> 60[/p]
[p]★★★★★: 119 -> 80[/p]
[p]Upgrade to Unity 2021.3.45f2 this addresses CVE-2025-59489, which affected all builds done with previous unity editor versions newer than 2017.1[/p]
[h3]Fixed[/h3]
[p]Projetiles now do damage correctly at all game speeds[/p]
[p]Purchases can no longer accidentally trigger more than one charge[/p]