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M.A.S.S. Builder Demo 0.0.3 Update Release



Hey! It is finally the day! We're glad we could do this for everyone, another update on the demo of M.A.S.S. Builder! There's a lot of things that have been adjusted and added to the game!

With this new demo, we would like everyone who played and tested it out to give us your full feedback. If you have played the last demo, you can also help us by telling how you feel about this demo's combat against the last demo. You can post them here in the steam discussions or in our discord servers where we have someone sitting in to always answer you at https://discord.gg/gtejKES

NEW FEATURE
  • Frame Management System: You can now build up to 32 M.A.S.S. Frames, import Data from other M.A.S.S. Frames, and manage your slots
  • We have added some quality of life improvements to armor customization, including Batch Customize, Randomize Armors, Unequip, Fill Style, Overall Decal Colors, and much more!
  • You can now use your ranged weapons in the Free Camera Mode now!
  • An added Auto Lock Mode that helps when you are attacking. The game will automatically lock onto your targets from a no-lock state. Also added an option to turn this feature off.
  • Archive Menu: This menu shows your inventory, stories, achivements, and much more. (Some contents are still not on display for this DEMO)
  • Help Menu: This menu shows how each feature and function works and serves as a tutorial for each and every one of them. (Not yet 100% completed)


NEW CONTENTS
  • Mission 2 is now completed with its boss!
  • There are 2 new armor sets available for more customization!


IMPROVEMENT
  • Changed in game mouse cursor
  • Reworked most movement animations. (Run, Jump, Boost, etc...)
  • Added dynamic movements
  • Separated Eye Flare color change from Frame Style for more clarity
  • You can now change the color style for the Frame's Hands separately (Sub Element 4)
  • Better Camera view and angle for M.A.S.S. on Mission Result screen
  • Smoothen Bullet Launchers motions when attached to M.A.S.S. Frame
  • Tuning Section: Adjusted Parameter Gauge Current / Max for clarity
  • Showed enemies as IMMUNE when they are in their immunity state
  • Showed Property Icons of Armor Parts and Weapons


CHANGE
  • Rebalanced combat values for a more distinct gameplay
  • Adjusted starting ammo counts for shooter weapons
  • Adjusted damage for all types of weapons, especially close combat weapons
  • Made enemies dropped Battle Points instead of instantly acquiring them upon their defeat
  • Adjusted UI Design in some sections


BUG FIX
  • Fixed Bullet Launchers appearance when not equipping shoulder armor parts
  • Fixed a bug when players pressed ESC to Skip Base Launch Cutscene
  • Fixed a bug when players used Controllers to start New Game and the UI freezes
  • Fixed Parameter Fuel Burn Rate to better reflect it's benefits (turns green when lowering instead of red)
  • Fixed on how the game pauses when players press ESC
  • Fixed the positions of Energy Launcher's Hovers
  • Fixed the angle and direction of Blade Types when attached to a Dual Wielding Grip Type