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WIP: Expected 0.4.0. Information

Hello everyone! For this week, we'd like to discuss the upcoming update. First, the update will be coming on Saturday June 20th. We'd really like to release it earlier, but situation does not allow us to do so. Frankly, the lockdown/quarantine that was imposed on us became worse as time passed by and we were unable to coordinate work in a timely manner. We hope you can understand this. Here's something for you to discuss in the meantime though.



Don't think we won't do anything with the time that we'll achieve while waiting for the bottlenecked parts. We've been hearing lots about how many of our systems are flawed and we certainly can agree with that. That is why we'll be introducing more reworks toward the combat system and enemies, difficulty system, drops system, and much more. The clip below shows a quality of life improvement in toggleable health bars for enemies. This is one of the new systems that are coming in the next update.



We're also trying to add more details and objects that help signify how large your M.A.S.S. units are as well as adding assets for more level tilesets.



We'll also be fixing many of the bugs and optimize the game to work better in certain missions as well as giving more life and details to our level designs. Expect the patch notes to drop by June 13th. We hope you'll look forward to the coming update 0.4.0.