WIP: Shields and Guarding
Hello everyone! Time for another weekly WIP update, this time looking at the up and coming Shields and Guarding system. We're introducing a new type of equipment, shields, into the game as an off-hand for close-combat weapons. They are customizable and we'll be sure to add more customizations when more content drops.

On shield activation or "guarding", it provides a very hefty damage reduction at the cost of slower movement and fuel recharge, and players can actively guard at any moment they see an attack is coming. We also have added in development nodes that can modify some aspects of guarding. We hope this will provide another depth of fun and complexity to combat.

On shield activation or "guarding", it provides a very hefty damage reduction at the cost of slower movement and fuel recharge, and players can actively guard at any moment they see an attack is coming. We also have added in development nodes that can modify some aspects of guarding. We hope this will provide another depth of fun and complexity to combat.