Post Early Access Remarks

Hello there, it has been almost 24 hours since we launched Early Access and reading through all of your feedbacks was extremely fun and interesting to us here at Vermillion Digital. With that said, we'd like to address some issues you guys have been reporting to us, those that we are sure about our answers. So, here it goes:
1. Achievements systems
As you might have noticed, there are quite a number of achievements but they all do not have any images and some are still looking weird. That was because the achievements have not yet been finalized and thus we have not yet fleshed it out. That means that these achievements might still change, but worry not, the statistics and numbers you have obtained from playing the current version is all logged and we'll appropriately backtrack through them once the system is ready. We also would like to say, as our roadmap mentioned, achievements will also include in-game rewards such as decals for players to show them through our multiplayer modes later in 2020.
2. Development nodes and difficulties
We have locked development into 2 tiers for development reasons as of now. This is to help us obtain a statistics through feedback of how our players feel with the current power level they have against our Quarks settings and thus help us improve the feel and numbers of combat in our game and their power curve. By November when story missions continue and harder enemies join the fray, we'll be sure to unlock them into Tier 3 and we will continue to work with this model with the coming major updates.
3. Progression tracking
We've heard a lot of you mentioned things to help track progression on what drops you've received from playing through the mission or completing blueprints, we'll work something on it as a QoL improvement to help notify you.
4. NPCs
The only thing we can say as of now is: Lots of improvement will be coming. Thank you very much for having great interest in our artworks and NPCs.
5. Void Crystals and stage mechanics
We heard your pain, improvements will come.
That should be all that we could be addressing at the moment, we thank you very much for all your feedback and suggestions to improve the game. Please keep them coming so we can improve this game together.
Best Regards, Vermillion Digital