WIP: Multiplayer Co-op Visions

Welcome to another weekly WIP update of M.A.S.S. Builder. We're still working to flesh out the parts of multiplayer and we'd like to discuss with you about them. We've mentioned we'll both be doing co-op and player versus player PvP in our multiplayer modes and both of them required extensive design to make it good, so let's talk about what we're doing to both of them. For this week, we'll focus on the PvE or the Co-op side where players help each other.
In our designs, we wanted Co-op to be mostly against Quarks in contrast to PvP which will be against M.A.S.S. Units. Now, how are we designing these so-called Co-op? We're thinking of two modes of play currently, a four-person and a six-person co-op mode. But why these two player counts? For four-person missions, we're thinking of objective-based missions where some players will be required to perform some kind of objective or role. For six-person missions, it will most likely be a large battlefield where each can cooperate in a massive fight with explosions going off everywhere. Both of these modes will have Quark bosses special to their mode and it should require players to cooperate to take these bosses down.

And don't worry about finding enough friends to play with, we're working on a matchmaking system that even a solo player can join a co-op session to play in these missions. If you're a group of two or three, getting another group or solo players to join in these mission should not be difficult, and everyone should be able to experience these missions. If you've got any ideas, share it to us in this post or our discord!
Discord: discord.gg/quS7E46
Feedback Hub: bit.ly/3wpWofe