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WIP 0.11.0 Input Mapping Improvement



Welcome to the first 0.11.0 WIP update! We're starting where we left off in our "What's Next" this week with the improvements towards controls and input mappings. Moving forward, players will now be able to map their inputs to two-buttons-press for controllers. That might not sound exciting, but it allows us to create some new functionality without caring for the "not enough buttons on a controller" problem.

This means... hold down attack for charging? Yes, we're reworking some of our old weapons to accommodate charged firing, and we're looking to make some new weapons that will be different and fun to use. We'll show them when they're ready, soon!



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