WIP: Tuning Interface for Multiplayer

Another short update for another week, but before that, we'd like to mention that Multiplayer mode development is still going on and we're unsure of when it will be completed, but we're trying our best to make it happen as soon as possible.

Now, let's look at what we're ready to show this week, the upcoming tuning interface. We wanted to separate PvE tuning from PvP tuning as mentioned before, and discussing amongst ourselves, we came to a conclusion that each M.A.S.S. units of you players are created with a theme or clear concept of what it can do thus we've reworked the tuning menu and added a PvP mode interface there. This will allow players to tune their units even before joining the Multiplayer mode.

PvP nodes will be different from their PvE counterpart and every node is unlocked since the start of the game so you can rest assured no grinding to unlock them will be needed. We've not completed how many nodes there will be or what they'll do so the image previewed here isn't all of them. We hope to be able to release the 0.9.0 version soon, stay tuned!
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