Hey there everyone! We know that you're all waiting for the 0.7.0 update, and the WIP update snippets aren't helping much. But before that, let's have a final talk about the accessories system, an overview of everything to come. We've been showing a lot how the system will be, how the accessories are going to look like, and how many of them are going to hit the game in 0.7.0.
First, we've categorized accessories into four types: Primitives / Armors / Components / Connectors. We know this might be a change of what you've seen before in our screenshots, but we think they represent what's in each category better.

Primitives: These are basic and simple shapes like geometric shapes, polygons, and the likes of them. It also include small elements that can be placed to create a more distinct shape.

Armors: These are basically armor parts that can be attached onto another armor. They are mostly based on existing armor parts with some unique creations that can be attached to add another layer on another piece.

Components: These are mostly "extra" and non-standard parts such as wing pieces, horns, thruster-like parts, and a lot more. We'd like to use them to create new looks in itself, and we hope you can use it further than what we can.
Connectors: These are parts that work very well with length extension and scaling, be it joints, cylindrical shapes, tubes, antennas, and a lot of other things that represents some kind of connnecting piece.
Now how do we unlock each accessory piece? We know there's a lot of accessories available and we don't want you to have a hard time to acquire them, so it'll all going to be credits-unlockable. You pay a tiny amount to unlock any of the accessories in the game, no need for blueprints farming or anything.

Accessories are further classified into size (S, M, L, XL) and each will have differing prices (250, 500, 750, 1000) to unlock. Also, there's a few that are already unlocked for you to play around with, and accessories unlocking will be almost instant.
Before we go, here are some samples for you all to look at, created by our developers. We know you players can do better, much better than that glimpse of a limit tester shown in the image, and we're waiting to see you do it when the patch drops. When is that happening?
Next Saturday June 26th. Time will be announced later in our social media.



Discord: discord.gg/quS7E46
Feedback Hub: bit.ly/3wpWofe