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M.A.S.S. Builder News

WIP: Urban Level Preview

So, in this weekly update, we'd like to show you the work-in-progress level for the upcoming patch. We've heard concerns of water levels and how it will work so we decided let's show how it's building up. Honestly it took a very long time to work on this new tileset where we needed to create the assets that we'd like to use in it. What you're seeing here is the result of those work, but it's not yet finished! There will be much more to come to the mission, and we hope you're excited about it!




Here's another angle of the level!



Join discord: http://discord.gg/quS7E46

WIP: Upcoming 0.4.0 Boss Enemy Preview

Hello everyone! In this week's update, we're excited to show you can up and coming boss enemy for a mission in the 0.4.0 update. Alongside this boss will be much improvements to boss enemies' mechanics. We hope to tell you more about it soon, hope you're excited as well for the update on June 20th!



Join discord: http://discord.gg/quS7E46

WIP: Expected 0.4.0. Information

Hello everyone! For this week, we'd like to discuss the upcoming update. First, the update will be coming on Saturday June 20th. We'd really like to release it earlier, but situation does not allow us to do so. Frankly, the lockdown/quarantine that was imposed on us became worse as time passed by and we were unable to coordinate work in a timely manner. We hope you can understand this. Here's something for you to discuss in the meantime though.



Don't think we won't do anything with the time that we'll achieve while waiting for the bottlenecked parts. We've been hearing lots about how many of our systems are flawed and we certainly can agree with that. That is why we'll be introducing more reworks toward the combat system and enemies, difficulty system, drops system, and much more. The clip below shows a quality of life improvement in toggleable health bars for enemies. This is one of the new systems that are coming in the next update.



We're also trying to add more details and objects that help signify how large your M.A.S.S. units are as well as adding assets for more level tilesets.



We'll also be fixing many of the bugs and optimize the game to work better in certain missions as well as giving more life and details to our level designs. Expect the patch notes to drop by June 13th. We hope you'll look forward to the coming update 0.4.0.

WIP: Hammerfall Backpack PReview

Hello everyone, here's another WIP update, this time bringing the Hammerfall's backpack to the table! We wanted to show you these new, large, back parts that will be coming in the next update since the last time in our Hammerfall set preview we did not get to show much of it.



Join discord: http://discord.gg/quS7E46

WIP: New Photography mode Backgrounds

Hello everyone, for this week's update, we're here to show you some new backgrounds coming to the photography mode. These will feature High Resolution (4k) with environmental lighting effect on the M.A.S.S. unit. Hope you can have fun with them!



Here are some preview shots of what the new backgrounds can do.