Hello, gentlemen. It's time for the new patch. Yes, now! Patch 1.3.0
If you are going to play, it’s recommended to start a new profile.
Perhaps the most important thing is the fixes for 144Hz:
-There are now no problems with the controls of Spirit form on 144Hz monitors - everything is playable and works as it should.
-Explosive projectiles on 144Hz now behave correctly too.
-The room with the cubes is now beatable on 144Hz.
*Yes, I did not have a 144 Hz monitor, and the tester who had it, apparently thought it should have been like that, sorry.
-There are no disguised spikes in the early levels.
-New hints that were really needed.
-Early zones have become more player friendly (not dumber or duller, just more friendly).
-The 1st (recommended) boss feels like first now.
-Last boss is still the strongest, but a couple of moments that were too harsh have been tweaked.
-Collecting all the hidden pictures now has an indicator (how many you collected/remain), and when you collect them all you get a double jump (it does damage and refreshes when bouncing off enemies). It makes the player too strong and extremely mobile, but it's a good reward for those who want to collect everything.
-The previously closed winter room in the upper right corner of the map is now "Endless Arena!" for honing your acrobatic and combat skills.
-There are new upgrades hidden on the map.
And most importantly – I’ve changed the logo picture, hahaha.
Thank you for your attention =)
Perhaps the most important thing is the fixes for 144Hz:
-There are now no problems with the controls of Spirit form on 144Hz monitors - everything is playable and works as it should.
-Explosive projectiles on 144Hz now behave correctly too.
-The room with the cubes is now beatable on 144Hz.
*Yes, I did not have a 144 Hz monitor, and the tester who had it, apparently thought it should have been like that, sorry.
-There are no disguised spikes in the early levels.
-New hints that were really needed.
-Early zones have become more player friendly (not dumber or duller, just more friendly).
-The 1st (recommended) boss feels like first now.
-Last boss is still the strongest, but a couple of moments that were too harsh have been tweaked.
-Collecting all the hidden pictures now has an indicator (how many you collected/remain), and when you collect them all you get a double jump (it does damage and refreshes when bouncing off enemies). It makes the player too strong and extremely mobile, but it's a good reward for those who want to collect everything.
-The previously closed winter room in the upper right corner of the map is now "Endless Arena!" for honing your acrobatic and combat skills.
-There are new upgrades hidden on the map.
And most importantly – I’ve changed the logo picture, hahaha.
Thank you for your attention =)

