1. Predecessor
  2. News

Predecessor News

V1.9: Tempest of Shadows is LIVE! | ARAM Mode | New Hero: Bayle | Vault Passes

[p]Hello, Champions![/p][p]At long last, V1.9: Tempest of Shadows is upon us - and it’s packed to the brim with content!
If you followed our 7 Days of Reveals, you might already have an idea of what’s coming… but there’s plenty more lurking beneath the surface that we can’t wait to share![/p][p]Here’s a glimpse of what’s inside:[/p]
  • [p]New Hero: Bayle the Betrayer[/p]
  • [p]Shadow's Eve seasonal content [/p]
  • [p]New Mode: ARAM[/p]
  • [p]SA Ranked update[/p]
  • [p]Vault Passes return - complete or purchase old Battle Passes[/p]
  • [p]Legacy Map returns in Custom Matches[/p]
  • [p]Major balance changes reshape the tempo of the game[/p]
  • [p]Bug Fixes[/p]
[p]Let’s dive right in![/p][h2]New Hero: Bayle, The Betrayer[/h2][p]Bayle the Betrayer is a seasoned warrior, a battle-hardened sellsword who once roamed from town to town alongside his brother, slaying monsters and men alike for coin.[/p][p]One fateful night, their path took a disastrous turn. Ambushed by a band of swordsmen, Bayle’s brother was slain in the chaos. Through a cruel twist of magic, his soul was bound to Bayle’s blade. The weapon grew immensely powerful, but with every swing, Bayle was forced to relive his loss. As the sword drank deeper and deeper of blood, the spirit within began to twist, corrupted by violence and dark magic. What should have been eternal rest became endless torment.[/p][p]Now Bayle fights on, his heart torn by grief, carrying both his brother’s spirit and the creeping curse that consumes him. He longs for release: for his brother’s freedom, and his own suffering to end.
But until that day comes… countless battles await.[/p][p][/p][previewyoutube][/previewyoutube][h3]Stats[/h3]
  • [p]Health: 710 (+120 per Level)[/p]
  • [p]Health Regen: 1.6 (+0.15 per Level)[/p]
  • [p]Mana: 380 (+52 per Level)[/p]
  • [p]Mana Regen: 1 (+0.15 per Level)[/p]
  • [p]Attack Speed: 125 (+1.2 per Level)[/p]
  • [p]Physical Armor: 32 (+4 per Level)[/p]
  • [p]Magical Armor: 30 (+1.4 per Level)[/p]
  • [p]Physical Power: 62 (+4.6 per Level)[/p]
  • [p]Movement Speed: 690[/p]
  • [p]BAT: 1.2[/p]
[h3]Abilities[/h3][p]Berserk \[Passive][/p][p]Effect: When Bayle drops below 40% of his Maximum Health, he enters Berserk for 6s.[/p][p]While Berserk, Bayle gains 15% (+2% per level) Attack Speed, 9% (+0.5% per level) Movement Speed, and 30% Tenacity.[/p][p]Bayle can only enter Berserk once every 20s.[/p][p]Vigil \[Basic Attack][/p][p]Effect: Melee basic attack dealing 62 (+60%) physical damage.[/p][p]1/1/2x Damage and Swing Time Chain[/p][p]Cursed Edge \[Primary][/p][p]CD: 14/13.5/13/12.5/12[/p][p]Cost: 60/65/70/75/80[/p][p]Effect: Bayle activated the runes on his arm, swinging 3 times to conjure slashes of cursed energy that pierce through all Enemies, dealing 35/50/65/80/95 (+65% Bonus Physical Power) physical damage each.[/p][p]The first two slashes are vertical, while the third is horizontal and Knocks Up and Stuns all Enemies it hits for 0.65s.[/p][p]If Bayle hits the same Target with all 3 slashes, they take 5/10/15/20/25 (+10% Bonus Physical Power) bonus bleed damage every 0.5s for 3s.[/p][p]The speed of the swings can be increased with Attack Speed.[/p][p]Dire Howl \[Secondary][/p][p]CD: 14/13.5/13/12.5/12[/p][p]Cost: 60[/p][p]Effect: Bayle howls out a battle cry, dealing 60/80/100/120/140 (+45% Bonus Physical Power) physical damage around him and Slowing Enemies hit by 30% for 1.25s.[/p][p]Additionally, Bayle is buffed for 5s, gaining 10/15/20/25/30 Bonus Physical Power and 5/6/7/8/9% Omnivamp.[/p][p]When the buff ends, Bayle Heals for 15/17.5/20/22.5/25% of his damage taken during the duration.[/p][p]Skull Crusher \[Alternate][/p][p]CD: 18/17.25/16.5/15.75/15[/p][p]Cost: 50/55/60/65/70[/p][p]Effect: Bayle leaps a set distance forward, flipping in the air and slamming his sword into the ground to deal 80/115/150/185/220 (+90% Bonus Physical Power) physical damage in the area.[/p][p]Enemies hit by the slam are marked for 4s, Shredding their Physical Armor by 10/12.5/15/17.5/20% and granting Bayle 30% increased Movement Speed toward them.[/p][p]This leap can be cancelled early, allowing Bayle to slam immediately below him.[/p][p]Kingslayer \[Ultimate][/p][p]CD: 130/120/110[/p][p]Cost: 100[/p][p]Effect: Bayle Slows himself by 60% while he gathers cursed energy, then dashing forward at blinding speed.[/p][p]If Bayle hits an Enemy Hero, he stops dashing and swings his sword in a massive uppercut, throwing them into their air while pummeling them with a barrage of 8 sword strikes, each dealing 30/42/54 (+26% Bonus Physical Power) (+1/1.4/1.8% of the Target’s Maximum Health) physical damage.[/p][p]Finally, Bayle slams the Enemy into the ground, dealing 70/95/120 (+75% Bonus Physical Power) (+3/4.2/5.4% of the Target’s Maximum Health) physical damage in a small area around where they land and Knocking Back Enemies in the area.[/p][h3]Augments[/h3][p]Swift Strikes[/p][p]Related Ability: LMB[/p][p]Type: Basic Attacks[/p][p]Effect: After casting an ability, Bayle gains 80% Attack Speed for one attack. Additionally, he automatically starts with the 3rd attack in his Basic Attack chain, but it always deals 20% decreased damage.[/p][p]Betrayer’s Requiem[/p][p]Related Ability: Ultimate[/p][p]Type: Area Damage[/p][p]Effect: Kingslayer uppercuts all Enemies in an area around the initial Target. Additionally, Kingslayer’s Cooldown is reduced by 20%.[/p][p]Frenzied Fighter[/p][p]Related Ability: Passive[/p][p]Type: Dueling[/p][p]Effect: Berserk has no cooldown and can remain on indefinitely while under the Health threshold.[/p][h2]Store News[/h2][h3]Skins[/h3][p]Cursed Bayle \[Epic][/p][p]Full moon is coming... and so is he.[/p][p][/p][p]Franken Steel \[Epic][/p][p]Much like Frankenstein’s monster himself, Franken Steel was brought to life from those who fallen in the past.[/p][p][/p][p]Infernal Wukong  \[Rare][/p][p]The Monkey King rises, hunting you from the deepest rings of hell itself.[/p][p][/p][p]Bash-O-Lantern Narbash\[Legendary][/p][p]Don’t lose your heard over it, he is back![/p][p][/p][p]Sweet Dreams Khaimera \[Uncommon][/p][p]Coming to hunt you in your nightmares yet again![/p][p][/p][p]Reaver Greystone \[Rare][/p][p]He's back, and he will haunt you.[/p][p][/p][p]Reaver Kira \[Rare][/p][p]She never stopped haunting you.[/p][p][/p][p]Feline Queen Sparrow \[Common][/p][p]Not the most original costume idea, but she pulls it off, don’t you think?[/p][p][/p][p]Spider Witch Lt. Belica \[Uncommon][/p][p]We should let her cook.[/p][p][/p][h3]Bundles[/h3][p]Bayle Variant Bundle:[/p]
  • [p]Ivory Bayle the Betrayer \[Skin Variant] \[Exclusive][/p]
  • [p]Red Bayle the Betrayer \[Skin Variant][/p]
  • [p]Brown Bayle the Betrayer \[Skin Variant][/p]
  • [p]Green Bayle the Betrayer \[Skin Variant][/p]
  • [p]Bayle \[Hero][/p]
[p]Cursed Bayle Bundle[/p]
  • [p]Cursed Bayle \[Skin][/p]
  • [p]Slurp Slurp \[Spray][/p]
  • [p]Cursed Bayle \[Banner][/p]
  • [p]Cursed Bayle \[Icon][/p]
  • [p]Bayle \[Hero][/p]
[p]Infernal Wukong Bundle[/p]
  • [p]Infernal Wukong \[Skin][/p]
  • [p]Cobalt Infernal Wukong \[Skin Variant][/p]
  • [p]Volcanic Infernal Wukong \[Skin Variant][/p]
  • [p]I Tricked You! \[Spray][/p]
  • [p]Infernal Wukong \[Profile Icon][/p]
  • [p]Infernal Wukong \[Banner][/p]
  • [p]Wukong \[Hero][/p]
[p]Franken Steel Bundle[/p]
  • [p]Franken Steel \[Skin][/p]
  • [p]Derp \[Overhead Emote][/p]
  • [p]Franken Steel \[Banner][/p]
  • [p]Franken Steel \[Icon][/p]
  • [p]Steel \[Hero][/p]
[p]Halloween 2025 Mega Bundle[/p]
  • [p]Franken Steel \[Skin][/p]
  • [p]Infernal Wukong \[Skin][/p]
  • [p]Bash-O-Lantern Narbash \[Skin] [/p]
  • [p]Reaver Greystone \[Skin][/p]
  • [p]Reaver Kira \[Skin][/p]
  • [p]Derp \[Overhead Emote][/p]
  • [p]I Tricked You \[Spray][/p]
  • [p]Hold This \[Spray][/p]
  • [p]Screech \[Spray][/p]
  • [p]I See You \[Spray][/p]
  • [p]Franken Steel \[Profile Icon][/p]
  • [p]Infernal Wukong \[Profile Icon][/p]
  • [p]Bash-o-lantern Narbash \[Profile Icon][/p]
  • [p]Reaver Greystone \[Profile Icon][/p]
  • [p]Reaver Kira \[Profile Icon][/p]
  • [p]Franken Steel \[Banner][/p]
  • [p]Bash-O-Lantern Narbash \[Banner][/p]
  • [p]Reaver Greystone \[Banner][/p]
  • [p]Reaver Kira \[Banner][/p]
  • [p]Reaver Greystone \[Banner][/p]
  • [p]Steel \[Hero][/p]
  • [p]Wukong \[Hero][/p]
  • [p]Narbash \[Hero][/p]
  • [p]Greystone \[Hero][/p]
  • [p]Kira \[Hero][/p]
[h2]LABS: ARAM[/h2][p]The next experiment in the Pred:Labs project is All Random All Mid, better known as ARAM. In this mode, players are randomly assigned a Hero, then battle it out on a single-lane map, specially designed and fine-tuned for chaotic, fast-paced action.[/p][p]It’s one of the most requested modes from the community, and honestly, we couldn’t resist putting our own spin on it![/p][p][/p][p]So without further ado, let’s break it all down.[/p][h3]ARAM Mechanics breakdown[/h3][p]ARAM comes with various unique rules and mechanics that differ from Standard. The following elements are present in the mode:[/p][p]Draft:[/p]
  • [p]All Heroes unlocked by default.[/p]
  • [p]Heroes are chosen for each Player at random.[/p]
  • [p]Every Hero will be unique.[/p]
  • [p]Each Player has 2 “Hero Re-Rolls” available to them during the Draft. Selecting this option will allow Players to get a new random Hero, should they be unhappy with their first option.[/p]
[p]General:[/p]
  • [p]All Heroes begin the match at Level 3.[/p]
  • [p]All Heroes begin the match with 1350 Gold.[/p]
  • [p]All Heroes begin the match with Divine Potion.[/p]
  • [p]All Heroes gain 100 Bonus Movement Speed upon being Out of Combat for 4s, helping them navigate the map faster![/p]
  • [p]Vision Items have been disabled for all Heroes in this mode.[/p]
[p]Base:[/p]
  • [p]Heroes are unable to purchase items once they leave their base. [/p]
  • [p]The Base does not regenerate Health and Mana in this mode.[/p]
  • [p]Upon death you will be able to buy items again, until you leave the base once more.[/p]
[p]Recalling:[/p]
  • [p]While the Base does not regenerate Health and Mana, or allow you to buy items until death, Heroes can still Recall. [/p]
  • [p]Recalling is useful when attempting to prevent an enemy from backdooring or messing with your Minion Waves near your base.[/p]
[p]Base Jump Pads:[/p]
  • [p]Jump Pads are present in each team’s Base.[/p]
  • [p]Base Jump Pad launches the Player to their furthest-most Tower, with its landing location changing as each of your Towers is destroyed. [/p]
  • [p]Base Jump Pads are disabled temporarily once your Inhibitor is destroyed and reactivates once it respawns.[/p]
[p]Lane Jump Pads:[/p]
  • [p]There are 2 Jump Pads present near the center of the Map.[/p]
  • [p]These remain active for the entire match, and either team can use them.[/p]
[p]Health Packs:[/p]
  • [p]There are 7 Health packs scattered around the Map for Players to use as a source of Health and Mana Regeneration between engagements. [/p]
  • [p]When a Hero walks into a Healthpack, a 3s timer begins, creating a zone in the area.[/p]
  • [p]After 3s, all Heroes in the zone restore 30% Max Health and 40% Max Mana.[/p]
  • [p]Initial Spawn Time: 65s[/p]
  • [p]Respawn Time: 65s[/p]
[p]Shadow Pads: [/p]
  • [p]4 Shadow Pads are present on the Map.[/p]
  • [p]Shadow pads turn Heroes invisible while they are within them.[/p]
  • [p]Dealing damage to an Enemy while inside a Shadow Pad will reveal you for 2.5s.[/p]
  • [p]You may also walk into the Shadow Pad to see if any other players are inside them.[/p]
[p]Geysers:[/p]
  • [p]2 Geysers exist near the outskirts of the Map allowing players to access higher ledges.[/p]
[p]River Bug:[/p]
  • [p]A single Enhanced River Bug is present in the middle of the ARAM Map, acting as a bonus objective for Heroes to collect between engagements, or to cause engagements itself.[/p]
  • [p]Initial Spawn Time = 120s.[/p]
  • [p]Respawn Time = 120s.[/p]
[h3]Additional Features[/h3][h2]Vault Passes[/h2][p]As we announced during 7 Days of Reveals, one of the exciting changes coming in V1.9: Tempest of Shadows is that Battle Passes will no longer expire ! Once you purchase a pass, it’s yours to complete at your own pace - no more ticking timers or expiration dates.[/p][p]Past Battle Passes (nicknamed Vault Passes) are also making a return. If you previously bought one but didn’t finish it, you’ll be able to pick up right where you left off once V1.9: Tempest of Shadow launches![/p][p]They will also be available for purchase for players who missed out on them. The Shadow Ops and Winterfest 2024 Battle Passes will be available for purchase again in V1.9: Tempest of Shadows, with Ashes of the Damned one returning in V1.10.[/p][p]If you’ve already purchased these passes but didn’t complete them, you’ll regain access on October 14th.[/p][h2]The Legacy Map Returns in Custom Games![/h2][p]As announced during 7 Days of Reveals, starting with V1.9: Tempest of Shadows, the Legacy map will once again be available to play - this time in Custom Games!
The map includes all the twists and adjustments we originally made during its previous iterations.[/p][p]While Legacy didn’t quite fit as a standalone mode, there’s no reason it can’t be enjoyed in a custom, non-competitive setting.[/p][p]So gather your squad of big-map enthusiasts - there are countless Custom Legacy matches to play and new memories to make![/p][p][/p][h2]Ranked Mode Comes to South America![/h2][p]We’ve always said we’d look to expand Ranked Mode to every region once the player population could support it - and we’re thrilled to announce that SA has reached that milestone![/p][p]Starting Sunday, October 19th, Ranked will be available on Sundays between 3 PM and midnight BRT.[/p][p]As some of you may remember, Ranked in NA and EU also began with limited time windows before being expanded and we’re hoping to follow a similar path here.[/p][p]So gather your friends, sharpen your skills, and get ready to climb![/p][p]A quick reminder: to play Ranked, you must be at least Level 20 and own 20 Heroes.[/p][p]We’re also hopeful that more regions will join the Ranked roster soon![/p][h2]Loot Core Changes[/h2][p]The Loot Core changes announced in the previous patch will take effect on October 14th with the V1.9: Tempest of Shadows release.[/p][p]You can find the full details here, but here’s the gist:[/p][p]You’ll now receive 300 Opals for every 8 Quantum Cores opened (this reward repeats continuously).[/p][p]The following drop rates are being adjusted for Ion Cores:[/p][p]◆Uncommon Banner Drop increased from 4% to 5%[/p][p]◆Uncommon Profile Icons Drop increased from 4% to 5%[/p][p]◆Uncommon Sprays Drop increased from 7% to 7.5%[/p][p]◆Rare Sprays Drop increased from 3% to 4.5%[/p][p]◆Uncommon Overhead Emotes Drop increased from 7% to 7.5%[/p][p]◆Rare Overhead Emotes Drop increased from 3% to 4.5%[/p][p]◆Rare Drop Quantum Cores reduced from 5.5% to 4%[/p][p]◆It will be no longer possible to receive 30 Platinum from an Ion Core[/p][p]The following drop rates are being adjusted for Quantum Cores:[/p][p]◆You'll have a 5.5% chance of dropping more Quantum Cores[/p][p]◆Uncommon Skins Drop increased from 7% to 8%[/p][p]◆Legendary Recalls Drop reduced from 1% to 0.5%[/p][p]◆Legendary Skins Drop reduced from 2% to 1%[/p][p]◆It will be no longer possible for 100 Opal to drop[/p][p]◆It will be no longer possible to receive Platinum from a Quantum Core[/p][h2]Shadow’s Eve Mini Battle Pass[/h2][p]The shadows stir, and the celebration begins! This Shadow's Eve, unlock 10 free rewards simply by playing matches and earning XP.[/p][p]The pass is only available during the Shadow's Eve, but the rewards will be available again in the future.[/p][p]Completing the pass grants:[/p]
  • [p]A seasonal banner[/p]
  • [p]2 seasonal sprays[/p]
  • [p]2 overhead emotes[/p]
  • [p]1 Ion Core[/p]
  • [p]1 Quantum Core[/p]
  • [p]3,000 Amber[/p]
  • [p]100 Opal[/p]
  • [p]…and a purple Skin Variant of Spider Witch Belica![/p][p][/p]
[p][/p][p]To read more about major rebalancing of game mechanics, Heroes and items, as well as bug fixes, please head here.
[/p]

Bayle the Betrayer: Hero Overview

[p]Bayle the Betrayer arrives in update v1.9: Tempest of Shadows TOMORROW, October 14![/p][p][/p][p]Check out the Hero Overview to see what this cursed swordsman is capable of.[/p][p][/p][previewyoutube][/previewyoutube]

V1.9: Tempest of Shadows | First Look Livestream

[p][/p][p][/p][h2]It's time![/h2][p][/p][p]Our V1.9: Tempest of Shadows first look stream is LIVE! [/p][p][/p][p]Jump in and get all the info on everything coming up in the new update and ask our team some questions.[/p][p][/p][p]WATCH NOW[/p]

7 Days of Reveals

[p]Hello and welcome to 7 Days of Reveals![/p][p]V1.9: Tempest of Shadows is just around the corner, and you know many of us at Omeda can’t resist dropping a little leak or two. This time, we’ve coordinated our efforts to put together a list of exciting things to come and share them with you ahead of time! (Don’t tell Ace,it’ll be our little secret, okay?)[/p][p]Every day for the next week, we’ll be teasing features and content coming in 1.9. Expect plenty of exciting hints as well as full reveals - including some of the things you’ve been asking for![/p][p]Once the reveals are out, we'll be kicking off the v1.9: Tempest of Shadows livestream on October 8th to show you even more![/p][p][/p][p]Timeline of Reveals[/p]
  • [p]October 1st – New Theme Reveal[/p]
  • [p]October 2nd – Battle Pass News[/p]
  • [p]October 3rd – Legacy map is back in Customs[/p]
  • [p]October 4th – Franken Steel[/p]
  • [p]October 5th – Bayle the Betrayer, New Hero[/p]
  • [p]October 6th – ARAM Mode[/p]
  • [p]October 7th – Standard and Ranked Direction Deep Dive[/p]
  • [p]October 8th - 1.9 LIVESTREAM![/p]
[h2]7th Reveal - Standard and Ranked Direction Deep Dive[/h2][p][/p][p]The final reveal of v1.9 isn’t a flashy new hero or feature, it’s something bigger![/p][p]We’re talking about the future of Predecessor’s core gameplay, and the changes coming to Standard and Ranked in V1.9 to make the game more tactical, more methodical, and more rewarding for skilled play.[/p][p]We’ve heard your feedback, and the future of Standard and Ranked is here. In update 1.9: Tempest of Shadows, we’re moving decisively to solidify Predecessor's MOBA identity. Expect a game that feels slower, more tactical, and less "deathbally." We’re boosting tower power, making farming more valuable, reducing CC potency, and ensuring the laning phase has a lasting, impactful weight. Prepare for a more strategic fight where your macro decisions and individual outplays truly define success.

This topic is too big to cover in full here, so we’ve prepared a dedicated blog post with all the details - you can find it here.[/p][p]And remember to tune into the Tempest of Shadows Livestream on Twitch on October 8th to hear Lead Game Designer Luke Betterton dive deeper into the changes, or check out the full patch notes releasing on October 10th![/p][h2]6th Reveal - ARAM Mode[/h2][p][/p][p]This one might be the least surprising reveal - if you’ve been following our social channels and watched our streams you’ve probably seen us hinting at it for a while! ARAM is a fan-favorite across MOBAs, and we knew we had to take our own swing at it - and it’s coming in V1.9!

For those unfamiliar, ARAM stands for “All Random, All Mid.” In this mode, every player is assigned a random Hero (don't worry, you can reroll) and battles it out on a single lane - expect nonstop action, constant team fights, and plenty of chaos![/p][p]It’s the perfect treat for players who love the combat side of Predecessor.[/p][p]It was also one of the most popular suggestions back when we asked what kind of game modes you’d like to see in Predecessor. It’s been a long time coming, but now it’s just around the corner![/p][p]Of course, words can only do so much. Let a show us a teaser of what's to come![/p][p]Play[/p][p]Tune in to our Dev Stream on October 8th for a full deep dive![/p][p]ARAM will arrive in Predecessor as part of the Pred:Labs program and, like other Labs projects, will be available for a limited time starting October 14th - we can’t wait to hear your thoughts![/p][p]We’ve got one more reveal to go - and this one’s for those who know the devil is in the details.[/p][p]Come back tomorrow to find out more![/p][h2]5th Reveal - New Hero[/h2][p][/p][p]With the steep hills and demon rifts of Sylmara behind us, we’re venturing into the unknown, an uncertainty we haven’t faced in months - who is the new Hero and where will they take us?[/p][p]Today, we’re very excited to reveal our next Hero’s name and share a snippet of their story.[/p][p]Without further ado, let us tell you a story:[/p][p]Bayle the Betrayer is a skilled, battle-hardened warrior who once roamed from town to town with his brother, slaying monsters and men alike for coin.[/p][p]One night, their path took a disastrous turn. Ambushed by a band of swordsmen, Bayle's brother was slain in the chaos. Overcome with grief and fury, Bayle went berserk, massacring their attackers in a storm of blood and steel.[/p][p]That act drew the gaze of a dark, ancient sorcerer lurking in the shadows. For reasons known only to them, they bound the soul of the fallen brother into his weapon.[/p][p]It was both a blessing and curse. The weapon grew immensely powerful, yet with every swing Bayle was forced to relive his loss. As the blade drank deeper and deeper of blood, the spirit within twisted, corrupted by violence and dark magic. What should have been eternal rest became endless torment.[/p][p]Now Bayle fights on, his heart torn by grief, carrying both his brother’s spirit and the creeping curse that infects him. He longs for release, for his brother’s freedom, and for his own suffering to end. But until that day, countless battles await… and the curse threatens to spread.[/p][h2]4th Reveal – Overprime Assets[/h2][p][/p][p]We’re excited to announce that we've acquired the rights to several assets from the fellow Paragon remake, Paragon: The Overprime, including some community favourites![/p][p]These designs, secured from Netmarble, are being carefully adapted for Predecessor as we speak. Bringing them over is no small task - models, textures, engine setup, and system requirements all need some adjustments to work within our game - but we’re committed to making a bunch of them available.[/p][p]The first Overprime skin arrives in V1.9: Franken Steel![/p][p]And this is just the beginning, more will roll out over time as we finish converting them and fitting them into our collections and structures. While today’s reveal is for V1.9, this is a journey that will continue well beyond! Stay tuned for more in the future.[/p][h2]3rd Reveal – Legacy Map in Customs[/h2][p][/p][p]By a popular request, the Legacy map is making a comeback - in Custom Games![/p][p]In V1.9, Legacy will return as one of the available options for Custom lobbies, in all its nostalgic glory with all the adjustments we performed on it originally. [/p][p]So gather your team of big-map lovers - there are plenty of Custom Legacy matches to play and new memories to make![/p][p]That was our third reveal! Remember to come back tomorrow - we will announce something that many of you probably thought might never happen. [/p][h2]2nd Reveal - Battle Pass News[/h2][p][/p][p]Starting in V1.9, you’ll be able to complete any Battle Pass at any time - and even switch between them![/p][p]Missed the Winterfest 2024 pass because you weren’t playing Predecessor back then? Ran out of time to finish the Shadow Ops pass and still think about that Serath skin? Good news: not only will you be able to finish previous passes you couldn’t complete for any reason, but you’ll also be able to purchase ones you missed entirely and complete them at your own pace - with no looming deadlines.[/p][p]We’ve listened to the community’s thoughts on Battle Passes: the wish to revisit older content, to complete passes at your own pace, and the desire for more flexibility. So we set out to make it happen.[/p][p]This feature exists because of you - the community - shaped by your requests and brought to life through your feedback.

The Shadow Ops and Winterfest 2024 Battle Passes will be available for purchase again in V1.9, with Ashes of the Damned returning in V1.10.[/p][p]If you’ve already purchased these passes but didn’t finish them, you’ll regain access on October 14th.

Expect to hear more on that in V1.9 Dev Livestream, live on October 8th![/p][p]
[/p]

PCC Finals Weekend – The Grand Finals Are LIVE!

The Grand Finals Are LIVE!
[p][/p][p][/p][p][/p][p]This is it. Weeks of competition, countless battles, and only one goal in sight: the crown.[/p][p]The PCC Fall Grand Finals are live right now, with $25,000 on the line and two regions ready to make history. Europe and North America’s finest have fought their way through every bracket, and today, it all comes to an end.[/p][p][/p][p]Every clash, every draft, every moment has led to this. A new champion will be crowned![/p][p][/p][p]Tune in now and witness the Grand Finals live![/p][p][/p][p]WATCH NOW[/p]