January Update
Whatup players! We appreciate the calls in the community for updates since our last post and wanted to let you know some of what what has been going on behind the scenes.
January has been a busy month of learning, planning and re-organizing as we reset course for the studio and Skater XL post-launch. First off, Dain our director has been working nonstop on building out the business side of things and preparing to bring on more talent.
A legal restructure of the company is underway to better facilitate growth and bringing on new team members. As anyone that has run a business can attest, there is a ton of time consuming paperwork, meetings and filings that go into this process, but it is a necessary step.
Gameplay lead dev Jon spent a lot of time in January interviewing key modders in the growing mod community to understand the motivations and challenges of those creating content and assisting some in overcoming development roadblocks. It’s been amazing to see how modders and players have been interacting with the game and has shown us a lot about what players find important.
Because many of the mods contain copyrighted and trademarked items, we are still considering if / how modding and modded content can be officially supported and promoted. The content that’s come out so far is so awesome, we’re looking to find ways we can encourage and assist where possible.
We’ve allocated new resources and Jeff our marketing director will be heading up the key channels for interaction with the community moving forward.
Here are the official channels where you can keep up with all new content:
https://www.instagram.com/skater.xl/
https://www.facebook.com/Skater-XL-199597780921060/
https://twitter.com/skater_xl
https://www.youtube.com/channel/UCpBQRZl7apZt_LQXKgqKQiQ
[email protected]
Twitter, Youtube and Facebook links are now connected in the sidebar on the Steam store page.
We are also adding optional email list sign up which will popup in your default browser next time run run and close the game once the next update is released. Please drop deets here if you’d like news and updates additional to those released through Steam sent to your email.
Eduardo our lead environment artist has been working on some visual improvements to the Courthouse. The extra grit and texture added to the LA environment looks sick, stay tuned for a minor update with these changes shortly.
With many of the immediate business considerations handled and underway, we’re stoked to be moving focus back to deep design work this week. Our UX designer will be out again from Switzerland and on the team full time through this process. Looking forward to digging deep, assessing all our learnings, talking with players and starting to resolve a big picture for moving Skater XL forward.
While we work to resolve some of the bigger questions over the coming months we plan to release a series of smaller updates which add value to the game in its current state. This may include tweaks / improvements to gameplay, graphics & animations. Some of these are already underway and we will update as these are completed and released.
We sincerely appreciate all your support and know that this game wouldn't be what it's become in a few short weeks without the passionate community that has supported it so far. Stay tuned for further updates soon and until then, happy skating!
January has been a busy month of learning, planning and re-organizing as we reset course for the studio and Skater XL post-launch. First off, Dain our director has been working nonstop on building out the business side of things and preparing to bring on more talent.
A legal restructure of the company is underway to better facilitate growth and bringing on new team members. As anyone that has run a business can attest, there is a ton of time consuming paperwork, meetings and filings that go into this process, but it is a necessary step.
Gameplay lead dev Jon spent a lot of time in January interviewing key modders in the growing mod community to understand the motivations and challenges of those creating content and assisting some in overcoming development roadblocks. It’s been amazing to see how modders and players have been interacting with the game and has shown us a lot about what players find important.
Because many of the mods contain copyrighted and trademarked items, we are still considering if / how modding and modded content can be officially supported and promoted. The content that’s come out so far is so awesome, we’re looking to find ways we can encourage and assist where possible.
We’ve allocated new resources and Jeff our marketing director will be heading up the key channels for interaction with the community moving forward.
Here are the official channels where you can keep up with all new content:
https://www.instagram.com/skater.xl/
https://www.facebook.com/Skater-XL-199597780921060/
https://twitter.com/skater_xl
https://www.youtube.com/channel/UCpBQRZl7apZt_LQXKgqKQiQ
[email protected]
Twitter, Youtube and Facebook links are now connected in the sidebar on the Steam store page.
We are also adding optional email list sign up which will popup in your default browser next time run run and close the game once the next update is released. Please drop deets here if you’d like news and updates additional to those released through Steam sent to your email.
Eduardo our lead environment artist has been working on some visual improvements to the Courthouse. The extra grit and texture added to the LA environment looks sick, stay tuned for a minor update with these changes shortly.
With many of the immediate business considerations handled and underway, we’re stoked to be moving focus back to deep design work this week. Our UX designer will be out again from Switzerland and on the team full time through this process. Looking forward to digging deep, assessing all our learnings, talking with players and starting to resolve a big picture for moving Skater XL forward.
While we work to resolve some of the bigger questions over the coming months we plan to release a series of smaller updates which add value to the game in its current state. This may include tweaks / improvements to gameplay, graphics & animations. Some of these are already underway and we will update as these are completed and released.
We sincerely appreciate all your support and know that this game wouldn't be what it's become in a few short weeks without the passionate community that has supported it so far. Stay tuned for further updates soon and until then, happy skating!