Minor Update 0.0.5
Happy Monday SXL fans! We just released minor update 0.0.5. Here's a rundown of new features and bug fixes that are included.
For a walkthrough check out Nightspeeds' video here, with further description below:
https://www.youtube.com/watch?v=sWYnBL4gD4g
One Foot Ollies/Nollies: You can now take your front or back foot off the board during ollies and nollies. Simply ollie or nollie and click either the left or right stick to remove your foot. For now, you can only remove one foot at a time and only after ollies/nollies, not after catching flip tricks. You still have tweaking control with both sticks after the foot is removed.


Mongo Pushing: You can now push mongo in regular and switch in both stances, if that's your thing. Pressing the X button (xbox controller) will always push with your left foot. Pressing the A button (xbox controller) will always push with your right foot.

Movement Correction with Rotation: In the previous update, we made skater rotate to match the surface he was jumping onto which helped with the flow of skating transition and banks.
This would however cause the board to rotate out from under the skater, making it hard to judge landings. In this update, we make a correction to the jump so that the board lands where you intend it to.


Quarterpipe Landing Speed: We fixed a bug that caused the player to slow down at the bottom of transitions.


Impact Audio Bug: Removed loud excess landing noises on impact.
Grind Explosion Bug: Removed bug that would occasionally cause the player to fly away at great speeds upon making contact with a grindable.

Camera Rotation In Air: The camera no longer rotates in the air, this is helpful when skating ramps as the camera will wait until you land to turn around.


Catch Rotation Angle Limit: We’ve limited the max angle the board can go when catching with both feet. This should help prevent some of the strange catch poses.


Courthouse Updates: Building and rail textures have been updated with more detail
Skater Pop Direction: We’ve corrected the direction that the player jumps during the initial pop. Previously, he would begin to pop away from the surface, now his pop is in alignment with his bodies orientation.


Mod Disclaimer: As many of you have experienced, downloading game updates will override your custom mesh and texture mods. To re-install these changes you'll need to open the Unity Asset Bundle Extractor and replace your textures and other graphical mods. To re-activate scripted mods like the level importer you simply need to open the Unity Mod Manager and click “Install” once before running the game post update.
Thank you for your continued support. We'll catch you on the next update!
UPDATE SINCE POSTING - Mod Disclaimer: If you are experiencing bugs, there is a chance it may be caused by conflict with one of the script mods. If you are unable to land in manuals, find yourself pushing very fast or have other strange rotation bugs occurring, please remove all mods and reinstall one by one to make sure it doesn't break the game after the newest update. You can remove your mods by:
1) Open Unity Mod Manager and click Uninstall.
2) Locate your SkaterXL directory found in by default: "C:\Program Files\Steam\steamapps\common\SkaterXL"
3) Locate "Mod" folder in the SkaterXL directory, and delete it.
4) Reinstall mods carefully using Unity Mod Manager, one at a time to make sure they don't break compatibility.
Some users reported issues with vert mods specifically. It may also happen when combining several mods. Replay mod and map importer are safe to use at this time.
For a walkthrough check out Nightspeeds' video here, with further description below:
https://www.youtube.com/watch?v=sWYnBL4gD4g
One Foot Ollies/Nollies: You can now take your front or back foot off the board during ollies and nollies. Simply ollie or nollie and click either the left or right stick to remove your foot. For now, you can only remove one foot at a time and only after ollies/nollies, not after catching flip tricks. You still have tweaking control with both sticks after the foot is removed.


Mongo Pushing: You can now push mongo in regular and switch in both stances, if that's your thing. Pressing the X button (xbox controller) will always push with your left foot. Pressing the A button (xbox controller) will always push with your right foot.

Movement Correction with Rotation: In the previous update, we made skater rotate to match the surface he was jumping onto which helped with the flow of skating transition and banks.
This would however cause the board to rotate out from under the skater, making it hard to judge landings. In this update, we make a correction to the jump so that the board lands where you intend it to.


Quarterpipe Landing Speed: We fixed a bug that caused the player to slow down at the bottom of transitions.


Impact Audio Bug: Removed loud excess landing noises on impact.
Grind Explosion Bug: Removed bug that would occasionally cause the player to fly away at great speeds upon making contact with a grindable.

Camera Rotation In Air: The camera no longer rotates in the air, this is helpful when skating ramps as the camera will wait until you land to turn around.


Catch Rotation Angle Limit: We’ve limited the max angle the board can go when catching with both feet. This should help prevent some of the strange catch poses.


Courthouse Updates: Building and rail textures have been updated with more detail
Skater Pop Direction: We’ve corrected the direction that the player jumps during the initial pop. Previously, he would begin to pop away from the surface, now his pop is in alignment with his bodies orientation.


Mod Disclaimer: As many of you have experienced, downloading game updates will override your custom mesh and texture mods. To re-install these changes you'll need to open the Unity Asset Bundle Extractor and replace your textures and other graphical mods. To re-activate scripted mods like the level importer you simply need to open the Unity Mod Manager and click “Install” once before running the game post update.
Thank you for your continued support. We'll catch you on the next update!
UPDATE SINCE POSTING - Mod Disclaimer: If you are experiencing bugs, there is a chance it may be caused by conflict with one of the script mods. If you are unable to land in manuals, find yourself pushing very fast or have other strange rotation bugs occurring, please remove all mods and reinstall one by one to make sure it doesn't break the game after the newest update. You can remove your mods by:
1) Open Unity Mod Manager and click Uninstall.
2) Locate your SkaterXL directory found in by default: "C:\Program Files\Steam\steamapps\common\SkaterXL"
3) Locate "Mod" folder in the SkaterXL directory, and delete it.
4) Reinstall mods carefully using Unity Mod Manager, one at a time to make sure they don't break compatibility.
Some users reported issues with vert mods specifically. It may also happen when combining several mods. Replay mod and map importer are safe to use at this time.