Root Digital 2.0 Patch Notes - Hirelings & Landmarks!
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[/p][p]The Woodland is getting wilder! Hirelings & Landmarks arrives with new ways to shape the map, and fresh faces to sway the balance of power![/p][p]Alongside the new expansion, we’ve shipped a broad round of polish based on your feedback. You’ll notice tighter rules fidelity with the tabletop game, steadier performance, and smarter opponents — all aimed at improving the overall experience.[/p][p]Jump in, explore new combos, and tell us what you uncover — your reports have been instrumental in making Root Digital the best it can be![/p][p][/p][h2]General Improvements [/h2]
- [p]By popular demand, the Marquise Field Hospital timing now matches tabletop in all modes except online async play.[/p]
- [p]Added ‘Bluff’ option when creating a game. If enabled, priority is passed to take actions regardless of the contents of players hands. Applies to Ambush, Field Hospital, Feline Physicians, and Rabbit Scouts. Only available in live timer games.[/p]
- [p]Vagabond and Eyrie AI have been significantly improved, bringing their scores more in line with other base factions.[/p]
- [p]Automatic camera movement is now optional and disabled by default.[/p]
- [p]Added a deck count to the supply window. [/p]
- [p]Added several more hotkeys for common functions and an index listing them in settings.[/p]
- [p]Added an option to include a Screenshot when submitting feedback.[/p]
- [p]VFX highlight now appears on the “maximize prompt” button.[/p]
- [p]“Anytime” actions such as Exposure have been streamlined to minimize unnecessary extra prompt windows.[/p]
- [p]Marquise can now select any clearing for their first Homeland on the Mountain map.[/p]
- [p]Marquise no longer counts spent wood for Rule using Soup Kitchens.[/p]
- [p]Vagabond “Anytime in Birdsong” cards can now be used before Refresh and Slip as intended.[/p]
- [p]Murine Brokers no longer occasionally grant multiple cards to opponents.[/p]
- [p]Guessing Exposure incorrectly no longer lets Eyrie skip adding to the Decree.[/p]
- [p]Correct Expose guesses no longer reveal the card to other players.[/p]
- [p]Fixed an issue where Marquise was unable to choose all legal homeland locations on the Lake Map.[/p]
- [p]Keepers in Iron can now choose homeland clearings correctly on the Winter Map.[/p]
- [p]Improved several areas where AI made strange choices.[/p]
- [p]Fixed many issues involving the Undo function.[/p]
- [p]Improved certain areas of the Tutorial which caused confusion.[/p]
- [p]Dominance animations now show the correct faction backgrounds for the Duchy and the Corvids.[/p]
- [p]Some assets on the Lake map no longer overlap buildings and tokens.[/p]
- [p]Warriors no longer appear inside the tower on the Mountain map.[/p]
- [p]Clouds in Strategic View now blend smoothly.[/p]
- [p]Vagabond “Quest Completed” animation now plays as expected.[/p]
- [p]Keepers in Iron relics and Vagabonds no longer cause trees to disappear on the Winter Map.[/p]
- [p]Trees no longer clip through the Marquise Keep when a Favor card removes the token.[/p]
- [p]The Duchy Citadel icon now appears the same as it does in tabletop.[/p]
- [p]On Steam Deck, tapped cards and tooltips now dismiss correctly.[/p]
- [p]Available faction icons are larger and easier to select on large-UI mobile devices.[/p]
- [p]Some HUD elements are no longer off-screen on some tablets.[/p]
- [p]Selecting Bird cards now works correctly when suited cards are also available for the Keepers in Iron on mobile devices.[/p]
- [p]Gamepad support has been improved.[/p]
- [p]Vagabond icons now display correctly when using the Ferry on the Lake map in Strategic View.[/p]
- [p]Expose now highlights the correct clearing in Strategic View.[/p]
- [p]Wood highlights for Marquise are more visible in Strategic View.[/p]
- [p]Vagabond targeting to strike a Keepers In Iron relic is now clear when multiple relics are stacked.[/p]
- [p]A confirmation now appears when ending the Vagabond’s turn with actions remaining.[/p]
- [p]Increased highlight size to attack the Keep when the model isn’t present.[/p]
- [p]Save and Exit / Resign now return you to the correct Local/Online screen.[/p]
- [p]Vagabond is now able to review their quests during item damage selection.[/p]
- [p]Eyrie faction information no longer covers clearings in Strategic View on affected screens.[/p]
- [p]The Marquise Keep clearing is now more clearly indicated when playing with Adset.[/p]
- [p]Lost Souls and revealed Lizard cards can now be opened while the Sway Ministers screen is minimized.[/p]
- [p]The restore prompt button no longer overlaps constructed card icons.[/p]
- [p]Improved expanded rules for Marquise wood cost visualization.[/p]
- [p]Field Hospitals prompts no longer block Riverfolk purchase prompts at turn start.[/p]
- [p]Winter map icons no longer cover neighboring clearing costs.[/p]
- [p]Improved the clickable region to attack buildings on the Winter Map.[/p]
- [p]Fixed an issue where the prompt to use a Partisan card wouldn’t appear during combat.[/p]
- [p]Added additional entries to the Action Log, and improved several existing entries.[/p]
- [p]The Pacifist (Heroic) challenge description has been clarified.[/p]
- [p]Fixed several areas where localization was incorrect or missing.[/p]
- [p]Additional game settings now display when viewing lobbies.[/p]
- [p]Chat no longer cuts off the last line at certain resolutions.[/p]
- [p]Cards are no longer dealt face down to players after being discarded by the AI in Pass and Play.[/p]
- [p]Fixed several potential errors which would have resulted in softlocks.[/p]