Root Early Access Update 9/4

The first couple of weeks of Early Access have been great -- thank you so much to those of you who've provided feedback, either directly or here in the Steam forums. From a look around the forest, it seems like you all are enjoying playing Root as much as we enjoy making it: You've already put in a combined total of over fifty-two thousand hours of play time!
We're working towards our next milestone of mobile release on iOS and Android phones and tablets, which is on track for Thursday, September 24! So keep an eye out for some new mobile friends to be joining the woodland for cross-platform warfare fun!
Additionally, as we move forward in Early Access, here's what we're working on:
- Expansion support! Tick tock...Clockwork opponents are on the way!
- Our biggest focus has been on bugs, but we’re also working on implementation of some of the most common feedback we’re seeing:
- Discard Pile view
- Action Log
- Options for shorter battle animations
- AI Improvements
- 1st player marker during setup
- Discard Pile view
- Regarding the Field Hospital and other feedback around perfectly matching tabletop play, we are reviewing and looking into solutions. We try to balance game flow and pace with perfect accuracy, but we believe we can provide some options to players who want better fidelity.
The team couldn’t be more delighted by the passion and reception that Root has seen so far, and we’ve been devouring all of your feedback. We'll be back with another update as we get ready for the mobile release later this month. In the meantime, thank you so much for your feedback & your support!
If you haven't done so, please consider taking a moment to rate and review the game to help other players discover their new favorite digital board game!
Thanks for playing Root!
- The Dire Wolf Team