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Root Patch 1.23.1



[h2]Patch Notes: 1.23.1[/h2]
Today's Patch 1.23.1 contains a handful of fixes and improvements to the overall performance and stability. We are still processing a lot of great community feedback, and are continuing to work on many of the adjustments and features have been requested. Today’s update has a few minor quality of life updates, alongside the stability adjustments, but keep an eye out for some of the larger items coming (some will hit after Early Access ends)!

As always, we appreciate your feedback and support as we continue to make Root the best digital experience possible. If you do encounter an issue or need help, please drop us a line at [email protected] so we can see what's up.

And if you're enjoying Root, please take a moment to rate & review the game to help spread the word to other players!

Thanks for playing Root!

[h3]New:[/h3]
  • You can review the Discard Pile any time! Open the Supply during a game and press the “Discard” button
  • Marquise de Cat will now have the option to use Field Hospital immediately when warriors are removed from their Keep clearing.
    • This is a first step we are taking to address some of the concerns around the differences between the digital and tabletop experiences of Root. We prioritized this to help prevent griefing the (poor, poor) Cats on some Turn 1 plays. Watch for more updates about an upcoming implementation of a Tabletop option.
  • Previously selected game settings are now saved between games
  • Save Icon has been improved and relocated
  • Alliance players can now see the Supporter cost of a potential Revolt during Birdsong

[h3]General: [/h3]
  • Players should no longer be able to get stuck in the second tutorial
  • Evening ambient audio should no longer last forever
  • During games, the chat window should no longer be overlapped by game menu elements
  • Clarification added to rulebook instructions
  • Vagabonds’ special abilities can now be cancelled properly
  • Command Warren can be activated by the Vagabond even if they only have exhausted swords
  • Favor cards no longer remove pieces of a faction in your Coalition
  • Leaderboard layout now fits large numbers
  • Improvements around reconnecting to and resuming saved games and other connectivity issues.


[h3] Known Issues:[/h3]
  • Discard Pile does not appear to work in Online Play - this will be fixed ASAP.
  • There is an issue where some cards are playing face up and face down when you expect the opposite. We are still addressing this issue, but have fixed the most egregious cases.
  • We are still experiencing some visual and performance issues on Macs.
  • There are some rogue notifications in rare cases.
  • The discard pile menu does not resize properly in all aspect ratios. We’ll fix this soon, but in the meantime resizing the game via Settings should help.
  • We are still investigating reports of players occasionally not being able to play cards, or being locked out of a game mode temporarily.
  • Though we are making improvements to the AI, in this update they may still occasionally move between clearings in a silly manner.
  • The settings menu looks off-center -- don’t worry, we’re adding things here soon!