Patch 1.27.3

Patch 1.27.3 contains bugfixes and an update to our Matchmaking system!
[h2]Features[/h2]
- Improvements and updates to online timer functionality
- Updated terminology for more clarity.
- 3m timer games are now called Live.
- 3d timer games are now called Asynch.
- Live game reconnection process is more forgiving and has improved messaging
- Players may now do other activities while waiting for a live game to start
- Timers now reset after players complete their turn rather than after each action taken.
[h2]Bug Fixes[/h2]
- Resolved issues around undoing Scorched Earth, Sanctify, Cobbler, and Player Setup
- Implemented improvements to the Clockwork Expansion.
- Corrected Localization issues.
- Repaired an issue that prevented the match from progressing when Marquise used Field Hospital after Vagabond Strike
- Fixed an issue where Command Warren activation was skipped if the opponent played a card during combat.
- Resolved issue where resuming a Pass and Play game could cause the wrong Faction HUD to be displayed.
- Trade Posts now display the correct Suit during Combat.
- Corrected a visual bug that displayed Quest VP incorrectly in games with two Vagabonds.
- Resolved a bug preventing Woodland Alliance AI from using Revolt in certain Challenges.
[h2]Other[/h2]
- Fixed an issue causing the resolution to default to 1:1 when a supported resolution was not present.
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