1. FPS Monitor
  2. News

FPS Monitor News

First update in 2019

Hello boys and girls!
We're ready to release new build with with very nice build number #5000.
As we announced at the end of 2018 year, this new version will have at least one great new feature - desktop widget (or desktop overlay).
Now you're able to see any part of a scene over your desktop (on top or under all windows). This widget works as portal or mirror to your scene. It will show everything that falls within its boundaries. Just hold CTRL button and move it over desktop with mouse (even to another display).
https://www.youtube.com/watch?v=arTbIW51ImE

Here are the other changes in this release:
  • Added sensors for logical disks. These sensor will not slow down system performance or even crash it (possible with physical drives sensors on some systems)
  • Added font anti-aliasing switch in overlays. Very useful for Desktop overlay when it is in "transparent black color" mode.
  • Added Cyber Sync feature in experimental mode (FPS Limiter option)
  • Fixed GPU driver memory leak in some very specific cases (yes, we know how to eat all your GPU memory and no one will understand what the hell is going on :) )
  • Improvements in hardware access module (new devices are supported, fixes, etc)

New features are coming...

Hello, friends!
We worked hard and are almost ready to release a new version which has a number of new features.

We'd like to reveal now one of them - this is the Mirror To Desktop (or Desktop Overlay) feature. The program will display a specified area(s) from your scene right to desktop (to a widget). So you'll be able to see your system state not only in games but in "normal" Windows too.

Here is the sample of such widget over Windows desktop.


This version is available in beta channel (fpsmonitor properties in steam client, betas tab).

Untitled

First update

Hello!
Here is the first update #4910 (not hot fix) for our software.
Changes list:
  • New pre-installed scenes were added
  • Fixed wrong editor helper windows positions after fullscreen toggle
  • Fixed wrong AMD Ryzen 2600 cores frequencies detection
  • Fixed possible SteamInterface.exe crash on the program exit
  • Hardware access code is tuned, now it is better and more stable ;)