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  3. Additional information we’d like to share with you regarding our progress

Additional information we’d like to share with you regarding our progress

Taming
Whilst the Chief has been busy coding the Taming system, animations, character creation and more, I’ve had the opportunity to begin developing the Skill Tree system. Whilst still early on it’s exciting to be able to share with you that the Werewolf Taming has been fully coded and animated.
The taming methods have been created with the specially altered smoke grenade that was shown in an early one of Chief’s posts. On top of that the player can give orders to the tamed creature such as ‘Attack’ and ‘Follow me’.

The ability to heal your creature is almost expected and a foundation for such a game as Creatures Inc. as with all other areas of development this takes time to code and get working as intended. However, I’m happy to announce that thanks to Chiefs efforts, creature healing has been implemented too – once you learn the relevant knowledge in-game.

Skills
There is 8 Skill Trees to help you on your way to being a Master Tamer. The Skill Trees have been created to accommodate many different playstyles and the progression will be down to the player.
You unlock the Skill Trees in the order you want/need them.
This way we hope you will be able to complete many playthroughs and have different experiences in doing so, or perhaps you’re in it for the long haul and you want to max out every skill? The choice is yours.
Each Skill Tree unlocks different items tools and/or weapons so it pays to keep your options open

Choose from the following Skill Trees :
  • Tamer
  • Hunter
  • Doctor
  • Engineer
  • Survivor
  • Brawler
  • Vet
  • Chef

Make sure to keep an eye out for more updates coming soon!