Re.Poly Version 0.8.0
Hey there girls and guys.
The first update after the big anouncements is here. You will notice a overall optical change in the game and I hope you like it.
Because of the fact that Villagers are not working as intended I decided to took them out for now and put them back in a later update.
Goblins will walk all over the green lands now because some of you have said it is too easy, so here is the challenge for you :P
In the next update I plan to work on better breeding animal mechanics and implementation of lots of more places to explore, so stay tuned :)
V 0.8.0 Patchnotes
Additions:
+ Added gold armor set
+ Added titan Armor set
+ Added: Information to the mallet menu to see what the symbols are for (Like destroying, upgrading or moving)
+ Added: right clicking a blueprint in the crafting menu pins the blueprint to the player screen to get better track of the resources you have to farm for it
- Removed: Villager related content (For now)
Changes:
- Changed: All flora meshes are changed to realistc/poly styled meshes
- Changed: changed all models into higher poly models
- Changed: Enemies can get knocked back from your attacks by a 50% chance. It depends on how big the enemy is and which weapon you use
- Changed: Goblin and Skeletton meshes
- Changed: Reduced the crop plot slot to only one slot for seeds
- Changed: Placing seeds into a crop plot will seed all available plant spots
- Changed: It is possible to climb building parts now
- Changed: Reduced indoor darkness (It is a bit brighter now)
- Changed: Gems that are attached to weapons/tools will be displayed to see which item has a gem in it
- Changed: It is now possible to write text on chests directly so no signs are needed to attach
- Changed: The Buildings in the main village do not have to be rebuilded anymore
- Changed: The Quests in the main village can be accepted directly
- Changed: The Research Table is readded and it will be needed to unlock blueprints
- Changed: Workstations, Decorations etc have to be crafted in order to be placed. Only build parts can be builded via the building menu
- Changed: Twig building parts will need fiber instead of ropes
- Changed: Wood building parts do not longer need nails to be build
Fixes:
- Fixed: It is possible to charge the big fireball while evading
- Fixed: Blocking with the staff will not stop charging the big fireball
- Fixed: it is possible to sit on a chair while being mounted
- Fixed: It is not possible to jump while in spear/battleaxe throw mode
- Fixed: It is possible to change the weapon while in throwing mode
- Fixed: Enemies can shove the player away when they attack
- Fixed: Villagers do not get damage from projectiles or magic
- Fixed: Dublicating seeds when drag and drop a seed from a crop plot slot
- Fixed: Plant and crop plot performance issues
- Fixed: Chickens will instantly lay eggs when taking out of the chicken coop
- Fixed: Beards will clipping through the character when the body weight is set to higher values
- Fixed: The game is running at very low FPS after some gameplay and saving/loading much
- Fixed: Beards will clipping through the character when the body weight is set to higher values
- Fixed: The ladders in the dark forest towers are not usable
- Fixed: Floating Foundation extensions when building on uneven terrain
Remember: When you find a bug, please post it on the
Discord-Server: https://discord.gg/QbGKXJe
This is very important. I need your voice to make the game better.
Thank you for all your support.