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Savegame issue

[p]Hey there. I got a message that buildings are not loaded correctly.[/p][p][/p][p]If this happens to you try to load the "Autosave" file.[/p][p][/p][p]If this do not fix the issue please hop over to the discord server: Discord

and dm me and I will fix the issue for you.[/p][p][/p][p]Poorly there is no overall solution for this but I will fix every savegame that is send to me.[/p]

Re.Poly V 0.8.2 Hotfix

[p]Hey there girls and guys. In this update I added a lot of decorations that can be crafted in the decoration workbench. This workbench can be unlocked via completing a quest that is marked with a "?" and buy the blueprint from the soul.[/p][p][/p][p]I hope you like it and stay tuned for future updates [/p][p][/p][p][/p][p]Update Notes Version 0.8.2 Hotfix[/p][p][/p][p]Additions:[/p][p][/p][p]+ Added: Decoration Workbench[/p][p]+ Added: 18 table variants[/p][p]+ Added: Blueprint shop[/p][p]+ Added: 15 Chair variants[/p][p]+ Added: 9 Bench variants[/p][p]+ Added: 3 Shelf variants[/p][p]+ Added: 8 Cabinet variants[/p][p]+ Added: 5 Decorative Plant types[/p][p]+ Added: 12 Hanging plant types (attachable to walls)[/p][p]+ Added: 9 Flower Box types (Attachable to windowframes)[/p][p]+ Added: 5 Statue variants[/p][p]+ Added: 6 Gravestone variants[/p][p]+ Added: 5 Wall trophy variants[/p][p]+ Added: Underwater swim animations[/p][p][/p][p][/p][p]Removed:[/p][p][/p][p]- Removed: Arrows will no longer stick in enemies[/p][p][/p][p]Changes:[/p][p][/p][p]- Changed: It is possible to attach walls to roofs[/p][p][/p][p][/p][p]Fixes:[/p][p][/p][p]- Fixed: Bigger enemies bugging into player camera[/p][p]- Fixed: Quests that requires to craft something in workstations do not count when the item is collected from the Workstation[/p][p]- Fixed: Moving objects do not work properly anymore[/p][p]- Fixed: Drinkable items can not be used via doubleclick[/p][p]- Fixed: Camera movement in normal photo mode is too slow[/p][p]- Fixed: Camera movement in free photo mode is too slow[/p][p]- Fixed: Resources respawn too fast[/p][p][/p][p][/p][p]Known issues and missing Content:[/p][p][/p][p]- Houses are empty and will be filled in the next updates[/p][p]- Character face types are removed and only one facetype is present[/p][p]- Balancing should be made much better[/p]

Re.Poly Version 0.8.2

[p]Hey there girls and guys,[/p][p][/p][p]I hope you enjoyed the last big update.[/p][p]In this update We implemented a new photo mode and simplified the building system.[/p][p][/p][p]Feel free to post any type of bug via the ingame bug tracker, Discord or Instagram. [/p][p][/p][p]Have fun with the new stuff and stay tuned for the upcomming content![/p][p][/p][p][/p][p]Update Notes Version 0.8.2[/p][p][/p][p]Additions:[/p][p]+ Added: You can rotate the character preview in the inventory now[/p][p]+ Added: Level up particle effect[/p][p]+ Added: Level up Sound[/p][p]+ Added: You can doubleclick food to eat in the inventory[/p][p]+ Added: Photo mode (Replaces the old free camera mode and adds a lot of settings for beautiful screenshots)[/p][p]+ Added: You can doubleclick a Crafting blueprint to craft 1 of the clicked blueprint[/p][p][/p][p][/p][p]Removed:[/p][p][/p][p]- Removed: Climbing (too buggy and it crashes servers)[/p][p][/p][p][/p][p]Changes:[/p][p][/p][p]- Changed: The Main quest is colored differently to see that it is the Main quest now[/p][p]- Changed: Sprinting will be possible diagonally now. Means if you sprint and press left or right you no longer will stop running[/p][p]- Changed: Gorothka is a bit easier[/p][p]- Changed: Quest items can only be collected when the quest is active[/p][p]- Changed: Building menu UI is changed to a simpler menu.[/p][p]- Changed: You have to craft feathers in beardhouses and honey in beehives manually. They will not produce automatically anymore[/p][p]- Changed: Backpacks do not have to be repaired anymore[/p][p]- Changed: Raised the durability for Tools[/p][p][/p][p][/p][p]Fixes:[/p][p][/p][p]- Fixed: Troll do not deal damage[/p][p]- Fixed: Crossbow do not work as it should[/p][p]- Fixed: Map is not positioned correctly in the inventory[/p][p]- Fixed: The remove button is shown in the journal even if the quest is not removable[/p][p]- Fixed: The reward display is not correct in the journal[/p][p]- Fixed: Clock display is missing[/p][p]- Fixed: Picking up items for quests will count them double[/p][p]- Fixed: Ladder climb up and down animations are very strange[/p][p]- Fixed: Shipdock can not be placed[/p][p]- Fixed: Ship dock can not build the ship[/p][p]- Fixed: Respawned bushes do not give resources[/p][p]- Fixed: Quests where you have to craft armor can not be completed[/p][p]- Fixed: Some ladders in towers do not work[/p][p]- Fixed: Birdhouse and Beehive will crash servers[/p][p][/p][p][/p][p]Known issues and missing Content:[/p][p][/p][p]- Houses are empty and will be filled in the next update[/p][p]- Character face types are removed and only one facetype is present[/p][p]- Balancing should be made much better[/p]

Re.Poly Version 0.8.1

[p]Hey there guys and girls.[/p][p]It has been a while since the last update but I was working the whole time. But my time was a bit limited in the last month.[/p][p][/p][p]The Main Quest is now 50 Quests strong and will end in the tropical lands where the next big update will take place. To have the best gameplay experience you should start a new game because changes to the landscape can cause your buildings to be under the map.[/p][p][/p][p]Feel free to post any type of bug etc on the discord server as usual.[/p][p][/p][p]Thank you all for your patience :)[/p][p][/p][p][/p][p]Update Notes Version 0.8.1[/p][p][/p][p]Additions:[/p][p]+ Added: Green lands environment rocks[/p][p]+ Added: Dark Forest environment rocks[/p][p]+ Added: Snow Lands environment rocks[/p][p]+ Added: Fog into the Dark Forest[/p][p]+ Added: Crabs to sea shores[/p][p]+ Added: More Villages filled with loot and AI (Monsters etc.)[/p][p]+ Added: Sprint attacks to all weapon types[/p][p]+ Added: Bow Combo[/p][p]+ Added: A lot of quests[/p][p]+ Added: Mount - Singa (Lion)[/p][p]+ Added Monster: Seeker to the Dark forest[/p][p]+ Added Monster: Stone Caller to green lands caves[/p][p]+ Added: Character preview for the equipment window[/p][p]+ Added item: Stone Caller's Screaming Gland[/p][p]+ Added item: Wizard's Water[/p][p]+ Added item: Seekers eye[/p][p]+ Added item: Wizard's chalice[/p][p]+ Added item: Grindun's Staff[/p][p]+ Added item: Princess Tear[/p][p]+ Added item: Crown of the ice king[/p][p]+ Added item: Fractal ice shard[/p][p]+ Added: You can rotate the character preview in the inventory now[/p][p]+ Added: Level up particle effect[/p][p]+ Added: Level up sound[/p][p][/p][p]Removed:[/p][p]- Removed: Researching in the inventory menu[/p][p]- Removed: Monster waves (Reason: They are more disturbing than fun)[/p][p]- Removed until finished: Dragon mother event[/p][p]- Removed: Grindun NPC[/p][p][/p][p]Changes:[/p][p]- Changed: Fighting system is changed to a root motion based fighting system with combos[/p][p]- Changed: Enemies have more balanced health so you do not have the feeling of fighting golems[/p][p]- Changed: better bow mechanics[/p][p]- Changed: AI is reacting by hits more often to make a more fair fighting feeling (Bigger enemies needs bigger weapons to knock them back)[/p][p]- Changed: Stamina cost for attacks is reduced[/p][p]- Changes: Adjusted Boss Health[/p][p]- Changed: You no longer have to place a research table to research new blueprints. You can do it directly in the inventory[/p][p]- Changed: Head model for male characters[/p][p]- Changed: Updated beard models for the new male head type[/p][p]- Changed: Head model for female characters[/p][p]- Changed: The character equipment and character stats are now placed to a seperate menu point for better overview[/p][p]- Changed: Weapons do not loose durability anymore. Only tools and Armor have to be repaired over time[/p][p]- Changed: Instead of always walk back to Grindun for a Quest you now have a green Soul that guides you through the Story which appears next to you[/p][p]- Changed: Renewed the main questline (You will begin with a new questline even if you have a saved game)[/p][p]- Changed: Monsters will no longer hit while run[/p][p]- Changed: The Main quest is colored differently to see that it is the Main quest now[/p][p][/p][p]Fixes:[/p][p]- Fixed: The stone bihander has not the correct attacking range[/p][p]- Fixed: Go into throw mode will work as blocking (Which is wrong)[/p][p]- Fixed: You can equip a spear while holding a shield without having the Phallanx-Ability unlocked[/p][p]- Fixed: Bosses will loose awareness of your presence at certain circumstances[/p][p]- Fixed: You can be pushed or send to the air by enemy attacks[/p][p]- Fixed: It is possible to kick enemies into the air or push them away with certain attacks[/p][p]- Fixed: Eyebrow color is not changing when the haircolor is changed[/p][p]- Fixed: Female Goblin, Goblin Archer and goblin sorcerer do not give any exp[/p][p]- Fixed: Goblin Archer do not get in close combat mode[/p][p]- Fixed: Wrong hair color after character respawns[/p][p]- Fixed: Block animation will not be triggered when the attack animation is running[/p][p]- Fixed: Troll do not deal damage[/p][p]- Fixed: Crossbow do not work as it should[/p][p]- Fixed: Map is not positioned correctly in the inventory[/p][p]- Fixed: The remove button is shown in the journal even if the quest is not removable[/p][p]- Fixed: The reward display is not correct in the journal[/p][p]- Fixed: Clock display is missing[/p][p]- Fixed: Picking up items for quests will count them double[/p][p]- Fixed: Ladder climb up and down animations are very strange[/p][p]- Fixed: Shipdock can not be placed[/p][p]- Fixed: Ship dock can not build the ship[/p][p][/p][p]Known issues and missing Content:[/p][p]- Houses are empty and will be filled in the next update[/p][p]- Character face types are removed and only one facetype is present[/p][p]- Balancing should be made much better[/p][p]- Still missing sounds and effects[/p]

Re.Poly V0.8.0 Hotfix 2

Hey there girls and guys.

Long time not heard and I am sorry that I am not that present in these days.

Some of you posted a lot of bugs and I have fixed a lot of them. I hope you will like it

The next update will be a content update which brings new stuff into the game so stay tuned :)



V 0.8.0 Hotfix 2


Additions:


+ Added: Medium Backpack (Extends your inventory to a total of 32 slots)
+ Added: Big Backpack (Extends your inventory to a total of 42 slots)
+ Added POI - Animal Barn Farm
+ Added Setting for adjusting the grass density to save some Performance
+ Added big storage chest
+ Added dust effect for using the shovel on the Ground
+ Added Built Part: Roof Ridge


- Removed: Clay actors from the pine forest and tropical lands
- Removed: Annoying tutorial popup boxes

Changes:

- Changed: Reduced twig building parts stick Needs
- Changed: Rain effects will only be present on pathways to reduce overall blending
- Changed: Clay will be obtained with a shovel digging the pine forest or tropical lands ground like it is with earth in the green lands
- Changed: Limited the meteors to a maximum of 6 meteors at the same time. As long as 6 meteors are present there will be no new spawn.
- Changed: Critical Damage (Headshots) with arrows is raised to 2,5 - 3 times the damage of an arrow
- Changed: The chance that apple trees will give you apples is raised to 60% per tree
- Changed: Hitting building parts or stations with a hammer will repair the object when the needed resources are in the inventory


Fixes:

- Fixed: It is not possible to deselect the secondary hotbar slot (for example shield or torch)
- Fixed: Deselecting a weapon while holding a shield or torch will deselect the torch/shield as well
- Fixed: Fence and fence post still need nails to build
- Fixed: It is raining too much
- Fixed: Troll weapon rotation
- Fixed: AI torches are placed underneath them while nighttime
- Fixed: Green lands bush has a false respawn mesh
- Fixed: Current items will not be updated in the research table window
- Fixed: Gathering ressources from Breeding animals will not drop the items when your inventory is full
- Fixed: Very low LOD details in the village houses
- Fixed: Armor stand is still showing equipment parts even if they don't be attached (Multiplayer)
- Fixed: Skeletton Knight do not attack
- Fixed: Breeding Animals are constantly sleeping
- Fixed: Animals still makes their sounds even if they are dead
- Fixed: Breeding Animals disappearing when being far away from them, saving the game and loading it
- Fixed: Walking and running animations are too static (They are more dynamic now)
- Fixed: Battlemage stance do not shoot the fireball or the ice shard
- Fixed: When starting a game only the one armed punch is possible
- Fixed: Using water drinking items like the watering skin or the water bottle, via right click and use, will change you current equipped weapon/tool to an empty water bottle
- Fixed: Skeleton Knight sometimes T-Posing when getting hit
- Fixed: Eating a cactus will fill up the thirst to 100%
- Fixed: Reincarnated mounts will not be saved and loaded (Poorly you have to reincarnate them again 😦 )
- Fixed: Small candle can not be placed on all objects
- Fixed: Campfire, Cooking pot and oven do not produce coal after a game is loaded
- Fixed: The Ship has wrong LOD Levels
- Fixed: Monsters do not deal damage on dedicated Servers
- Fixed: When a player jumps off a cliff it will go into flying mode on dedicated servers or multiplayer sessions
- Fixed: Shields do not work properly and do not drop durability when Blocking
- Fixed: Yldrig sounds like a horse instead of a deer
- Fixed: Corrected some roadside lootboxes positions that were reported in the pine forest
- Fixed: Wolf foot trace is buggy
- Fixed: Pressing the reload button while in the inventory menu will cause the mouse cursor to disappear
- Fixed: Chicken coop will not breed chickens properly
- Fixed: Trolls and orks do not give you exp after defeating them
- Fixed: The Copper battleaxe and mace is missing in the smith shop
- Fixed: You can not craft anything in the fruitpress because it will not recognize the water bottle
- Fixed: The repairable portal that leads to the tropical forest is not being repaired after loading the game. (You have to repair it again for future saves to work)