1. Re.Poly
  2. News

Re.Poly News

Update V 0.0.2j

Hi there guys and girls, a new update is online.

In this update I fixed tons of bugs with the help of people who posted a lot on the Discord Server. I really apreciate that :)

As you may notice the mount system had changed and your currently catchet mounts are poorly gone.
It has changed to a summoned based mount system. For this I added the 4 possible mounts.



This is just one of them named Phenx. You can unlock mounts by talking to the Tree Spirit which is located at the biggest tree in the world. Go find him and see what you will need to awake a mount :)

There are changes in the building system too. That means Pillars are supporting roof parts as well. I know it is not perfect but I will work further to make it perfect.

I hope you enjoy the new update and feel free to post bugs on the Discord Server. I hope we meet us there :)

Have a nice day :)




Update Notes Version 0.0.2j


Additions:

+ Added Sugarcane to seed machine
+ Added Watering Can to workbench crafting list
- Readded destructing animations for trees and rocks
+ Added Mount Menu
+ Added Summon mount key
+ Added tree spirit
+ Added logics to awake a mount
+ Added Mount: Yldrig (Male Deer)
+ Added Mount: Ilbeza (Ice Horse)
+ Added Mount: Phenx (Fire Horse)
+ Added Mount: Fanghru (Wolf)
+ Added item Yldrigs Antlers
+ Added item Ilbezas Horn
+ Added item Phenx Ash
+ Added item Fanghrus Mane
+ Added Keybinding for reloading
+ Added Version control. (Servers will not shown in the serverlist if the client or the server are not up to date)
+ Added Stone Fort Wall
+ Added Stone Fort Wall Gate
+ Added special breed variants for every type of breeding animal



Changes:

- Changed: Reduced the hearable radius of beehives
- Changed: Players are able to type in numbers when trading
- Changed resource respawn time to 10 minutes
- Changed foliage respawn rate to every 60 minutes
- Changed Gorothka's health will be reset when he falling back to his start point
- Adjusted the amount of resources that will be harvested with tools
- Changed Mounting system to summoning mount system
- Changed: Watering can can not be filled on water surfaces
- Changed: Watering can needs clean water to fill it now
- Changed: Water catcher will need more time to catch water now
- Changed: Pillars now support Triangle Roofs
- Changed: Pillars now support Roof and half roof
- Changed: Pillars now support Roof outer corners
- Changed: Half roof can now be placed on top of roofs to fill a one foundation space




Fixes:

- Fixed: Fort Wall Doors can not attach other walls or doors in multiplayer
- Fixed: Players can eat Taming food
- Fixed: Ring of Illumination will not show the light sphere after loading/login
- Fixed: Level Achievements are not working properly
- Fixed Resources (like Trees, Rocks etc.) are not working properly on multiplayer or dedicated servers.
- Fixed Sharp stone and weapons can not be used to harvest resources
- Fixed Repair tool kit has 0 uses when crafted
- Fixed Harvesting does not give exp
- Fixed Goblin achievement will be triggered from killing other AI too
- Fixed Arrow go through objects
- Fixed enemy arrows and magic attacks go through Objects
- Fixed specific green land trees are not dropping apples
- Fixed errors and warnings with rebuilding objects
- Fixed town center crystal object does not replicate
- Fixed Door/Fort Door/Fence Gate and other door/gate replications are wrong (Doors shown closed while it is actually open)
- Fixed No information of missing items when a blueprint is selected
- Fixed some errors with crop soil rows
- Fixed dodging is possible while climbing
- Fixed energy is consumed while riding
- Fixed When catching animals at night they are still sleeping
- Fixed Gorothka will not turn back to his start point when leaving his cave
- Fixed Bow and Crossbow bolts will go directly back into the inventory when shooting
- Fixed Chat is not usable
- Fixed arrows and bolts do not hit enemies sometimes
- Fixed bolts will go directly into the inventory when shooting with a crossbow
- Fixed glass bottle has full charges when crafted
- Fixed empty glass bottle can not be filled
- Fixed crafting arrows will not give any exp
- Fixed errors with wall signs and normal signs
- Fixed chat massages do not support ß äöü
- Fixed missing translation for "pickup"
- Fixed missing translations for open/close fence gate and Fort gate
- Fixed interaction text will not change when open a door
- Fixed rabbit footsteps are too loud
- Fixed fence doors are hearable all over the map
- Fixed Animal errors and wrong behaviors (maybe this will not take effect on current catched animals)
- Fixed EXP Amount will not count over lvl up exp
- Fixed triangle ceilings floating in air when destroying everything below them
- Fixed ceilings and laddered ceilings floating in air when destroying everything below them
- Fixed ceilings are not placeable at some situations
- Fixed Laddered Ceilings can not be placed on pillars
- Fixed: Roof inner corner can not be placed next to roof parts

Hotfix and a big sorry

Hi there guys and girls,

I'am verry sorry about the fact that the game was not playable, because you could not harvest any resources with the sharp stone or weapons. This was a big fail becase it made the game unplayable.

This is fixed now.


Thank you for your patience and thanks to all of the ones who posted the info on the discord server.


I hope next year will be better for all of us.

Update Version 0.0.2i

Hi there guys and girls and I wish all of you a merry christmas.

In this week I had not much time but I wanted to offer you the new build parts and possibilities.
I hope you like it. In the next week I finally start the work on recipes to cook and the pet system.

Stay tuned and stay healthy




Update Notes Version 0.0.2i




Additions:

+ Added Build Part: Pillar
+ Added Foundation Fence
+ Added Foundation Fence Gate
+ Added Stone Foundation Fence
+ Added Stone Foundation Fence Gate



Changes:

- Changed: Level Up effect is much more less shocking
- Changed building fort walls will work like the fences to have a better placement. They are adjustable in height to fit the terrain.
(Currently placed fort walls will have a bad placement, so please replace them)
- Changed: Fences are now upgradeable to stone



Fixes:

- Fixed: Clock is visible in the pause menu
- Fixed: Clock displays only one number when minutes are under 10
- Fixed: Crop Soil Row does not work
- Fixed: Wooden Fort Tower teleports the player to nowhere when try to climb it
- Fixed: Beehive is not placeable anywhere
- Fixed: Meteors will land in water
- Fixed: AI and Boss respawns at the zero point of the map instead of its correct location

Update Notes Version 0.0.2h

Hi there guys and girls.

In this week I implemented logics to get your crops fertilized. Also I added crouching and a climbing system to the game. I hope you like it.

There were a huge usage of video memory, which should be fixed now. Your machines will be thankful I guess.

In the next update there will be much more bug fixes, recipies to cook and some building improvements. If the time will be my friend in the next week, I will implement the pet system and some other little stuff.

So stay tuned and we see us next week.


Update Notes Version 0.0.2h


Additions:

+ Added climbing system
+ Added crouching
+ Added Compost Bin
+ Added Fertilizer
+ Added clock to the User interface



Changes:

- Changed: The big water barrel will now hold 1000l of dirty and clean water
- Changed: The water purifier will now hold 200l of dirty and clean water
- Changed: The water bottle now have 4 charges
- Changed: The copper water bottle now have 10 charges
- Changed: The bucket can hold 10l now
- Changed: The watering can can hold 10l now
- Changed: Processing water in the water purifier will now be faster
- Changed: drinking from a glass bottle will add 40 thirst points
- Changed: drinking from a copper water bottle will add 70 water points
- Changed: using Cow or Goat milk will not give you an empty bottle anymore
- Changed: The torch will now last 4 times longer than before
- Changed: Water Catcher will now collect clean water instead of dirty water



Fixes:

- Fixed: The game uses too much Video Menory
- Fixed AI (Monsters, Animals and Breed animals) do not spawn when riding a horse
- Fixed Bow can shoot stone bolts
- Fixed world bolts pickup ends in arrow pickup
- Fixed Signs do not show line 2 and 3 when pressing the "confirm" button
- Fixed many build parts and placeable things are not placeable properly (except fences. There will be another fix)
- Fixed water bottles do not work properly
- Fixed level achievement do not trigger
- Fixed Gorothka do not respawn (Respawn time is 10 minutes)
- Fixed Hand placement of the female model is not matching to the glider
- Fixed using Cowmilk and Goatmilk removes the whole stack
- Fixed Left hand will be set to active when getting hit by a player or an AI
- Fixed Doors are displayed closed if you go away from them and return. (If there were open while you go away)
- Fixed When the build menu is open, all other opened UI elements are bugged
- Fixed When using a glider while falling fast, the player gets damage when grounded
- Fixed Fences are not placeable properly (There are still situations where you can not place it but there are logical)

Update Notes Version 0.0.2g

Hi there guys and girls.

This update is just a small update because of the lag of time I had in the last two weeks. Sorry about that but I will keep going.

I implemented the new water logics. That means you now have to water your plants. In the next update that will follow in a couple of days you will be able to fertilize your plants too. For this I have to implement the logics to produce fertilizer.

The next update will give you more mobility options like crouching and climbing.
This update should not affect your savegames but maybe your previous planted crops could be broken. Just test this out. If the old crops do not work, just destroy them and plant new ones.

Thank you for all of your support.


Update Notes Version 0.0.2g




Additions:

- Added functions to watering crop plots
- Added functions to fertilize crop plots (not yet ready)
- Added plant status UI
- Added watering can
- Added optical indicators when looking at the crop plot for watering status and fertilizer status
- Added Mouse sensitivity setting to input settings
- Added item Watering Can
- Added logics to fill up the watering can
- Added big water barrel



Changes:

- Changed: Wooden bucket will now be filled up with water instead of adding the item "Dirty water"
- Changed water purifier UI and logics. It will produce the water directly inside of the water purifier
- Changed the water catcher UI. It will hold the water directly inside of it
- Water bottles have to be filled to be used now
- Changed: Filling a bucket will fill the bucket instead of adding water bottles



Fixes:

- Fixed mouse wheel hotbar-bug
- Fixed "How to survive" - Questline restarts after loading a game where the questline is finished already