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Update V 0.0.5

Hi there,

in todays patch I fixed some bugs (not all that was postet but a bunch of them) Because I did not finished the Map work but the fixes are very important I decided to post this patch.

But some additions are in this update. Please let me know if something is broken (And I guess you will find something ;) )


Update Notes Version 0.0.5




Additions:

+ Added Outback biome flora
+ Added tropical lands flora
+ Added Lava lands flora
+ Added all Map teleporters
+ Added item: Gold Ore
+ Added item: Gold Ingot
+ Added item: Sulfur
+ Added item: Haraya Blossom
+ Added item: Haraya Seed
+ Added craftable recipe to the seed machine: Haraya Seed
+ Added Sugar cane plants to the tropical lands
+ Added item: Titan Ore
+ Added item: Titan Ingot
+ Added item: Obsidian Ore
+ Added item: Obsidian Ingot
+ Added craftable recipe to the furnace: Titan Ingot
+ Added craftable recipe to the furnace: Obsidian Ingot
+ Added a puzzle to solve to the starting area cave
+ Added animal: Cougar
+ Added animal: Panther
+ Added animal: Tiger
+ Added animal: Elephant
+ Added animal: Panda Bear
+ Added animal: Leopard
+ Added Monster: Fracted Warrior
+ Added Monster: Fracted Mage
+ Added Monster: Ancient Warrior
+ Added Monster: Ancient Mage
+ Added Monster: Ancient Golem
+ Added Punching (The Character is able to punch objects, enemies, characters and some resources)
+ Added Framerate settings (40 FPS and 50 FPS)
- Removed Cliff Rocks
- Removed Wildlife Rocks




Changes:

- Changed: Resources will respawn after one hour playtime now
- Changed: You can find wild Potato, Carrot and Tomato plants in the green lands
- Changed: You can find wild Wheat, Corn and Pumpkin plants in the green lands
- Changed: Plants will need 3 ingame days to grow now



Fixes:

- Fixed: hitting a death AI will give EXP after each hit
- Fixed: Akata's death animation is missing
- Fixed: Neutral AI will not chase you when using range weapons
- Fixed a bug where clients are looking like the host or other players
- Fixed a bug where discovered map symbols and respawn points are not loaded
- Fixed a bug where the map and minimap is not loaded after relogging
- Fixed: Building after relogging is not possible
- Fixed: The Container slots of the water actors do always show the items of the last container
- Fixed: AI will respawn no matter if something is blocking it
- Fixed: A chicken that is held will completely despawn if the player is logging out
- Fixed: Foundation parts can not be attached to other foundations even if it should be possible
- Fixed: AI bugs through building parts
- Fixed: AI can not follow to building parts
- Fixed a bug, where the character stop rotating correctly when spamming the reload button while evading
- Fixed: Aiming vision is still active when the evading button is pressed
- Fixed: Swinging a weapon with 0 energy is possible
- Fixed: Performing a hard attack with 0 energy is possible

Update V 0.0.4b

Update Notes Version 0.0.4b

Hi there guys and girls. Today's Patch is a bit small but I wanted to fix some stuff and add a new mount.

The next update will take a bit more time because I want to start to fill the other biomes with flora and fauna finally and adding boats/flying mounts. I don't know how long it will take but I will do my best :)


Additions:

+ Added Mount: Ouzun the bear
+ Added Ouzun AI to the dark forest biome
+ Added Item: Ouzuns Paw
+ Added Ouzun awakening options to the Spirit



Changes:

- Adjusted the amount of resources you will gather with tools
- The character customization is directly shown in the main menu
- Akata will now be found in the green lands instead of the dark forest
- Reduced the needed amounts for awakening a mount
- Raised the drop chance of mount items



Fixes:

- Fixed: Horses are not attachable/detachable to wagons on dedicated servers
- Fixed: Picking up something can cause to pickup the wrong resource when another one is in direct near
- Fixed: AI will fall from high air
- Fixed: Map symbols will not be loaded
- Fixed: Infinite resource gathering from a bugged resource (Requires to pickup/chop the given resources and waiting a long time to fix it for current savegames)

Update V 0.0.4a

Update Notes Version 0.0.4a



Additions:

+ Added Item Transport Wagon
+ Added logics to store 35 items in the transport wagon
+ Added passenger carriage for up to 6 players. (driver included)
+ Added a "Max" button to the crafting tab to get the max craftable count directly
+ Added a "Reset" button to directly set the craft amount count to 1
- Removed decorative stones from the green lands biome to not let you think they are pickupable




Changes:

- Changed: Resources will be gathered with any hit the char will do with a tool now
- Changed: Reworked the wall models to fill the gap between 2 walls
- Changed the character customization is directly shown in the main menu
- Adjusted the amount of resources you will gather with tools



Fixes:

- Fixed wierd airdust effect when collecting stones from the ground
- Fixed questbug where deers are not counted
- Fixed questbug where building an anvil does not count
- Fixed fence and fence gate building rotations
- Fixed a bug where the clients are look like the host when they logout. This caused a lot of optical issues when the client is logging in again
- Fixed several bugs with the display of the building sphere authority radius and the list of the building sphere
- Fixed a bug where AI is not spawned while driving the animal wagon
- Fixed a bug where AI looks different on clients and host
- Fixed guilds are not saved
- Fixed guilds are not loaded
- Fixed guild name is not shown on logged out players
- Fixed guild name is not shown when players log in
- Fixed a game crash bug for clients with the compost bin
- Fixed quest Header is going out the screen
- Fixed players who logout on a animal wagon will block the seat of the wagon
- Fixed a bug where the player is not able to interact with something after the player dies
- Fixed where horses are not attachable/detachable to wagons on dedicated servers

Update V 0.0.4

Update Notes Version 0.0.4


Additions:

+ Added Animal transport wagon
+ Added logics to transport 4 small, 1 big and 2 small or 2 big animals
+ Added logics to attach a horse in front of a wagon
+ Added 23 tutorial quests
+ Added Half Straight Stairs



Changes:

- Changed: Foundations can now be adjusted in height in steps by half of the height of a wall when snapped to another foundation
- Changed the foundation steps model
- Changed the straight stairs model to fit perfectly to foundation stairs
- Changed: Foundation stairs do have support pillars now, which will be expand like foundations do
- Changed: Foundation stairs can be snapped to placed foundation steps now
- Changed: Foundations can be attached to foundation steps now



Fixes:

- Fixed Character states will be still visible when the character dies
- Fixed continous jittery movement on breed animals
- Fixed Breed animals stick together
- Fixed Goblin Shamans are killing themselves
- Fixed Flee animals are not running away sometimes
- Fixed enemies are not running towards you
- Fixed some enemy footstep sounds are missing
- Fixed a bug where trying to breed animals will not find a female one while there is one present
- Fixed wrong ceiling placement when a pillar is builded on a pillar and the floor is attached to it
- Fixed Horses will not be the same on host and client
- Fixed Horse will change every time it spawns
- Fixed a bug where breeding animals will not spawn directly when loading a game

Update V. 0.0.3

Hi there guys and girls

This update is not very big because I reworked the whole AI and fixed the damn annoying bugs. I guess there will be new ones but you are very helpful in finding them :)


Update notes:

Added/Removed:

+ Added chicken sounds
+ Added horse sounds


Optimizations:

- Optimized: Flee AI will now run away correctly instead of switching left to right without sense
- Optimized graphics card usage


Changes:

- Changed: The AI is fully reworked and bugs are fixed
- Changed: AI is much more intelligent now
- Changed: Agressive AI will now circle around the player when you near them
- Changed: Sylvana will deal more damage
- Changed: Troll is a bit bigger now


Fixes:

- Fixed: No child breed animals after loading a game
- Fixed Breed animals have problems to cross a bridge
- Fixed: Portals show the activated effect right after placing them
- Fixed Gorothka is doing nothing