Sniper Ghost Warrior Contracts Patch 1.05 out now.
This patch includes a number of bug fixes and improvements made to the game. Please read through the patch notes to see what’s been changed.
[h3]GENERAL[/h3]
Fixed - Random crash while playing contracts.
Stability issues further improvements.
Save System further improvements.
Fixed - Problem that some players didn’t get tokens from objectives.
Now all shotguns provide vibration feedback for controllers.
Fixed - Problem where there are no possibilities to looting bounties’ body.
Fixed - Problem where video settings are not saved.
Fixed - Problem when player can get stuck after planting a mine under a building.
Resolved - Problem where player has no ability to tag drones after reloading save.
Fixed - Problem where player has issues switching ammo in shotguns.
Fixed - Where enemies that are running to cover after an explosion sometimes ignore the player.
Fixed - Minor bugs with localization.
Improved - Minor fixes on maps where player could get stuck.
[h3]Altai Mountains[/h3]
Fixed - Dialogue overlapping in some situations.
Improved - Extreme navigation on levels.
Improving sequence where AI will now return to route after being interrupted.
[h3]Kolchak Harbor[/h3]
The indicator for completed objectives no longer appears after the load.
[h3]Beketov Valley[/h3]
Villa`s modules lod settings fix.
Spawning points after "load last checkpoint" are fixed.
Fixed - Invisible stairways at Dacha.
Fixed - Minor bugs with shadows.
Added - Missing extreme navigations in some places.
[h3]Arakcheyev Fortres[/h3]
Redundant Mortar remove from barracks.
Traffick System fix on barracks area.
Fixed - Player receiving a double reward for completing the Antanasia contract.
[h3]Sibirskaya - 7 junction[/h3]
Fixed - Challenge where player is asked to kill Kurchatov from 100m+, this now works properly.
If you encounter any problem please contact us on [email protected], we will do our best to fix them in next patch.
[h3]GENERAL[/h3]
Fixed - Random crash while playing contracts.
Stability issues further improvements.
Save System further improvements.
Fixed - Problem that some players didn’t get tokens from objectives.
Now all shotguns provide vibration feedback for controllers.
Fixed - Problem where there are no possibilities to looting bounties’ body.
Fixed - Problem where video settings are not saved.
Fixed - Problem when player can get stuck after planting a mine under a building.
Resolved - Problem where player has no ability to tag drones after reloading save.
Fixed - Problem where player has issues switching ammo in shotguns.
Fixed - Where enemies that are running to cover after an explosion sometimes ignore the player.
Fixed - Minor bugs with localization.
Improved - Minor fixes on maps where player could get stuck.
[h3]Altai Mountains[/h3]
Fixed - Dialogue overlapping in some situations.
Improved - Extreme navigation on levels.
Improving sequence where AI will now return to route after being interrupted.
[h3]Kolchak Harbor[/h3]
The indicator for completed objectives no longer appears after the load.
[h3]Beketov Valley[/h3]
Villa`s modules lod settings fix.
Spawning points after "load last checkpoint" are fixed.
Fixed - Invisible stairways at Dacha.
Fixed - Minor bugs with shadows.
Added - Missing extreme navigations in some places.
[h3]Arakcheyev Fortres[/h3]
Redundant Mortar remove from barracks.
Traffick System fix on barracks area.
Fixed - Player receiving a double reward for completing the Antanasia contract.
[h3]Sibirskaya - 7 junction[/h3]
Fixed - Challenge where player is asked to kill Kurchatov from 100m+, this now works properly.
If you encounter any problem please contact us on [email protected], we will do our best to fix them in next patch.