This patch includes a number of bug fixes and improvements made to the game. Please read through the patch notes to see what’s been changed.
GENERAL
● Fixed - [Weapons] - [UI] - Armor Piercing bullet icon doesn't fit its window and is enlarged
● Fixed - [Weapon] - Some bullets are not properly scaled compared to normal-sized bullets
● Improved -UI add back button
● Fixed - Kell-T has present replace me when dropped with attachments
● Improved - AI squad missions
● Improved - AI might seemingly 'ignoring' the target in certain situations
● Improved - Optimization on lights prefabs
● Improved - Mi17 Explosion Range and Pressure
● Fixed - Issue where mine trigger was not registered again after loading last checkpoint
● Fixed - Issue with CCTV camera cones (unlocked with skill) being visible when player reloaded last checkpoint during active scout mode.
● Fixed - Explosions heat in thermal vision corrected
● Fixed - Reward tokens for bounty complete
Altai Mountains
● Fixed - One light in Outpost 1 is flickering, doesn't shine (but gives light around) and after destruction
● Fixed - After searching Dead Spy body, reloading last checkpoint and interrogating Officer about Dead Spy in Forest Area near campfire, Dead Spies location stays in map forever
● Fixed - After killing Ivanovsky and picking up virus samples, proper VO is not played
● Fixed - Dialogues are overlapping when moving under a pipe
● Fixed - Snowstorm- Exfiltrate after challenge (second playthrough)
● Fixed - Bounty melee kill with auto loot will now not display Location to loot body
Kolchak Harbor
● Fixed - Unable to use exfil after completing all contracts
● Improved - C4 location while using scanning mode
● Added Ex-nav to lower edges of helipad in Containers area on Kolchak Harbor.
● Fixed - When Player saves game by exiting Control Room through openable doors and load last checkpoint - textures don't load until any movement
● Fixed - Soldiers which cross the bridge disappear if Seeker goes down enters the hotel using main entrance and gets back using sniping spot
● Fixed - AI Soldier may shoot Player through concrete barrier in Containers area when he stands close to it
● Fixed - extreme navigations from metal barriers under Helipad
● Fixed - Player may stuck in water in Warehouse area AND water doesn't give freeze damage there
● Fixed - Villa - Possibility to stuck in wall on save inside villa
● Fixed - Bounty mele with auto loot will now not display Location to loot body
Beketov Valley
● Fixed - VIlla - Exfiltrate after challenge (second playthrough)
● Improved - Challenge stealth kills changed to knife kills (interrogation, throwing knives, melee kills)
● Fixed - Bounty mele kill with auto loot will now not display Location to loot body
Arakcheyev Fortres
● Improved - Enable layer activation - should improve slightly the performance
● Fixed - Passing through layer switcher in Antanasia's bunker makes snow on pipes disappear
● Fixed - Bounty melee kill with auto loot will now not display Location to loot body
Sibirskaya - 7 junction
● Fixed - VO are overlapping upon fast traveling to the location near the Fortress
● Improved - Moved Interest Point so that NPC does not fall off the ledge
● Fixed - Fuse Box in first outpost has no collision in main switcher box - Player can't destroy it by shooting, only to the doors of it
● Fixed - Player may jump over the dam and get stuck there
● Fixed - Vehicle explosion trigger challenge
● Fixed - Bounty melEe kill with auto loot will now not display Location to loot body
Fixed multiple other small bugs related to level design on all maps.
If you encounter any problem please contact us on
[email protected], we will do our best to fix them in next patch.