1. Dwarf Fortress
  2. News

Dwarf Fortress News

A Dwarf Fortress bug was causing wildlife to go berserk if you fished

Fishing is normally a relatively tranquil pastime, but it hasn't been lately for many dwarves. A Dwarf Fortress bug that appeared after the launch of the Steam edition this week caused local wildlife to fly into a murderous rage if your dwarves went fishing in a nearby stream in the management game.


Read the rest of the story...


RELATED LINKS:

Dwarf Fortress Steam edition is out now

Dwarf Fortress Steam release date set for December

The Dwarf Fortress soundtrack has Dwarvish lyrics, and it slaps

Many crashes fixed! Patch notes for 50.02 (December 8, 2022)

Tarn here!

This is a quick release mainly to handle a widescreen crash and some menu issues there. With that stabilized, we'll be able to start properly addressing the reports and feedback we've collected for a bulkier patch next. Thanks for a wonderful launch!

Major bug fixes
  • Fixed crash from compressed menu lists (e.g. workshop assignment) on widescreen default settings
  • Changed init option for interface pixel width to be a percentage (to fix many widescreen menu issues)
  • Stopped fishing from hugely amplifying creature agitation in the wilds (zeroed general agitation level in old saves)



    Graphics additions/changes
  • Improved images for planned walls, floors, and fortifications
  • Updated doors, hatches, chests, and other containers so that palettes will affect handles and other add-ons if the mods desire it, but made the default behavior consistently not palettize these add-ons
  • Missing occupied animal trap images included


-Tarn

P.S.
Editor's note from Kitfox: this will help MANY of the crashes ya'll are experiencing. Basically anytime it crashed in a menu, I suspect this version will fix it. There's still a few less common bugs of course, so we know we have lots of work left, but I suspect this will make it MUCH more stable for those of you who were having trouble and weren't using 1920x1080 resolutions. Thank you for your patience thus far.

Dwarf Fortress beginner's guide




You've completed the tutorial, but the yawning void of Dwarf Fortress is still open ahead of you, a thousand confusing buttons and strange untapped systems awaiting. It's going to be a good time, but let's ease you in some more with a bit of advice. Just be patient with yourself—and don't blame your dwarves when wild animal/goblin/dragon attacks derail a new fort...
Read more.

Post-Launch FAQ and Next Steps 🎉Dwarf Fortress Update News

Hey folks!

We had a big day yesterday huh? Apparently Dwarf Fortress is still the #1 top seller on Steam? Thanks for all the support and love and, uh, purchases!

[h2]Crashing Much?[/h2]

First, if you’re crashing, please know that the main cause appears to be widescreen monitors or other non-standard resolutions. We’re working on a solution but for now, the safest/best course of action is to use a 1920x1080 monitor or change your settings in the game to force that resolution in Windowed mode. For more info, see the FAQ below.

[h2]What’s Next?[/h2]

And for those of you who have been waiting for ages for the Classic mode, we’re also working towards that, hopefully coming to you in the coming weeks. Fingers crossed.

Alexandra will be continuing her tutorial newbie fort tomorrow at 1pm EST on the Kitfox Twitch channel, so tune in to learn and chat with other fans. Be nice.

We’ve also prepared an FAQ at the bottom. Read it for extra info and details!

[h2]Regional Pricing Changes[/h2]

But as of this post, we’ve also decided to change our regional pricing guidelines. $30 USD is absolutely a fair price, and for most regions we’ll be sticking to the Steam recommendations, but it’s been brought to our attention that as of October, some countries who were hit hard by inflation got caught in a bit of the international crossfire and had their indie game prices shoot up 500%, which probably feels harsh for folks just trying to live their lives.

Tarn and Zach and Tanya chatted and we decided the best path was to change all countries prices who had at least doubled in October, and instead going for the middle between the old and new prices.

So! The following regions are in the midst of the prices being re-re-adjusted:

Russia: 810 ₽ instead of 1100 ₽

Turkey: ₺165,00 instead of ₺280,00

Argentina: ARS$1215 instead of ARS$2100

And if you find piratey ways to take advantage of this little gesture, then we can’t stop you, but shame on you.

Thanks!
Tanya, Alexandra, Tarn, and Zach

P.S.

All our other Kitfox games are ALSO on sale this week! Boyfriend Dungeon, Pupperazzi, Six Ages, Shrouded Isle, and more, all on discount for folks who might be indie-curious. You can even pick up ALL the other Kitfox games for only ~$50 if you buy ‘em in our bundle! They might not be as famous, but those little gems were how we were able to fund Dwarf Fortress for Steam in the first place. :)

[h2]FAQ[/h2]

Q: Is there widescreen support? How do I adjust my resolution?

A: Dwarf Fortress supports widescreen resolutions but you may need to adjust your screen settings so everything lines up. Steam user matt explains:

“My resolution was set to 1440p prior (2560x1440) and Scale to Yes: Settings > Video > Set resolution to 1080p (1920x1080)

Set "Scale interface to fit grid height/width" to No

Restart the game. After making those changes, I am able to assign workers at workshops as expected. I suspect the crash is likely caused by out of bounds UI elements at higher resolutions when scale interface is enabled.”

Q: When is the game going on sale?

Not soon! And not for very much discount! Bay 12 and Kitfox are going to keep working on this for ~30 years, so it doesn’t make sense to follow normal Steam discounting. For example, we might discount 10% in a couple of months, but we also might not! We certainly won’t be discounting for more than 15% for at least two years!

Q: Will there be more streams?

Yes! We will be streaming tomorrow at 1pm EST on the Kitfox Twitch channel where Alexandra will be continuing her beginner fort. In the future we hope to do more special event streams and collaborations with other Dwarf Fortress streamers. We are especially interested in supporting charity events.

Q: When will there be Mac/ Linux support?

Sometime in 2023! We’ve already contacted a trusted programmer who will be looking into it, while Tarn works towards our other roadmap items. Wish us luck!

Q: Will there be adventure mode? Classic mode? Arena?

Yep, yep, and yep, but in the order of: Classic (quite soon), Arena (soonish), and then (much further away because it has a lot more left to do) Adventure. When Classic’s done, it will also be available as a stand-alone, free download, on the Bay 12 website.

Q: Can I play with just the keyboard?

No, currently in the Steam premium version you need a mouse to do many of the actions. We’re investigating alternatives for folks who are mouse-hampered but maybe a modder will beat us to it.

Q: Will the game be coming to mobile? Switch? Gamepass, Cloud gaming, GOG?

You can also buy the game on itch if you like! And we’re investigating GeForce Now with nVidia. But we have no other platforms to discuss right now.

Q: Will the game be localized/translated to my language?

No, sorry, it is extremely unfeasible due to the way the code handles language throughout the game. Our best suggestion at this time is to use auto-translation tools for text on screen, which has been helping some users.

Q: What mods are allowed?

The game is currently set up best to support graphical changes — sprite swaps, basically. More options will probably become available as we go. But please know that we WILL ban or delist your mod if it contains hateful or dehumanizing content.

Dwarf Fortress hit its 2-month sales estimate in under 24 hours




Dwarf Fortress hit Steam yesterday, but you probably know that already. In fact, there's a decent chance you own it. Kitfox Games, who published DF's "premium" Steam version, enlisted the aid of an economist before yesterday's release to try to predict how many copies the game would end up selling after its ASCII version spent 16 years as a free download on Bay 12's website. The prediction was respectable: About 160,000 copies sold in two months...
Read more.