Patch notes v50.06 (Feb 7, 2023)
New stuff
- Arena mode is back, with an updated interface.
Major bug fixes
- Stopped new timelines from always saving into region1.
- Fixed crash when copying trade information like ownership on certain items.
- Fixed crash from giant/diagonal activity zones.
Graphics additions/changes
- Underground crops now have sprouting textures.
- Added planted soil texture and updated farmplot texture.
- Fixed list icons for several creatures.
- Updated designation textures.
- Updated statue textures.
Audio additions/changes
- Made ambiences continue from where they left off rather than starting at the beginning each time.
- Now only plays a few random cards for a song on subsequent playthroughs rather than playing them in order each time.
- Added neutral cavern ambience.
- Replaced wild ambience with the biome-specific ambiences (and the existing wild sounds).
- Updated thunderstorm ambience.
Other bug fixes/tweaks
- Stopped dragons and other megabeasts from appearing as relatives of random dwarves in the fort.
- Allowed emotionless creatures to satisfy needs if they still have them.
- Added a few additional embark warnings.
- Added culling of certain dead units to help with performance.
- Made invader summons parts of the invasion.
-Alexandra from Kitfox



