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Dwarf Fortress finally got its roguelike Adventure Mode on Steam, so if you'll excuse me, I've got to go fire up a fresh wombat man




Back in December 2022, I wrote in our Dwarf Fortress review that its Steam release is "a worthy revision of the legendary settlement sim." And I stand by that. But there was something missing: The beloved Adventure Mode, which let Dwarf Fortress Classic players trade their mountainhome management for wandering the procedural world in traditional roguelike fashion—until some kind of ogre or colossus inevitably punched your skull in. Two years later—or almost a year after the mode became available in not-quite-complete beta form on Steam—the wait is finally over. The fully-fledged Adventure Mode dropped today, and it's waiting for you to grab your heroic destiny by its individual teeth...
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Adventure Mode for Dwarf Fortress is out now

Bay 12 Games and Kitfox Games have announced today that Adventure Mode for Dwarf Fortress is now officially out for everyone.

Read the full article here: https://www.gamingonlinux.com/2025/01/adventure-mode-for-dwarf-fortress-is-out-now/

Dwarf Fortress Steam edition's Adventure Mode is out today

Dwarf Fortress's Adventure mode - a procedurally generated campaign that lets you approach the famously dense colony sim like a more traditional roguelite - is now out as a free update on Steam. The game represents perhaps the most cavernous, yawping blind spot in my entire pile of shame. I do own it, but I'm yet to play. I've already read a great deal of extended wordery on its merits - please, sell it to me in the comments in seven words or less. Here's a trailer:


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Dwarf Fortress becomes a full RPG as adventure mode finally launches on Steam

Dwarf Fortress is still the champion when it comes to the most in-depth sandbox games on PC, but there's another side of it that's just as rich and rewarding, and perhaps even an easier way to get started. Adventure mode transforms the dwarven management sim into a turn-based RPG with roguelike elements. Last year, developer Bay 12 Games brought its adventure mode to the Steam release in public beta testing and now, nine months on, it's finally ready for official launch.


Read the rest of the story...


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Adventure Mode is Out NOW!

It's finally time!

Become the Chosen and go beyond your fortress in Dwarf Fortress Adventure Mode. Create a character in your simulated world and -- well, as a pure sandbox, what you do is up to you! To celebrate, we've made a brand new launch trailer which you can watch here:

[previewyoutube][/previewyoutube]

[h2]Adventure Mode highlights:[/h2]

  • Go anywhere! Explore any civilization, earn a reputation, and recruit followers to join you
  • Experience your fortress and the simulation in a new, more embodied way
  • Explore mythical dungeons to find magical items, artifacts, and fill your quest journal
  • Hints of mythology and magic as a start of future simulation enrichment to come
  • An additional hour of music from Dabu and Simon Swerwer, presented as a second volume of the original soundtrack


To access Adventure Mode, you must have already created a world. Select "Start a new game in an existing world" and then when it finishes loading, select "Adventure Mode". All your old save files should work just fine with the update. If you would like to try Chosen Mode, you will need to generate a new world so that mythic dungeons appear.



[h2]Beginner Tutorial[/h2]

We've collaborated with content creator BlindiRL to create a new beginner tutorial for Adventure Mode. It covers everything you need to get started including character creation, skills, combat, quests and much more! Watch on Youtube:

[previewyoutube][/previewyoutube]


[h2]20% off now![/h2]

Dwarf Fortress and both the Fortress and Adventure Mode soundtracks are on sale till January 30th. We only discount this low a few times a year so if you've been waiting, now is a great time to jump in!

https://store.steampowered.com/app/975370/Dwarf_Fortress/

Our friends at Blue Bottle Games, developers of Neo Scavenger just released a brand new roadmap for their hardcore noir space-sim Ostranauts. They have a lot of exciting features planned so if that sounds like your type of game, check it out:

https://store.steampowered.com/app/1022980/Ostranauts/

[h2]Patch Notes[/h2]

Broader non-Adventure Mode fixes

  • Can enter nicknames on embark screen
  • Added tooltips for mode selection
  • Fixed a world generation crash
  • Fixed error causing invalid characters from being permitted in folder names


Bugs/additions contained within Adventure Mode

  • Made hero mode select hearthperson by default
  • Fixed crash from visiting certain forest retreats
  • Fixed some crashes related to local adventurer info not being set immediately after travel
  • Fixed crash issue from demanding tribute from mythical sites
  • Fixed a crash from unit sheets of certain creatures (e.g. roosters)
  • Added more combat music
  • Added sounds for items being put into containers
  • Updates some confirm sounds
  • Fixed some footstep sounds
  • Fixed issue causing music to sound as if it's indoors
  • Fixed some issues with ambient sound
  • Added a keyboard-based look-and-interact cursor ('l')
  • Stopped items like weapons and shields from starting in the same hand after character creation
  • Stopped mythical sites from appearing on rivers (again)


We also posted a list of all previous patch notes if you're curious to read through all the updates at once!

Enjoy the update! We will have more news about future Dwarf Fortress plans in a few weeks.

-Kitfox and Bay 12 Games